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Volleyball drills

Practice on defense, technical attack and drop balls.

  • Practice defensive techniques.
  • Improve technical attack techniques.
  • Practice with drop balls.
  • 1 side with block.
drawing Attacking exercise with 1-man block
  • The attacker puts a block.
  • The thrower hits over this.
  • The libero or passer passes the ball to the server.
  • The server passes the ball to the attacker who just blocked.
  • The thrower puts a block and the attacker hits straight through to the defender, who defends for himself.
  • Passing: passer becomes attacker -> attacker becomes backup defender -> defender becomes backup thrower -> thrower becomes backup passer.
drawing Attack variation
  • 2 servers
  • 1 passer
  • 1 catcher

  • Thick mat obstructs passer's view, requiring passer to focus on ball trajectory.
  • Passer passes to catcher who rolls on to serveers.
  • Roll through after 10 balls
drawing Fitting without sight
  • Two balls at once
  • Players at position 5 and 1 on two sides of the field, also 2 playmakers.
  • Ball from position 5 to server to position 1, to position 5 other side and so on.
  • Players run after their ball, except for the playmakers.
drawing Input and playmaker
Storage practice with reaction.
drawing Storage
  • 2 agility exercises
  • 2 reaction exercises
  • 1.5 minutes per round
drawing Circuit
  • Divide group into triplets.
  • Form of play is 2 against 2 on a half court.
  • Goal: move and communicate in backfield.
    • Do not want to score, but keep the ball in play, play "on" the person and make long rallies.
    • Hit the 3rd ball as much as possible. Play overhand to keep the rally going.
  • Starting position:
    • 2 players in the court, 1 on the back line "waiting room" on both sides.
  • Ball is brought in from 2-3 meters with toss and attacking stroke=> back 5-7 meter position.
  • Passer becomes attacker. so after pass immediately to 3 meters and then attack.
  • After attack immediately out and to waiting room.
  • Non-passer goes forward immediately and becomes Setter then back to 5-7m position.
  • "Waiting room" supplies new passer.
drawing Two-Two - Moving
  • Divide the group into two teams.
  • Everyone has a ball.
  • 2 Pawns in the center of each court as a starting position.
  • Trainer makes choice in which part of the field to serve: left or right, short or deep.
Game:
  • Serving from two sides.
  • Chasing your ball and moving pawn.
  • Rejoin your own team.
Pawn movement:
  • If the server serves in the right part => the pawn moves to where the ball hit the ground. You make the goal area smaller.
  • If the server does not serve in the correct part => then the pawn moves 1 meter towards the center of the field. Target area bigger.
  • Exercise on time => for example 5 minutes.
  • Team that has the smallest goal area after 5 min wins!
Then again with other part of the field.

drawing Serve focused - game 2
  • Trainer brings the ball into play towards the passer by throwing/striking.
  • Of the two passers, the one who claims the ball will play the ball to 1 of the 2 SVs.
  • SV gives long setup towards attack.
  • Attacker hits ball straight through and retrieves ball, ball in ball box, joins passers.
PASS -> SV
SV -> ATTACK
ATTACK -> PASS
drawing Pass, setup and attack
  • Conditioning with ball at high intensity
  • Everyone does each exercise once
  • If there are 7 people, 1 group has a rest
drawing Conditioning with ball
Equipment:
  • Per group 1 ball
  • Per group at least 4 players, preferably 5 players.
Short description picture:
  • 1b plays ball to SV.
  • Who gives Set up to 1a.
  • 1a enters field to defend later.
  • 1a calmly attacks to 2a/b who defend.
  • The player not defending runs to the net.
  • SV gives Setup to 2 who in turn calmly attacks 1.
  • Then again. 1b goes under the net to help defend.
Variation:
  • With 4 players the matching 2 to the next attack is matching 1.
  • Quiet attack alternate with prod balls.
drawing Inset pass defense
  • Trainer throws balls.
  • Players line up.
  • Ball is thrown left or right.
  • Players try to catch as best they can.
drawing Warming up