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Korfball drills

  • 2 players move between the 6 posts making a rectangle.
  • When a yes is said, one of the two players who does not have the ball runs to the post, the player with the ball throws the ball and runs after it to make a pass.
  • When no yes is said the players pass to each other with the outside hand and are on the move.
  • This game is played with 2 people.
  • You are opposite each other.
  • If you win with rock paper scissors then you must try to run away from the other if you are at a certain line you are safe.
  • If you lose, you must try to tap the one who runs away.
  • give each other the right arm and bend your knees in a sitting position.
  • idem left arm


partner-squat-2

Two persons face to face in a lying position. They push themselves up and give each other a hand slap (see photo)


push-ups-hand-clap

In short: practice various forms of the shot in a fun competition format.

Organisation:

  • Each group has a basket and a ball, the baskets should preferably (but not necessarily) be arranged in a circle or rectangle.
  • The number of people per group is less important (all groups should be about the same size).


The first assignment for the groups is:

  • score 10 goals with a walkthrough.
  • When you are done, the creator of the last goal goes to the trainer to get the next assignment.
  • Which group will have completed all assignments first?


The trainer walks around in the mean time,

  • giving encouragement or correcting here and there.
  • He has a piece of paper with a list of assignments.
  • When someone comes to get the next assignment, first ask him which assignment he just did (it can vary a lot after a while) and then give the next one.
  • A sample list:
    • 10 passing balls,
    • 15 penalty shots,
    • 10 shots from 5 meters,
    • 10 through balls from behind the basket,
    • 5 dodge balls next to the post,
    • 5 shots from 4 meters behind the basket,
    • 5 small chances with 1 hand.
    • Everything is possible of course, a lot of momentum comes when the number of goals to be scored is kept small.
  • Pawn at 6/7 meters in front of the basket.
  • Attackers under the basket. In a circuit take through balls.
  • Do you score? Then change with the person under the basket where you scored.
  • Two pairs at a basket.
  • Number one shoots, number two duels for the catch.
  • If you have the ball first, play the ball to your teammate who can then shoot.
  • Change every goal, the first to score five goals wins the game.
  • points of interest:
    • Good blocking of opponent without foul
  • 3 lines a few meters apart.
  • Each line has a name (apple pear or banana).
  • The children start on a line.
  • Trainer calls out a fruit and the children must run to that line as fast as they can.

Between two posts

  • Player starts to run and halfway he gets the ball from trainer 1,
  • Immediately passes to trainer 2 and runs to the basket.
  • There he gets the ball from trainer 2 and tries to score with a shot.
  • tries to score with a shot.

In brief:

  • Practicing various forms of the shot in a fun competition format.


Organisation:

  • Each group has a basket and a ball, the baskets are next to each other.
  • The first assignment for the groups is: score 10 goals.
  • In the meantime the trainer walks around all over the place, giving encouragement or correcting here and there.
  • He has a piece of paper with a list of instructions.
  • If someone comes to get the next assignment, first ask which assignment has just been completed (this can vary considerably over time) and then give the next assignment.


Tasks:

  • Make 10 goals, in front of the basket.
  • Throw over 15 times with 2 hands.
  • Scoring 8 goals, behind the basket
  • Pass the ball 15 times with 1 hand.

Objective:

  • The children try to capture the ball and pick it up as quickly as possible.


Organization:

  • The children stand in two rows.
  • One child from each row is ready to run.
  • You stand between these children, count down and roll the ball away.
  • Who caught the ball first?
  • Then rejoin the row.
  • Pawn basket Pawn
  • You go in a certain way to pion 1
    • For example: running) you run normally to the basket.
  • You shoot at the basket, and if you score, you may go back immediately.
  • If you miss, you have to go to pion 2
  • and you may then go back to the beginning.
  • Tap the next player and sit down.