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Korfball drills

The organisation in the following exercises is that two players face each other. One ball per pair. The distance can be varied, but players should not practice at maximum distance. Do not let the players stand too 'stiff', they must be able to move freely and relaxed.

Exercise 1

Players throw the ball to each other with two hands and catch with two hands. Position at chest height. Pay attention to either throwing or catching, not both at the same time.

Variations: which pair can throw back and forth 25 times the fastest, who can pass the ball over the most without dropping it.

Exercise 2

As exercise 1, but pass the ball a little higher, not so high that you have to jump, so just above your head. Pay special attention to the catch and the position of the thumbs, a little closer together than in exercise 1.

Exercise 3

Like exercise 1, but the ball is played at knee height. Pay special attention to the pins, slightly closer together and pointing to the ground.

Exercise 4

Have the players stand a little closer to each other and bounce the ball over.

Exercise 5

Players alternately throw the ball high, low, with a bounce or at chest height.

Variations

The same exercises can be performed at a greater distance. A nice variation is to have the players start close to each other and after 3 good tosses take a small step further apart. After a while the players

they will get far apart and the maximum distance will be reached. Let players throw at most 3 times at maximum distance, certainly not more or further.

  • Push-ups : 5x men's version
  • Plank : 20 sec. Pay attention: do not sag in the hips, straight line, elbows under shoulders
  • Jump squat 8x with weights
  • Super man 10x note: no twisting in the hip, straight line, hands under shoulders, balance
  • Seal 8x attention: keep arms and legs just above the ground
  • Shoulder shift 5x arms next to body with weight, up to the shoulder, and then above your head and hold it for a while


Setup: O v * * = pilon O = basket

* v O

Distance between the pile and the basket is +/- 10 meter.

At every pole stands 1 forward with ball

At +/- 4 meter from the pool stands 1 defender.

The player tries to make a through ball. By changing speed, she tries to pass the defender first. Defender follows, but lets her pass. From pole 1 the attacker moves on to pole 2 and makes a new attempt at pole 2.

Variation:

- 2 attackers at the same time

- When scoring twice, switch to pass.

- Defender goes for preventing shot. Attackers can choose for walk through ball, dodge and/or distance with step behind.

- adjust time

- Multiple posts/pillars/players.

In short: nice shooting exercise with a lot of running.

Organisation: the baskets are placed in a circle. At each basket stands a server with a ball. The rest of the players stand in the middle of the circle (the middle must be clearly recognisable).

In the hall there is often a circle, on the field a pylon must be placed). The number of baskets is very precise: aim for 2 baskets per 5 players.

a ) The players in the centre circle are instructed to shoot through balls to one of the baskets, it doesn't matter which one. Since there are slightly more players in the circle than there are free baskets, it is important to find a free basket quickly. When you are not quick enough, you have to wait a bit. And when Johnny is already on his way to a basket, but is passed at the last moment by Marietje, who is running faster, Johnny has to go back to the centre circle and try again from there. Everyone catches his own ball. After the signal everyone runs through the centre circle or around the pylon to find a free basket again as soon as possible.

b ) As a., but now with the assignment: Who will score 10 goals first? Even the players who first thought: 'Never mind, he runs faster than me' will now try to be the first to get to the free basket. Make sure that the players do not 'cut off' by not going through the centre circle or around the pylon.

c ) Like b., but with the assignment: 'Who will be first to score a goal at each basket?

d ) Same as b., but with overhead walkthroughs.

e ) As b., but a 'takeover situation' follows: the runner from the centre circle, after having received the ball, plays the ball back to the declarer who started away from the post. The original declarer must try to score from this start. Who scores 5 goals first?

f ) As b., but the runner takes balls out of the way (left or right, distances not too great). The declarer also catches the shot. The runner runs to the basket and gets the ball from the receiver, who will hurry to try again from the centre, because: who has scored 5 times first?

g ) As f., but after the dodge no shot follows: the ball goes back to the receiver who started at the basket. He shoots with a quarter/half turn. The shooter runs back to the middle, the other person (of course) catches the ball. Variation: The exercise can also be done with defenders present. The defenders have a thankless task: the attacker has a choice of a large number of baskets. Which attacker will be first to score 10 walk-throughs or 5 goals from ducks?

Most korfball players find the above a nice relaxed exercise, which is very suitable to start a training session with, they can use as much energy as they need. When the time has come to really put everyone to work, the next step is to score a goal:

At a distance of +/- 15 meter make two sections with 4 hats of 1,5 x 1,5 meter.

Make two teams with an equal number of players.

Each team has its own section.
The other team tries to conquer the box of the other.
This happens when one attacker stands in the box of the other and gets the ball from a teammate.
They get 1 point. No other players are allowed to stand in the box.
When the defence intercepts the ball, they may immediately open the attack on the compartment of the opposite team.



variation:

- on time

- on points

- from both teams 1 player allowed in the box

- no limit on number of defenders in section

- no limit on number of attackers in section

- adjust size of section

- distance between squares

Explanation:

  • How should I run to get the ball from defense to offense?
  • How to set up an attack?
  • Coaching each other.


Practicing:

  • Throwing deep balls.
  • Throwing bigger distance.
  • Dealing with opponents who are taller.


  • You put 4 cones at 8 meters distance from each other.
  • You sprint from the starting line to pawn 1 and do 5 burpees.
  • Then you sprint back to the starting line and do 5 squats.
  • Then you sprint from the starting line to pawn 2 and do lunges back to the starting line.
  • Then you sprint from the starting line to pawn 3 and do 10 abdominals.
  • Then you sprint back to the starting line and do 5 squats.
  • Then sprint from the starting line to pawn 4 and tap the ground and jump up and stretch all the way. Do this 5 times.


We do this exercise 3 times.

  • Bringing the ball up from the defensive box to the attacking box.
  • Set up a quick attack.
  • Good passing.
  • Standard passes.
  • Shots from certain distances.
  • A player starts under the basket with the ball.
  • Another player moves in front from left to right or right to left.
  • The player with the ball throws to the other player.
  • The player who threw the ball goes forward and gets the ball from the other player.
  • The player who has the ball now shoots and the other catches it from space.
  • This way you start all over again.

We are going to explain again what exactly the rules and progression of 8x8 is!
- 2x 12,5 minutes and then switch from offense to defense or from defense to offense.
- Stay in your section and do not run to the attack or defence.

Make two sections and let the leader Kyra do her job. Just like a match. And then explain some extra things about being a captain.
- Go to the referee after the match to thank him for blowing the whistle.
- After the whistle, walk to the halfway line and shake hands with the other captain, the coach of the other team and the referee and wish them a good game.
- Choose the side to attack.
- How to warm up and shoot.
- Steering the team to set everything up.



And finally we will play a game!

Two cones and a pole in a triangle.


  • Player 1 throws to player 2 opposite him and runs after the ball.
  • Player 2 throws the ball to player 3 at the pole.
  • Player 2 takes a runthrough.

chasing-your-own-ball

  • You make a box,
    • in which stands an attacker,
    • The attacker must keep moving in the box while a defender runs alongside.
    • 1 person always plays the ball.
    • The defender looks at the ball and tries to catch it.
    • Every time the attacker catches the ball, someone else comes into the box.
    • When the defender catches the ball, he throws it back and you try again.