Hockeyexercises for u9
Play-in exercise
- 1 pawn more than people.
- After passing the ball, run to the empty pawn.
2 Teams against each other.
- Trainer calls out a color combination.
- Players run around those pawns and then into the circle.
- Trainer throws a ball into the circle, players play 1:1
King of the Ball:
- Set out a box or grab a circle.
- Give everyone but 1 player a ball.
- The player without a ball wants to go take the ball from someone else.
- Ball taken away or out and field then that person goes to help take the balls away.
Anne Maria cuckoo with ball:
- Put all players on 1 line with a ball.
- Have 1 player stand on the other side.
- Have this person quietly call out Anne Maria Cuckoo.
- The players with the ball may then run, the ball must be stationary when the roper has turned around.
- If the ball is not stationary then players go back to the beginning.
Chairs dance:
- Give all players a ball.
- Have them float through the box and dribble with the ball.
- When you call Yes they float as fast as they can to a hoop/pion- depends on what you have on hand.
- Start by having everyone give another hoop/pion to stand at/in, then remove 1 each time.
Watch and perform:
- Line up all the players with 1 ball.
- They start floating with the ball, you indicate which way to go by pointing with your arms.
- You don't say anything about this.
- So they can't just look at the ball but must also look ahead which way to go.
Ball control:
- Give each player a ball.
- Have them float on a box with the ball.
- When you call Yes they float with the ball straight across through the box to the other side.
- Make sure they keep looking at each other so they don't collide with the other players.
Drifting and Scoring:
- Make 2 teams.
- Give all players 1 ball.
- Have them start at the back line outside the circle.
- On your signal, have them float the ball along the circle edge.
- When they reach the pawn they may score in the goal.
- There is a box of 4 different colored pawns.
- The players start 5 to 10 meters away from the box (in this case the 23 meter line).
- The trainer calls out a number of colors in succession.
- E.g. Blue red orange blue.
- The players then run to those pawns and then back to where they started.
- There are 4 pawns in a diamond, and 1 in the middle.
- The balls start at 2 pawns opposite each other.
- Then walk to the center and pass it to the right.
- Choose 1 warming-up exercise from the warming-up list
- Receive the ball straight from the front
- A starts with the ball, B comes running in
- A pushes the ball to B
- B receives the ball with the forehand
- Takes the ball around the pawn and drives towards the goal
- Push the ball on the goal
- Push + take forehand
- A starts with the ball and drives forward and push the ball to B
- B takes the ball on the forehand and turns away over the forehand side
- B drifts a little more and pushes the ball towards the goal
- A starts with the ball and wants to score with their team in the small goal
- The 2 defenders want to take the ball away and score in 1 of the 2 small goals
- Task of the attackers is to play the ball to the free player
- take the forehand, turn away and accelerate
- A starts with the ball and pushes it to B
- B receives the ball with his forehand
- Turns away and accelerates drifting around the cones
- Shoots at goal with a flat ball
Drive and push
- A and B dribble simultaneously to the pawn
- Pass it on the outside
- Push the ball to the left
- Then the other 2
- Run deep
- A starts with the ball and pushes it to B
- B receives the ball and pushes it out wide
- C receives the ball and sees that B is running deep
- C pushes the ball back to B
- B receives the ball and flattens it on goal
Color game
- Give each player 1 ball
- Set up a box with different coloured squares in it.
- The players dribble around the box
- You call 1 color and they dribble with the ball to the box.
- Passing move + drive
- A starts and drives forward
- At the pawns they make a dummy move and push the ball to B
- B accelerates floating around the pawns
- A runs through and gets the ball back from B
- A shoots at goal with a flat
Improve driving
- Player starts with a ball
- You as trainer call 1 colour
- In this case you call RED
- The player drives through the 2 red gates
- At the end she goes through the white gate and flattens the ball on goal.
- Technique course
- Player starts with the ball and does a slalom
- Drifts further and puts a dummy near the pawns
- Drifts around the pawn
- Dribbles towards the balk on the ground and lifts the ball over it
- Dribbles on and goes around the pawn
- Does a herring trick near the cones
- Then passes the ball on to the goal
Lift pass
- A starts with the ball and push the ball to B
- B takes the ball and pushes it back to A
- B runs around the cone
- A gives a lift pass to B who offers himself for the ball from A.
- B takes the ball and shoots at goal with a flat.
- 1 on 1
- A starts with the ball and is the defender
- A pushes the ball to B, B is the attacker
- B wants to score in the red goal (this is the backhand side of the opponent)
- A would rather have the opponent go to the other side
- Let them start hitting in such a way that you push your opponent towards their forehand
Receiving backhand
- A starts with the ball and pushes the ball on the backhand of B
- B receives the ball with the backhand
- B takes the ball with his forehand and drives to the slalom
- Slaloms between the cones and finishes with a flat on goal.
- Lift exercise
- A starts with the ball and slaloms around the pawns
- Between each cone there is a beam and they lift the ball over it
- After the last lift they push the ball to B
- B takes and shoots at goal with a flat