Soccerexercises for u13

1st exercise:
  • Player A plays the ball in to B and runs to B's position.
  • Player B is open turned takes it and passes it to Player C and so on.
    • Focal point 1 playing in: the ball must be hit in the middle so that it stays low.
    • The correct technique for this is to lift your shooting leg slightly.
    • Focal point 2 receiving: The player who has to receive the ball should not be facing the ball but rather, as they say, turned open. You create this by positioning your body towards the player you have to pass to and your face is facing the ball. Playing the ball around clockwise, the ball is taken on with the left and I play on with the right. other way round take on with the right and play on with the left.
  • If you notice that it is too easy, first increase the tempo. If that also proves too easy then you take out the takeover and they have to pass the ball directly.
2nd exercise:
  • Player B asks for the ball, player A plays into player B. Then B drops the ball to player A who then passes it on to player C.
  • Player C then drops it to player B and then player B plays it diagonally to player D and so on.
Points of attention:
  • The player who plays the ball in must move on after playing in so that he asks for the ball in the middle between the pawns
  • Not further because then the cross pass effect is gone.
  • The player who bounces the ball back runs around his own pawn to ask for the ball again in the middle.
  • It is imperative that this player makes the correct turn when rebounding so that he keeps his eyes on the ball.
  • His turn should be short toward the box and not off the play.

drawing open pass shape
First walk slowly for 3 to 5 minutes to allow your body to switch from a resting to sport mode

Distance 15 meters:
  • Heels, buttocks
  • Lift the knee
  • Connecting step 3 times per side
  • Cross step right
  • Cross pass left
  • Step with knees
  • Cross-step/arms
  • Groin in
  • Groin out
  • Swing the leg straight up
  • Swing the leg in at an angle
  • Quick footwork, tripping
Finish with a short sprint over 30 meters.

  • All balls are next to the goal with the trainer.
  • The trainer plays the balls to the players.
  • The goal is to score. The player who scores stays in the game, while the player who misses or the goalie who stops the ball is out of the game.
  • The team with 1 or more players remaining last wins.
  • The player who has been goalkeeping makes sure the balls are returned to the coach until players are finished. After that, those players take over.
In groups A through D, players must shoot the ball in front of the 16-yard line. Beyond is off. For groups E through J, the line is halfway between the 5-meter area and the 16-meter line.

  • One group starts with goalkeeping, in this case red.
  • The trainer plays the ball in and the player from blue runs in and shoots directly at the goal. Don't assume first, then you're off.
  • If he hits, he goes goalie and rejoins his group. If he misses, he goes to goal and then collects balls.
  • When a player has shot at goal, hit or miss, the next ball from the opponent goes to goalkeeper.
drawing Shooting game
Goal of the exercise is to:
  • Pass the ball into the boxes
  • Score as many points as possible

  • The opposing team's ball may be moved to another box by passing against it with the ball.
  • In the youngest groups the distance from the green pawn to the scoring boxes is 5 meters, in the oldest groups it is 8 meters.
  • The scoring boxes are 1 meter long and 3 meters wide.
drawing Shuffle board soccer
  • 2 players face each other
  • One is the sender the other the receiver
  • The receiver receives and rebounds
  • The receiver dribbles sideways several meters without the ball
  • The receiver receives the ball again
  • The receiver dribbles back without the ball
drawing Pass - handball
  • The exercise starts with player A playing the ball in to the inquiring player B.
  • Player B takes the ball and deposits it for the incoming player A, then offers himself to player C.
  • Player A passes the ball to the inquiring player C, who in turn plays the ball in to the incoming player B.
  • Once he passes the ball, he starts a run outside and goes to offer himself to player D.
  • Player B takes the ball and passes it to the inquiring player D.
  • Once player B has passed the ball, he starts a running action and offers himself in front of goal.
  • Player D receives the ball and passes it back to the incoming player C.
  • As soon as the ball is passed back, player D starts a run outside.
  • There he receives the deep ball from player C and plays it into the run of the incoming player B.
  • Player B finishes on goal.
drawing Fitting & finishing
  • Two teams play against each other.
  • The trainer gives the signal by calling out a color.
  • Then the first of each group run to the color of the pot the trainer indicated.
  • Then the players return as quickly as possible and run through the gate of the two orange cones.
  • The trainer plays a ball at the same time.
  • Which creates a 1 vs. 1.
drawing 1 vs. 1 color codes
Duration: 15 min

Distance:
  • Red square 16 meters wide 15 meters long.
  • Blue pawn back line in middle then 5 meters inside other 5 meters again.
  • White pawn in middle and 5 meters outside the square.
Explanation:
  • B asks for ball by Active defender off balance and sprint to blue hat.
  • A plays B in, B plays C in with active defender in back, C plays D in. D lays wide and C rounds.
  • Has the active defender taken the ball away he may score.
  • The player who lost the ball must try to win it back from the defender.
  • The exercise is over when either player has scored.
  • Passing A becomes defender- defender becomes B- B becomes C- C becomes D and D closes in behind.
  • Start by assuming and playing first so B has to deal with player in back.
  • Then put on the active defenders places the regular defenders and but your game of.
  • Whoever scores most goals in 5 minutes wins. Note then the defenders remain standing A-B-C-D.
Coach moments: correct speed play the ball so your fellow player can deal with it immediately. Position B is important to shield the ball immediately during takeovers.

drawing Pass form active defender
  • The players stand to the side of their own goal
  • The trainer gives everyone a number from 1-4
  • The trainer calls out a number and whoever hears his number runs to the ball and plays against the other team where someone also has the same number
  • After a few minutes more numbers will come into play
drawing Number game
Duration: +-15 min
Distance: Red square 16 meters wide 15 meters long.
Blue pawn back line, center then 5 meters inward and 5 meters further the white pawn.

Explanation:
  • B asks for ball by Active defender off balance and sprint to blue hat.
  • A plays B in, B plays C in with active defender in back, C plays D in. D lays wide and C rounds.
  • Has the active defender taken the ball away he may score.
  • The player who lost the ball must try to win it back from the defender.
  • So the exercise is over when either player has scored.
  • Passing A becomes defender- defender becomes B- B becomes C- C becomes D and D closes in behind.
  1. Start by assuming and playing first so B has to deal with player in back.
  2. Then put on the active defenders places the regular defenders and make it a game.
  3. Whoever scores the most goals in 5 minutes wins.
  4. Note then the defenders remain standing A-B-C-D.

Coach moments:
Correct speed play the ball so your teammate can act on it immediately.
Position B is important to shield the ball immediately during takeovers.

drawing Pass form active defender
  • Pass over the little goal
  • Finish in the little goal
drawing Heads
Match with at one end:
  • Two small goals
So the team with the 2 goals will have to defend well.
After a while the teams switch sides so that everyone has done both defending and attacking.
drawing Match 2 goals