Korfball drills for technique warming-up
- Divide the team in groups of 2, max 3
- Each group starts on its own pole
- Per pole you score X number of goals
- Finished? Then move on to another pole (may be random, may be in order)
- Finally score X number of goals on your own pole.
- Who is the first to score on all the poles wins.
- Posts in a square
- One forward per pole
- Other players take through balls from the middle.
- Instead of completing the walkthrough, the player who came up to the post pulls away for a short distance.
- The player who came up to the goal runs through, takes off one more time, gets the ball and shoots.
- Change after every shot.
- Number 1 is going to take penalties until 10 have been scored.
- In the meantime number 2 does running exercises.
- As soon as number 1 has scored 10, there is a change of function.
- Players stand in different groups at the pole and get a shooting assignment.
- E.g. score 3 times in a row without missing from 5 metres.
- The player who has done this can come to the middle and say higher or lower with his row of cards.
- This exercise is repeated until someone has finished his row of cards.
- In case of a wrong guess, the card is replaced by a spare card.
- The teacher sets out three areas of approximately equal size with pawns.
- It is best to use the volleyball lines (see map).
- There are three sections (see map):
- Left: barons square (losers square)
- Centre: princes section (neutral section)
- Right: king of the court (winner section)
- All students stand in the middle section.
- With a signal from the teacher the game starts.
- All pupils have to try to tap/strike the ball of another pupil out of the box.
- If you succeed you move one square to the right.
- If your ball is knocked away you move up one square to the left.
- If you hit/tap someone's ball out of the box on the right you score a point.
- If your ball is knocked out of the winner's box you lose all your points.
- If your ball is knocked out of the left box nothing happens and you stay standing.
- When the teacher gives the final signal the person with the most points is king of the court and he/she has won.
- 1 declarer throws the ball to the person in front of the basket
- he then makes a shot when the ball is caught
- under the basket he then goes inside
- and takes a walkthrough ball
- finally, he takes a short chance
- you can play this like this, for example, who is the first to the 20
- Two pairs shake hands in a crossed position (see photo) and kneel down in the sitting position.
- 2 opposite each other, bend their knees in the sitting position and come up and kick forward with the left and right leg alternately.
Split the group into two.
Goal is to collect as many pawns as possible before all players are tapped out.
- Group A behind the line. In front of each player stands a pylon.
- Group B comes running.
- As soon as the first player of group B steals a pillon all players have to sprint over the line.
- Group A is allowed to run. Whoever gets caught is out.
- If the one with the pillon makes it, they have stolen one pillon.
- Repeat this until all players are caught.
Then turn around. Points for each pillon.
- 1 player stands at pilon 1,
- 1 player stands at pilon 2.
- Person 2 chooses whether to sprint to pilon 3 or pilon 4.
- Person 1 stands with his back to person 2.
- As soon as he/she sees that person 2 has made a choice, he/she tries to tap person 2 before he/she has touched pilon 3 or 4.
- 1 shooter in front of the post. 1 passer.
- Possibly with slight defensive pressure.
- Attacker moves left/right, gets the ball played and shoots (+-5 meters).
- When he scores, he earns a point and shoots through, if he misses he must first run to a line behind him at about 5 metres from the place of shooting.
- After this you can continue shooting.
- Switch goals every 3/4 of the time.
- Total 8/9 goals per post. (It depends on whether you play with or without a defender).
- You lay down 9 hoops or baskets in a square.
- You divide the team into 2 groups and have them start from a number of meters.
- Here they are given 3 pawns.
- The children must walk to the hoops and place their given pawn in one of the hoops to get butter cheese and eggs.
- When all the pawns have been used up they must move the pawns.