Soccerexercises for u15

Organization

  • Four players red + goalkeeper at a goal
  • Four players blue + goalkeeper at a goal
  • Trainer stands at the side of the field (with the balls)
Situation 1

  • Trainer plays the ball to player 1 of team red
  • Player 1 of team red and player 1 of team blue fight a 1 vs. 1 duel
Situation 2

  • In this situation red has scored, that means that a blue player comes in.
  • If blue steals the ball and scores, then a red player is added.
  • In this case you create a 2 on 1 situation
Situation 3

  • Blue managed to score in the previous situation, which means that a red player joins...
  • You thereby create a 2 vs. 2 situation
Points of attention and rules

  • Watch the numbers, 4 against 1 is no fun. Keep it challenging and keep the numbers at +1 at the most
  • When the ball goes out, it starts with the trainer. The ball then goes to the person who is entitled to it.
  • Next to it a player comes in (for a quick run through)
  • Decide, as trainer, of which color a player must be added: logically this would be the team with the ball (but let it depend on the numbers).
  • Continue to play until a 4 vs 4 situation has arisen.
Coach accents

  • Passing to the front
  • Depth in the game (think deep, run deep and play deep)
  • Speed up your attack
  • Make the field big (width and depth)
  • Play a man off more by letting the defender choose
drawing Finishing under resistance with small numbers
  • Put down as on picture
  • Groups with at least 3 people
drawing Small pass exercise
  • Put pawns as shown
  • 7 players minimum
    • 1x turn out
    • 1 x handball
    • 2 x long pass
  • Make a good pass with receival
  • Turn your body along with the pass

drawing Long pass drill
Explanation:
  • Square is the playing field, marked out with pawns
  • Horizontal dotted lines represent mini-gallies
  • 2 teams of 3 to 4 players: set out several squares next to each other (also possible with 2 per team, but it is more fun with 2 or 4)
  • Set out 4 gates of pawns
  • Keep the playing field small so that you can act quickly.
Aim of the game:
  • Blue plays a tight ball to red
  • Red has to dribble through at least 2 gates and can score in 1 of the 2 goals.
  • The ball can be taken away so that blue can also score
  • When the ball is out both players join the back of the other row and the next 1v1 starts
Variations:
  • When blue takes the ball he must dribble through at least 1 gate to be allowed to score
    • same if ball is taken away again
  • Red must dribble through 3 or even all 4 gates
  • In 2 teams, the team that scores the most, wins.
    • Make sure teammates do not bump into each other
  • Everyone for himself
    • The one with the most points after a certain time or with a certain number of points wins
Focus points:
  • Good and tight 1st pass
  • Good take off from red:
    • forwards or sideways
    • But do not deadlock it because you need to act quickly
  • The man who passes the ball must apply pressure immediately so that this happens
  • The ball must always be in motion and may not lie still
drawing 1v1 with gates
  • Place pawns as shown on the picture.
  • Two next to each other for speed
drawing Small pass exercise with 4
In this training form there are two variants
  • The team on the left plays against the team on the right.
  • Always swap sides so that players practice on both sides and with both legs.
  • The deepest player is played in and drops the ball to the 3rd man who finishes
  • The deepest player then gets directly into the ball and rebounds, after which the ball is played to the flank
  • The winger can take the ball inside once to enter half space and must hit the low cross
Addition in the form is a defender of the opposing team may also defend the low cross (2vs1).
drawing Practicing scoring
  1. Player A makes a running action to the pawn
  2. Player B plays the ball in and runs to the next pawn
  3. Player C makes a running action into the depth
  4. Player B gives the ball deep into the corner
  5. Player C (now on the backline) passes the ball to the pawn
  6. Player A runs to the first post & Player D runs to the second post and tries to finish.
The situation can be set up at both ends.
drawing Finishing with a cross
  • Two small goals against each other.
  • Two players stand at center spot and under goal.
  • Players on side dribble to square and pass to opposite player.
  • Players do this simultaneously.
  • Passed player (under goal and at centre spot) takes over and immediately tries to score on small goal.
  • Passed player immediately engages in a duel to defend.
  • Passed player goes to receiver. (Underneath the goal and on the centre spot)
  • Player who tried to score gets back in line.

drawing 1 against 1 on large pitch long pass
  • Left and right 2 rows are made
  • Between the rows is a gate
  • The player gets into the ball and must turn left or right around the gate.
    • The turn must be 180 degrees and at high speed because the player who plays in will be tagged
  • Good shooting and not being tagged earns you a point
  • If you tag, the tagger gets a point.
Attention.
  • Player must move towards the ball for the take, so not stand still between the gates.
  • If he doesn't make it because of the tagging, move back and again towards the gate.
drawing Practice takeaway (after warming up)
  • In the first part, a goalie, two central defenders play against a striker (3vs1)
  • The central defenders try to play the deepest man (striker)
  • The striker is positioned deep and is defended by two central defenders (build up the degree of defence)
  • When the striker is reached, the two outfield players are allowed to join in and these players will join in under the striker, creating a 3vs2 situation (5vs3 in total)
  • After a shot from the attacking side, the trainer will play a 2nd ball to the striker or outfield players of the other side.
  • This also creates a 3vs2 situation there (5vs3 in total)
  • This way this form continues and the goalkeeper takes turns with the 'build-up'.
drawing Dynamic structure of the game
  • 2 Goals on a 10 x 10 pitch
  • 2 rows of players opposite the goals
  • 1 player in the middle

  • The player of row 1 starts and tries to score in the opposite goal
  • The other player tries to prevent this and when he has conquered the ball he can score in the other goal.
  • If the ball is out or if a goal is scored, the player in line 1 starts to try to score in the goal opposite him
  • The player who was in the middle goes out
  • The player from row 1 becomes defender
High intensity
  • The player waiting in the line must start immediately when the ball is out of play.
drawing 1 vs 1 with switching
2 rows of cones. Pawns about 5 meters apart. 6 to 8 cones

  1. Walk straight ahead
  2. Dribble and extend hip outwards
  3. Dribble and extend hip inwards
  4. Straight ahead and, at each pawn, shuffle sideways to the player on the other side and around each other
  5. Straight ahead and at each pawn shuffle sideways to player on the other side and shoulder shuffle
  6. Accelerate 2 pawns, and 1 pawn backwards. Then speed up 2 pawns again.
Block of Force
  1. Walk firmly from one side to the other (75 to 80%)
  2. Running jumps
  3. Walk and change direction