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Soccer drills for technique attack / offense

  • Player A begins slalom with ball between hats.
  • At 2nd hat, player B begins slalom without ball through hats.
  • Player C begins running motion around cones.
  • Players A and B attack.
  • Player C and the goalkeeper defend.
  • Finishing on goal.
Passing: A becomes C, B becomes K, K becomes A and C becomes B.

Duration: 8 minutes, while waiting their turn juggling the ball.

drawing Warming up
  • Player A begins slalom with ball between hats.
  • At 2nd hat, player B begins slalom without ball through hats.
  • Player C begins running motion around cones.
  • Players A and B attack.
  • Player C and the goalkeeper defend.
  • Finishing on goal.
Passing: A becomes C, B becomes K, K becomes A and C becomes B.

Duration: 8 minutes, while waiting their turn juggling the ball.

drawing Warming up
Rules:
  • Game begins with attackers.
  • Red attacks, blue defends.
  • Blue scores on 6 passes.
  • Blue compulsorily plays after 3 times or scores in one of the 2 small goals.
  • Defenders press 100% 1v1.
  • Attackers may only interrupt passes.
  • Ball back on fouls.
drawing Match form
Field 15 x 15 meters.
Goal 5 x 2 with 5 cones: outer 2 = 5 pt, next to them = 3 pt, middle = 1 pt

  • Player A starts next to own goal and dribbles ball in through gate.
  • Diagonal pass to player B.
  • Player B takes on plays through to player C.
  • Player C turns left or right away from defender or cone in his back.
  • Player C shoots at goal and tries to score as high as possible.
Whoever gets the most points after several rounds of this exercise wins!

Passing through: A to B, B to C, C takes ball and joins on other side of goal. There the same exercise in mirror version.

Skills: dribbling, passing, taking on and passing, turning away from defender, targeted kicking, finding corners.
drawing Intermediate form 5v5
It is a 1 against 1 exercise where the defending blue side plays the ball in to the attacking red side and the latter thus looks for a 1 against 1. Blue has the task of defending 2 goals.

Rules
  • When you have gone, you switch sides
  • Score over the center line
  • If the defender has the ball or shoots, it is finished
Points of attention
  • Let the attacker pace and use body movements
  • Let the defender defend forward
drawing 1 vs.
2 vs. 1 played at high tempo. The defender blue plays into the attackers red and so the 2 v 1 begins.

Points of attention:
  • Attackers moving around a lot
  • Defenders in good position
  • Attackers make speed
drawing 2 vs.
The purpose of this exercise is to play out of overtime.
  1. The 2 defenders of team red play the ball diagonally to a player of team blue.
  2. Then it is a matter of scoring and making sure they play out the overtal.
The teams just stay put and you have them switch sides after 6 minutes.
If the red team takes the ball away, they can score on a little goaltending by team blue.

Rules of play.
  • Ball out is switch.
  • Keeper the ball is play on.
  • Scoring is switching.
Points of Attention
  • Have the defenders defend on a line.
  • Let the attackers make runs.
  • Play the ball around at a high pace.
  • If they can shoot, they should shoot.
drawing Playing off overtime
Distances: compartments 3 by 3 meters.

  • Everyone stays in their box.
  • Red is going to try to score by shooting the ball into one of the goals.
  • The defender opposite the player with the ball steps toward him then to put pressure on the ball.
  • The other defenders step in to shield the pass line.
Variants:
Harder: make boxes smaller than 3 x 3 meters.
Easier: make boxes larger than 3 x 3 meters.
drawing Zone defense
  • This 1 vs. 1 exercise begins when the players have run around half the field.
  • They must first go around the hat in the corner and then pass behind the goalie to start the 1 v 1.
  • The attackers - red - pick up a ball when they have passed behind the goalkeeper and go on the attack.
Points of attention
- Pay attention to the attitude of the defenders.
- Make sure the attackers have pace.
- Don't make it too complicated. So one action on pace and score.

Rules
- Score over center line.
- If the player has been then switch sides.
drawing condition 1 against 1
  • Put two small goals on the edge of center circle facing each other.
  • Make 2 teams with the same number of players.
  • These line up next to the goals.
  • The players choose a number from 1 to 5. With more than 10 players more numbers.
  1. The coach passes the ball to the center and calls out a number.
  2. From each team, the players with the called number play one against one on the goals.
  3. After a while they choose a new number.
drawing 1 vs. 1 center circle
Distance: to the goal 16 meters
Size of squares: 3 by 3.

Assignment:
The defenders try to make it impossible for the attackers to score by shielding the pass lines.
Again, the defender, who has the attacker in front of him, presses with the ball and the rest squeezes in.
The attackers try to get the ball into the 16 to finish.

Rules of play:
  • The defenders are not allowed in the attackers' box!!!
  • The attackers are allowed into the defenders' box to receive the stabbing ball.
  • Once the ball is in the 16, the attackers may score. The defenders may also defend there!!!
  • Goalkeeper is free in the 16 to intervene.
  • Goal attempt over. Then the attackers become defenders and the defenders get the ball and then join behind as new attackers.
If the attackers cannot get into the 16, you can make it easier for them by making the boxes 1 meter wider.
drawing Zone defense rounding
Distances:
  • Pawns at 16 width 5 meters.
  • Pawns underneath at 10 meters.
  • Pawns side 3 meters from the 16 and 5 meters down.
  • A stands 10 meters from the pawns.
  1. A plays the ball to the incoming B and immediately runs himself to the side past the defender.
  2. B drops the ball on A and goes to his starting position.
  3. As soon as B drops the ball, C starts running to pass the back.
  4. A plays the ball in the run along to C.
  5. C crosses past the last man and then puts the ball back to B.
  6. B rounds off.
  7. A becomes B, B becomes C and C retrieves the ball and connects behind and then through the other side
Coach moment:
A after pass immediately run through.
B get loose to ask for ball then immediately take position.
C at right time start not too deep because then too close to CV.
drawing Finish side