Korfball drills for attack / score

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4 or 5 players per basket

1 attacker, 1 defender on the attacker, 2 attackers.

  • Attacker tries to get into position while defender defends.
  • Attackers must play in such a way that they can draw on the attacker and thus put the defender offside.
  • Therefore, continuously shift the game.
  • If a forward can be played into, make a move and change positions.
Variation:
  • Play attacker over the ball or pull away to the back of the basket.
  • This exercise is designed to let the players choose for themselves what they want to improve on.
  • Which (improvement) goal, which they have set for themselves, do they want to improve here.
  • As a trainer you can steer this by guiding the choice.
  • For example: the exercise must have something to do with passing/shooting/attacking/looking etc.

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In this form of competition we emphasize free running in attack:

Play this with 3 attackers against 2 defenders.
As attackers against the 2 defenders, try to create good chances as
quickly
as possible.
As attackers, try to continuously run into the spaces over the backs of the defenders in order to get free faster to shoot and score

.





Only balls may be passed beside you (not over the defenders. In this way you encourage the fellow attackers on both sides to open a play line which is easy for the player in possession of the ball.

  1. The attackers stay within the defined playing area.
  2. The attacker must decide within a maximum of 5 (or 3) seconds between shooting or passing....
  3. Who is first to score 3 points?
    1. A goal is a point for the attack.
    2. An interception or a ball out through the attackers is a point for the defenders.
  4. You can also work with 3 attempts or attacks if it takes too long to pass.

Challenge players to find answers to these questions:
  • Where is the space?
  • Where are the defenders or where are the defenders looking and how can I best get clear?

If you have 8 players, you can still have them play 2 on 1 at a basket (release within the oval).

If you are with 9 players, you can still have 2 on 2 play at a basket (again with the emphasis on getting free to shoot).

  • Play 4:4.
  • Only after the 5th ball contact may a shot be taken.
  • To make it more difficult, two diagonal balls must also have been thrown.
The goal is to postpone a shot opportunity to try to improve an overtal situation

Per 5 works, other players take penalty throws:
1 declarer with ball to basket, 2 attackers with one defender each

  1. Both attackers may use the (regular) attacker to get free in a 1-1 situation.
    1. Each score is 1p.
    2. Swap after 3 chances.
  2. Both attackers may use either the passer to get free, or they may get the assist from the space of the other attacker (but without the latter playing from a support position).
    1. Scoring after a pass from the basket is 1 point, scoring after an assist from the other attacker is 2 points.
    2. Change again after 3 chances.
  3. The same, but the attacker who plays the ball may not get it back directly. Thus, you have to make the choice to pass.
    1. 1 point again after a pass, 2 points if the assist is from the front court.
    2. Change again after 3 chances.

  • Finish with a game 3 against 3 on 1 basket.
  • At interception play 3 passes and then change function.
  • Team of 7 plays with a fixed rebounder.
    • He/she is not allowed to pass unless this is immediately after a shot opportunity.
    • He/she is also not allowed to be involved in the game.
    • So you have to free 3 against 3.

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In short: practicing the standard forms of shooting with three teams near the basket.

Organisation:
  • Each team has a basket and a ball, the exercises start with one person under the basket (with the ball) and two persons in front of the basket.
  • After the shot, the ball is passed to the next player, who has to catch the next ball and pass it to the next player.
  • After passing the ball, another round of shooting follows.
  • If necessary, the exercise can also be done with four people, the players just get a few less turns.
  • If necessary, use a pylon for each basket.

  1. Play passing balls from about 10 metres in front of the basket.
  2. The same, but now overhead.
  3. As 1., but the ball is played forward from under the basket first.
    1. The shooter returns the ball to the receiver under the basket and runs after it to take the ball.
  4. Shooting from a standstill from a distance of approx. 8 metres (again, after the shot, run to the basket to catch the next ball).
  5. Shooting after a move to the left or right from about 7 meters distance.
  6. Take evasive action on the left (start at the pylon about 10 metres before the basket, at 5 or 6 metres before the basket make a sharp left hook).
  7. As 6., now over the right side.
  8. Take penalty shots.
  9. As 4., but after the distance shot, the shooter takes another walkthrough ball.
  10. The shooter threatens with a walkthrough, but stops very abruptly at about 3 metres before the basket (hoping that the defender will 'shoot through'), gets the ball and finishes the chance.
  11. The shooter makes an evasive move (over left, or right), receives the ball, but instead of shooting, he takes a walkthrough ball.
    1. There are various ways of putting the ball inside
      1. with the 'outside hand' - i.e. in a dodge to the right with a right-handed stretch -,
      2. with a bounce,
      3. by an overhand or an underhand sling throw,
      4. or by transferring the ball to the other hand with a left-handed stretch throw.
    2. There are several factors that determine which method is best, a good korfball player will need to master several ways.
  12. The shooter makes an evasive move, pretends to receive the ball (possibly the attacker makes a feint), but immediately takes a through ball afterwards (so like c., but without the ball).
  13. The shooter takes a walk-through ball, after a few metres he suddenly sidesteps.
    1. However, the dodge is not continued: there will be a walkthrough anyway.
    2. I call it the Lucas move, after Albert Lucas who had a lot of success with it.
  14. Numbers 1 and 2 under the basket, number 3 (who has the ball) in front of it. Number 1 starts away from the basket, receives the ball, makes a half turn and shoots (= starting away from the basket).
    1. Number 2 catches, plays to number 1, takes off, receives the ball back, makes a half turn and shoots.
    2. Number 3 intercepts etc.
  15. The shooter makes an evasive move to the right, receives the ball, but returns it to the receiver under the post and runs straight to the basket himself (i.e. in the direction he just came from).
    1. He receives the ball back and shoots

  • Place a square around the basket, in which the attackers must stay:
  • Attackers must decide immediately (+/- 3 seconds) to play on or shoot.
  • Play 3 attacks and then switch, attack ends when a goal is scored, when the ball is out of bounds or when there is an interception by the opponent
Upgrade:
  • Attackers may also only give 5 passes
  • Attackers allowed only 3 passes
  • When attackers bring the ball (clearly) below the shoulders, the attack also ends (not being ready to shoot)

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  • We work with a 2 against 2 situation, the 5th player is always a striker and can also score. Change this player every 3 minutes.
  • Indicate clearly the importance of passing, every pass must be a chance.
  • The baskets are spaced about 10 meters apart.
  • In case of a goal, the ball is for the defending side.

Upgrade:
  • When attackers bring the ball (clearly) below the shoulders, the ball must be put on the ground and the other team may attack (not shot-ready)
  • Indicate minimum number of passes
  • Possibly define a small field around the posts, only in this field goals can be scored.
  • Possibly shorten the decision period of the attackers in possession of the ball.

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