Soccerexercises for technique warming-up

For this fun and interactive football warming up you let the players make a circle around you, about 15 metres away from you. You stand in the middle of the circle.

Execution:

  • The starting point of the players is their spot in the circle, they stay “jogging†on their spot.
  • Call: “Inside†and all players sprint towards you up to a meter or two away from you. Then they turn around and quickly sprint back to their spot keeping moving.
  • Call out “outside†and all players sprint away from you until you call out “backâ€, then everyone returns to their starting position in the circle.

Quality:

  • Make sure players are not standing on their flat feet, but always on their toes.
  • Players should sweat profusely after this drill.

Progression:

  • You can add different variations: sit-ups, push-ups, jump up, knees up at base position, sprint to the right or left while maintaining the circle shape.
  • Make groups of 2 for this passing warm-up, with 1 ball per group of 2.
  • The players with the ball line up on the sideline. The other players stand opposite, about 6 meters from the player with ball.

Execution:

  • Player A dribbles forward, while player B jogs backwards across the field.
  • As the players jog across the field, player A passes the ball to B, who passes it back to A, until they reach the opposite sideline.
  • The roles reverse when the players reach the other side of the field. Player A then runs backwards to the line where they started.

Quality:

  • Have passes alternate from right foot to left foot.
  • Players should try to hit the ball once, only if it is really necessary can they hit it twice.
  • Focus on quality over speed, it's not a race.
  • Don't forget to encourage successes!

Progress:

  • Play the ball on the thigh, bring the ball under control and volley back to partner.
  • Play the ball on the chest, bring the ball under control and volley back to partner.
  • Play the ball on the head, head the ball back to partner.
  • For this warm up, set out an area of 30 by 40 yards.
  • Give each player a number.

Execution:

Players pass in numerical order: # 1 to # 2 to # 3 etc. as they move through the plotted area.

Quality:

  • Use 2-3 balls to increase speed and awareness.
  • Make sure players are moving through the entire area and not just staying close to the players they are supposed to pass to.
  • Players should all ask for the ball when it is their turn and call out the name of the player they are going to play in themselves.

Advancement:

  • Have players perform special actions when making a pass, for example:
  • Play the ball in the run. The receiving player must accelerate.
  • The odd numbers may only hit once, the even numbers 2 times. Alternate this.

magic-forest

Drafting:

  • Field of 10m by 10m
  • 1 or 2 magic trees (trainers) in the middle.
  • 1 ball per player.
  • Task 1: 
    • Players walk from one side of the magic forest to the other.
    • Without losing the ball.
  • Task 2:
    • Players walk from one side of the magic forest to the other.
    • Without losing the ball. 
    • But watch out; the magic trees have woken up. 
    • And moving through the forest.
  • Task 3:
    • Players walk from one side of the forest to the other.
    • Without losing the ball. 
    • But beware; the magic trees have woken up by a storm and are moving through the forest. 
    • But there are also branches and leaves everywhere.

cardio-dribble-cutting-heading


This exercise can be used for each category in the warm-up.

  • Both players A lead the ball to the middle pawn where they perform a cutting move and then play the ball to the next player. 
  • After the pass, the player walks diagonally to player B who throws in the ball on which player A heads the ball in. 
  • The heading player then takes the ball and stands behind goal, 
  • The other player joins the group that has to perform the movement
  • Make a square with pylons in which butter cheese and eggs can be played
  • form two groups
  • use 6 jackets, 3 yellow and 3 green
  • Play butter cheese and eggs with the jackets 
  • Hold each others right arm en bend through the knees in a squat position
  • Do the same with the left arm


partner-squat

  • Players face each other briefly in pairs.
  • On the ground between the two players lies a ball.
  • Trainer gives the commands: 
    • Head, 
    • chin, 
    • knees, 
    • feet, 
    • ears, 
    • BALL!
  • On the command BALL! the players must try to get the ball as fast as possible.
  • On the other commands they tap the corresponding body part


