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Korfball drills for technique warming-up

  • Divide the team in groups of 2, max 3
  • Each group starts on its own pole
  • Per pole you score X number of goals
  • Finished? Then move on to another pole (may be random, may be in order)
  • Finally score X number of goals on your own pole.
  • Who is the first to score on all the poles wins.
  • Posts in a square
  • One forward per pole
  • Other players take through balls from the middle.
  • Instead of completing the walkthrough, the player who came up to the post pulls away for a short distance.
  • The player who came up to the goal runs through, takes off one more time, gets the ball and shoots.
  • Change after every shot.
  • Number 1 is going to take penalties until 10 have been scored.
  • In the meantime number 2 does running exercises.
  • As soon as number 1 has scored 10, there is a change of function.
  • Players stand in different groups at the pole and get a shooting assignment.
  • E.g. score 3 times in a row without missing from 5 metres.
  • The player who has done this can come to the middle and say higher or lower with his row of cards.
  • This exercise is repeated until someone has finished his row of cards.
  • In case of a wrong guess, the card is replaced by a spare card.


  • The teacher sets out three areas of approximately equal size with pawns.
  • It is best to use the volleyball lines (see map).
  • There are three sections (see map):
  • Left: barons square (losers square)
  • Centre: princes section (neutral section)
  • Right: king of the court (winner section)
  • All students stand in the middle section.
  • With a signal from the teacher the game starts.
  • All pupils have to try to tap/strike the ball of another pupil out of the box.
  • If you succeed you move one square to the right.
  • If your ball is knocked away you move up one square to the left.
  • If you hit/tap someone's ball out of the box on the right you score a point.
  • If your ball is knocked out of the winner's box you lose all your points.
  • If your ball is knocked out of the left box nothing happens and you stay standing.
  • When the teacher gives the final signal the person with the most points is king of the court and he/she has won.


king-of-the-court

  • 1 declarer throws the ball to the person in front of the basket
  • he then makes a shot when the ball is caught
  • under the basket he then goes inside
  • and takes a walkthrough ball
  • finally, he takes a short chance
    • you can play this like this, for example, who is the first to the 20
  • Two pairs shake hands in a crossed position (see photo) and kneel down in the sitting position.


partner-squat-cross


  • 2 opposite each other, bend their knees in the sitting position and come up and kick forward with the left and right leg alternately.


partner-squat-with-leg-thrust

partner-squat-with-leg-thrust


Split the group into two.

Goal is to collect as many pawns as possible before all players are tapped out.

  • Group A behind the line. In front of each player stands a pylon.
  • Group B comes running.
  • As soon as the first player of group B steals a pillon all players have to sprint over the line.
  • Group A is allowed to run. Whoever gets caught is out.
  • If the one with the pillon makes it, they have stolen one pillon.
  • Repeat this until all players are caught.

Then turn around. Points for each pillon.

  • 1 player stands at pilon 1, 
  • 1 player stands at pilon 2.
  • Person 2 chooses whether to sprint to pilon 3 or pilon 4. 
  • Person 1 stands with his back to person 2. 
  • As soon as he/she sees that person 2 has made a choice, he/she tries to tap person 2 before he/she has touched pilon 3 or 4.
drawing visual search choices
  • 1 shooter in front of the post. 1 passer. 
  • Possibly with slight defensive pressure. 
  • Attacker moves left/right, gets the ball played and shoots (+-5 meters). 
  • When he scores, he earns a point and shoots through, if he misses he must first run to a line behind him at about 5 metres from the place of shooting. 
  • After this you can continue shooting. 
  • Switch goals every 3/4 of the time. 
  • Total 8/9 goals per post. (It depends on whether you play with or without a defender).
  • You lay down 9 hoops or baskets in a square.
  • You divide the team into 2 groups and have them start from a number of meters.
  • Here they are given 3 pawns.
  • The children must walk to the hoops and place their given pawn in one of the hoops to get butter cheese and eggs.

  • When all the pawns have been used up they must move the pawns.
drawing Butter, cheese and eggs