Korfball drills for attack / score

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  • Player 1 is the attacker
  • Player 2 is the receiver
  • Player 3 is the forward
  1. Player 2 starts with the ball, who throws it to player 3 and then immediately runs to the basket, taking the catch.
  2. Player 1 runs simultaneously to the middle of the field where player 3 throws the ball back to player 1.
  3. Player 3 immediately runs to the short where the one becomes the server.
  4. Player 1 immediately throws the ball back to player 3 who is now under the basket.
  5. Player 1 makes an in out shot.
  6. 5-10 goals.
drawing
Player 1 places the ball to player 2 and runs to the post for the catch.

Just before taking that position, the player feints and steps out to the back/side or forward.
If the player steps to the back/side, he gets the ball and shoots. Steps forward, gets the ball and plays it right back, allowing the 2nd player to shoot.

The catch in these cases is completed from space by two others.


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  • In the support and under the post is predefended.
  • Double in front up to about 5/6 meters in front of the post.
  • The rebound gets out on the side of the ball and plays it to the defended support, who then takes a through ball
drawing
In short: shooting practice (-game) in which you shoot from different sides of the basket.

Organization:
  • Per basket one pair with a ball, or in case of lack of sufficient baskets 2 pairs each with a ball.
  • At each basket, four pawns or other markers: one in front of and one behind the basket and one to the left and right of the basket, always at a distance of about 6 meters.

  • One of each pair starts under the basket.
  • The other is instructed to score a goal as quickly as possible from each pawn.
  • Then switch positions.
  • Which pair will finish 'the trip around the world' the quickest?

Variation:
  • The distances can of course be made larger or smaller at will.
  • Or: score 2 goals at each pawn.

Variation:
  • Instead of shooting from standstill, it is possible to shoot from movement,
  • Or simply: take evasive balls.
Variation:
  • There are 2 pairs per basket.
  • The two shooters are now instructed to score two goals together at each pawn, no matter who scores the goals.
  • So there is a change of function after 4 times 2 goals have been scored.
  • At which basket is the first to go around 2 times (and therefore has scored 16 goals first)?

The main consideration behind the above exercises is the fact that shooting is usually preferred from in front of the basket. And since a large part of the box is next to or behind the basket, it is necessary to practice from those spots as well. And shooting from there is really different: not only because the baskets usually hang slightly forward, but also because the attachment to the post is clearly visible to the shooter, which affects the estimation of the correct distance and height.

Clean shooting is always important of course, but here it comes down very much to scoring goals. When players play this game for the first time, they are initially quite vocal and there may be reactions like "this is impossible!" or "I don't like it". These reactions disappear after a short time, people start to shoot with great concentration and scoring improves by leaps and bounds. What seemed impossible at first, turns out to be possible after all!

  • Ball is played into the support.
  • The lady under the post moves away to the side from where the ball is played into the support.
  • In the meantime the first passer has run towards the support, after which the support player plays the ball to the outgoing pole lady and she steps with the ball threatening to run inside.
  • The first passer runs around the block and gets the ball from the side and takes the through ball.
  • Play this in the 3:3 as often as you can and do this on all sides of the post.

  • The third trio practices free balls and penalty throws. The starting ball can also be practiced new. (Similar to above)
drawing
  • The lady in the support is played from the left or right of the front court.
  • The lady in the rebound pulls away to the side of play and gets the ball out of the support.
  1. The first times there will be no sharp running along and she can shoot herself.
    1. The player runs around the support and catches the ball.
  2. If there is good defense, the outgoing rebounder plays the ball to the player who runs around the support and takes a through ball.
    1. (Sometimes there is cutting, often the defender is not short enough. If the declarer steps out when throwing, the other attacker runs past the defender and there is no cutting)
  3. If the lady is taken over the support, the ball goes to the support who then shoots herself.
drawing

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  • From 4-0 to 3-1: shot directed and to 2nd chance, also from rebound

  • Intermediate to pass --> filling space and to shot
  • Defender on shooter (80%)

  • Intermediate to pass --> searching for 2nd attacker
  • Defender on shooter (80%) --> timing to release

  • Intermediate and rebound change: rebounder draws from basket to chance
  • Defender on rebound: do not let go in support --> recognized by attackers in front court
drawing
2 attackers with one defender each try to take chances.
The attacker under the basket makes sure they can create chances.
The attacker can also rebound, but stays in the basket zone.

Getting free becomes easier, but make sure you have the right timing. Make
sure that the attackers are always turned towards the basket.
















  • Start with the assist from under the basket.
  • Extra: also leave space in front to free each other.
  • Extra: if an attacker gets the ball from under the basket, he may not pass to the attacker again. --> stimulate the assist from space.
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Objective:
2 runners on support create a distraction, so that they can pull away from under the basket and shoot.

Game:
  • 2 attackers high in front of the basket.
  • 1 support high in front of the basket.
  • 1 attacker under the basket.
  • Attacker 1 plays over with support a maximum of 2 times, while moving.
  • Attacker2 runs in in such a way that he can also go in for a run after those two throws.
  • Attacker 1 runs through at high speed; if no run through can be made, player 2 comes through.
  • At the same time, player 1 moves away from the basket to the side where the run through is coming from.
  • If player 1 is free, he may score; if he is well defended, he may pass to the player under the basket who is pulling away.
  • If the ball cannot be passed to the support, check if player 2 is playable.
Agreements:
  • Attackers 1 and 2 do not stand still.
  • No more than 2 throws back to the support by the same person.
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