  • You can use this exercise if you want to work in positions with a defensive triangle.
  • You can apply variations where necessary and also change the distances.
  • This exercise has been given several times with youth teams as well as with the first teams.
  • As you can see in the picture we work on 2 sides.
  • Approximately the space from the 16m to the center line.
  • First player plays the ball diagonally, player B turns with the ball and plays it to C who performs a 1/2 with B. C plays the ball deep on D. It connects to the other group.
  • When A is past the zone the other group leaves.
  • Passing on A-B-C-D.
  • You can also replace player D by a goalkeeper.
  • You can do enough variations in this warm-up exercise. An extra 1/2 for player D. Or player B who moves on the pass of C and responds to D. And so on.
  • Let the exercise run for about 4 minutes before inserting a variation.
  • Always emphasize the forward rotation of B.
  • Take care of a short passing and a short acceleration after the pass at the end of the warming up.


warming-up-exercises


  • The players line up in a circle, 
  • Ideal is 6 to 8 players per circle. 
  • Per circle you only have one ball.

EXECUTION:

  • A player plays the ball to another player, chasing the ball towards the player he is playing. 
  • The second player receives the ball and plays it back to another player in the circle, 
  • He, too, will chase the ball towards the player he has just played in. 
  • This keeps repeating itself.

QUALITY:

  • Passes must be clear and accurate.
  • The passes are played over the ground, keep the ball low!
  • Just after the pass the players accelerate (short sprint)
  • Players call the name of the player they want to play in
  • All players constantly stand on their toes, not on flat feet, to improve the speed of action.

PROGRESS:

  • You can make the game more difficult by hitting once.
  • You can play with two balls
  • Player 1, who has given the pass, should try to tap the player who has played the pass (player 2) before playing the ball to player 3, etc.
  • 3 lines a few meters apart. 
  • Each line has a name (apple pear or banana). 
  • The children start on a line. 
  • Trainer calls a fruit and the children must run to that line as fast as possible.

Exercise1 RUN STRAIGHT FORWARD

  • Jog to the last pylon. 
  • Make sure your upper body is upright. 
  • Your hips, knees and feet should form a line.
  • Don't let your knees buckle inwards. 
  • On the way back, run a little faster. 
  • Do the exercise twice.


Exercise 2 RAISE KNEE AND TURN UPPER LEG OUTWARDS WHILE RUNNING

  • Jog to the first pylon. 
  • Stop and raise your knee forward. 
  • Turn your knee out and put your foot down. 
  • Keep your pelvis horizontal and your upper body still. 
  • The hip, knee and foot of the supporting leg together form a straight line. 
  • Do not let the knee of the supporting leg bend inwards. 
  • Jog to the next pylon and repeat the exercise with the other leg. 
  • When you have finished the course, jog back. Do the exercise twice.


Exercise 3 RAISE KNEE AND TURN UPPER LEG INWARDS WHILE RUNNING

  • Jog to the first pylon. 
  • Stop and raise your knee sideways. 
  • Turn your knee inwards and put your foot down. 
  • Keep your pelvis horizontal and your upper body still. 
  • The hip, knee and foot of the supporting leg together form a straight line. 
  • Do not let the knee of the supporting leg bend inwards. 
  • Jog to the next pylon and repeat the exercise with the other leg. 
  • When you have finished the course, jog back. 
  • Do the exercise twice.


Exercise 4 RUNNING AROUND A PARTNER 

  • Jog to the first pylon. 
  • Shuffle sideways, at an angle of 90 degrees to your partner, shuffle a whole circle around each other (without changing your direction of view). 
  • and back to the first pylon. 
  • Bend your hips and knees slightly and move your body weight to the ball of your feet. 
  • Do not let your knees bend inwards. 
  • Jog to the next pylon and repeat the exercise. 
  • When you have finished the course, jog back. 
  • Do the exercise twice.


Exercise 5 JUMP AND TOUCH SHOULDERS WHEN RUNNING

  • Jog to the first pylon. 
  • Shuffle sideways, at an angle of 90 degrees to your partner. 
  • Jump in the middle towards each other to make shoulder to shoulder contact. 
  • Land on both feet with your hips and knees bent. 
  • Do not let your knees bend inwards. 
  • Shuffle back to the first pylon. 
  • Jog to the next cap and repeat the exercise. 
  • When you are ready with the course, jog back. 
  • Do the exercise twice.


Exercise 6 RUN ACCELERATING AND SLOWING DOWN

  • Run quickly to the second pylon 
  • and then run backwards to the first pylon; 
  • keep your hips and knees slightly bent. 
  • Always run two pylons forward and one back. 
  • When you're done with the course, jog back. 
  • Do the exercise twice.