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Korfball drills

  • You walk a long line.
  • The rebounder steps out
  • The attacker gives the pass to the inside.
    • Makes a run-in.
drawing Long line and running in
1 attacker, 1 defender and 2 assistants.
  • As assistants, try to pass as many balls as possible under the basket or next to the attacker without allowing the defender to interfere with the passing.
  • Keep eye contact.
  • Pass the attacker freely by directing non-verbally or verbally.
  • Keep the ball up high to be able to play faster and better.
  • Swap after 4 good chances.

Sponsors may also pass the ball between themselves to free the attacker.
The aim is always to play within shooting distance, so that every pass or action is targeted.
drawing 1 against 1 with double assist
Play 3 against 3 on 2 poles
  • Mission is to get as close to the basket as possible. No support or rebound. If you are free, you have to shoot
Most probably a lot of passes will be given without chances.
Adjusting: take every ball with the intention of shooting

  • From the moment you are in the 3v3, you must shoot within 4 passes It is therefore important to effectively run free, and you should also start shooting. (The passing becomes important now)

It is important to only throw the pass when you think someone is going to shoot
It is also important to only pass when you think your team-mate is ready to shoot You should also be able to free up everyone in every position So keep the ball up high
And when everything is right, everyone tries to get free As a result, every defender is occupied with his attacker, and there should be no static rebounds In this way, everyone can be dangerous.

What is important to score? Shooting.
What is important in order to score? Free running
What is important when you are free? Being ready to shoot! Toes and shoulders pointing towards the basket Actually, you are walking in a circle around the post.
drawing Shotgun attacks
  • 2 poles opposite each other.
  • Each pole has its own 2/3 team.
  • The two players who are going for a walk-through walk towards the other pole.
  • In the middle they circle each other.
  • The players sprint back to their own goalposts and make a turnover.


Variations

  • Instead of a through ball, a dodge ball.
  • Instead of a through ball, a pull-away ball behind the post.
  • If necessary, post to post, whoever scores X number of goals first.
  • 1 attacker and 1 defender.
  • The attacker stands a few metres away. (A distance where you practice to shoot far)
  • The defender stands at the basket.
  • As soon as the attacker throws the ball to the defender, the defender can run and try to defend.
  • Ball is in front of red. white moves up and down making it look like she is going to get the ball from red.
  • Blue sprints aside from the post and gets the ball from red.
  • Red sprints to the post to take the catch.
  • White comes to the spot of red, gets the ball and shoots.
  • Red catches and gives the ball to white and sprints out sideways.
  • Red gets the ball and white sprints to the post to intercept, blue takes a shot in front of the basket.
drawing shot on the move from space
  • About 3 exercises with defender at 80%. (allow chance).
  • About 10 walk-throughs.
  • About 10 short chances (2-3m) on the move.
  • About 10 shots (5-6 m) on the move.

drawing 1-1 Exercises with 80% pressure
  • 4-4 games without assignments.
  • Per attack 4 balls.
  • Goal is bonus attack.
  • After 1 round the teams get together and discuss what went well and what didn't.
  • After 2 rounds swap.
  • Swap sides, face each other and shoot.
drawing Parties
  • Ball 1 (with or without defenders)
  • Player A passes to B and keeps moving in front.
  • B passes to C and starts rebounding.
  • C passes to D and keeps moving in the back.
  • D passes to A and both stay in front at a good distance from the basket until player C runs in the support.
  • Player A passes to C.
  • C waits in the support position for just under a second.
  • Player B pulls away from the rebound position.
  • Player C passes to B and turns on her axis to immediately fold in.
  • B passes directly back to C for the through ball.
  • When C misses, it is C's task to rebound immediately and adjust the free running player B for a possible 2nd chance. (short chance).
drawing Ball 1
  • Every 3 players at the basket, 2 attackers and 1 defender:
    • The goal is to get 2 free.
  • Exercise is finished when:
    • There is scored, the defender has the ball, if the ball collides.
  • Always turn in the order A - A - V.
  • If it is a 4-player game, the defender gets a rest turn before entering as attacker.
  • 1 declarer, 1 attacker (and a rebounder if 3-player):
  • Attacker runs laterally and gets the ball on the outside:
    • Turn the ball behind your body and play the rebounder who provides the new support. (in a 2-player team again the attacker).
    • Take a walk-through ball.
    • Start behind the basket for a chance.
  • Which basket scores first 15x.
  • Always work left + right laterally.
  • Work with 3 attackers against 2 defenders on 2 poles:
    • Attackers may try to score on the two posts (end when a goal is scored, when one of the defenders can intercept the ball)
    • Attackers get max 4 passes per chance taken (end when a goal is scored, when one of the defenders can intercept the ball, or when more passes are needed)
    • You may only take 1 chance per basket (ends when a goal is scored, when one of the defenders can intercept the ball, when more passes are needed, at 2 misses)
    • Player who misses may not attack again if the ball remains in play, so the attackers' overtime is gone.
drawing play off overtal in attack