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Korfball drills for technique defense

Explanation:

  • How should I run to get the ball from defense to offense?
  • How to set up an attack?
  • Coaching each other.


Practicing:

  • Throwing deep balls.
  • Throwing bigger distance.
  • Dealing with opponents who are taller.


We are going to explain again what exactly the rules and progression of 8x8 is!
- 2x 12,5 minutes and then switch from offense to defense or from defense to offense.
- Stay in your section and do not run to the attack or defence.

Make two sections and let the leader Kyra do her job. Just like a match. And then explain some extra things about being a captain.
- Go to the referee after the match to thank him for blowing the whistle.
- After the whistle, walk to the halfway line and shake hands with the other captain, the coach of the other team and the referee and wish them a good game.
- Choose the side to attack.
- How to warm up and shoot.
- Steering the team to set everything up.



And finally we will play a game!

  • You make a box,
    • in which stands an attacker,
    • The attacker must keep moving in the box while a defender runs alongside.
    • 1 person always plays the ball.
    • The defender looks at the ball and tries to catch it.
    • Every time the attacker catches the ball, someone else comes into the box.
    • When the defender catches the ball, he throws it back and you try again.

2 men and 2 women per pole.
Under the post, one is the defending side and one is the attacking side.

  • The offensive side takes the catching position, the defensive side tries to rebound.
  • The two people in front take turns shooting.
  • The rebounders change positions every shot.
  • Whoever gets 3 rebounds first gets a point.
  • Then switch roles (shooters<>rebounders).


Who gets 5 points first?

  • 1 forward under the post,
  • 1 attacker and
  • 1 defender in front of the post.
    • Attacker starts 5-6 m from the post,
    • attacker gets 3 goal attempts to score a goal.
    • If he fails to do so, he stays put and gets another defender.
    • This is rotated until the attacker scores.

You play the old fashioned game of loafing. You play in the formation shown below. One pylon is always empty. The attackers have to occupy the empty pylon by running free. In the middle stands the loafer. He tries to intercept the ball by making a smart move. It is not allowed to cross at an angle.

  • Each group has a basket and a ball, the baskets should preferably (but not necessarily) be arranged in a circle or rectangle.
  • The number of persons per group is less important (all groups should be about the same size).
  • The first assignment for the groups is: make 10 walkthrough ball goals.
  • When you are done, the creator of the last goal goes to the trainer to get the next assignment. Which group has completed all assignments first?
  • The trainer has a piece of paper with a list of assignments.
  • When someone comes to get the next task, first ask him which task he just did (it can vary a lot after a while) and then give the next task.
  • List:
    • 10 passing balls,
    • 15 penalty shots,
    • 5 shots from 4 meters,
    • 10 walk-throughs from behind the basket,
    • 10 shots from 3 meters behind the basket.
  • The children stand in a square around the pole.
  • They pass the ball around by walking in and out and coming up next to the person with the ball.


Variation

  • The person in the middle stands as a catcher and the person behind the post as a passer.
  • The two in front start moving, the ball is thrown out or passed.


When the defence has intercepted the ball, they first pass it back to the trainers.

Start line-up
Two groups at the first two pawns.

Exercise
The first one in line runs to the hoop and goes through the hoop from the bottom, so the hoop goes over their head. Then he goes through the defense posture to pawn two and turns around it 4 times. Finally, he runs to pawn 3 and scores before he can run back to pawn 1 and tap the next one in line.

Defensive stance:
Backwards and through the knees with your arm up.

Distance setup:
Hoop from pawn 1: 5 meter.
Pawn 2 from hoop: 5 meter.
Pawn 3 from pawn 2: 5 meter.
Pole from cone 3: 4 meter.


relay

When practising 1:1 duels for the attacker, the role of the defender is very important. By his actions, he forces the attacker to perform a certain action Dose the defenders so that the attacker learns the technique and especially the timing in stages

Staying on the ball is not so difficult when the attacker is bigger than the defender, the ball can easily be played high up It is more difficult when the attacker is smaller, passing is often a curved ball which is placed behind the attacker By moving in the wide line in front of the basket, the attacker has to get loose.

The organisation is in threes or fours with a fixed division of functions, 1 or 2 attackers, an attacker and a defender. The duration of each exercise is 45 seconds.

Exercise 1

The attacker makes as many shots as possible, any kind of shot is allowed. The defender follows alone, he does not block the shots or the passing.

Exercise 2

The defender tries to block all distance shots. The attacker can take through balls. If the defender does not approach sufficiently, the shot may still be taken.

Exercise 3

The defender will make the through ball impossible by keeping a safe distance. The attacker will shoot more.

The attacker will move further and further away from the basket, causing the quality of his shots to deteriorate. The attacker will have to look for his opponent first and make an evasive move when the distance is small enough. Looking for the opponent is easiest by pretending to take a walk-through ball, i.e. high walking pace.

Exercise 4

The attacker plays together with the attacker(s) and can patiently look for the right opportunity. Within the time allowed, the attacker may create three chances. The attacker learns that not every chance must be taken.

Exercise 5

The attacker is instructed to score twice in 45 seconds, in any form.

In the preceding exercises, the defender has limited himself to preventing shooting. The exercises can be repeated with the defender obstructing the approach. The attacker must now react and make an effort to be and remain passable After receiving the ball, there is often space for a shot

Inshort: practise various forms of the shot in a fun competition format.

Organisation: each group a basket and a ball, the baskets are preferably (but not absolutely necessary) arranged in a circle or rectangle. The number of people per group is less important (all groups should be about the same size).

The first assignment for the groups is: make 10 walkthrough ball goals. When you are done, the creator of the last goal goes to the trainer to get the next assignment. Which group will have completed all assignments first?

The trainer walks around the room, encouraging or correcting the players. He has a piece of paper with a list of assignments. When someone comes to get the next assignment, first ask him which assignment he just completed (after a while this can vary considerably) and then give the next one. Here's an example: 10 walk-through balls, 15 penalty shots, 5 shots from 8 meters, 10 walk-through balls from behind the basket, 5 dodgeballs next to the post, 10 shots from 6 meters. Everything is possible of course, a lot of speed will come when the number of goals to be scored is kept small.