Volleyballexercises for technique condition

Execution
  • Divide the group into pairs. One person from each pair starts at the net, the other on the baseline.
  • The players on the baseline have a ball, possibly with a reserve ball.
  • The players at the net perform a block jump.
  • After the block jump, they immediately turn around and defend a ball from the baseline player.
  • The ball can be tapped, hit, or played in a fast manner.
  • Note: turn around immediately after the block and assess the situation. Do not step in too quickly due to a potentially hit ball.
  • Let the players at the net defend 10 balls, then switch roles.
Execution
  • Teams stand on either side of the court behind the baseline.
  • Pairs enter the court.
  • The trainer introduces the ball into play.
  • The pairs attempt to score underhand against the other pair.
  • The winning pair remains on the court, while the losing pair joins the back of the line.
Objective
  • The team with the fewest balls on the ground wins.
Execution
  • Divide the team into two groups.
  • Have the players form two lines facing each other at the 3-meter line.
  • Players pass the ball over the net and then run around the net post to join the other group.
  • Place a speed ladder parallel to the sideline.
  • Have the players perform a drill through the ladder before joining the line.
  • Optionally extend with block jumps, attack passes, or strength exercises.
Important
  • The ball must not fall to the ground.
  • Communication is essential.
  • Optionally add a penalty if the ball falls to the ground.
  • Alternate between underhand and overhand passing.
drawing Warm-up with ball and speed ladder
Part 1
  • 30 step-ups (step up and down from a bench)
  • 15 push-ups (feet on the bench)
  • 30 step-ups
  • 15 Spiderman push-ups (pull one leg up like a frog while doing push-ups)
Part 2
  • 30 east-west step-ups (right foot on the bench, left foot next to it, then left foot on the bench, right foot next to it)
  • 10 squat jumps (bend knees and jump as high as possible when extending)
  • 30 east-west step-ups
  • 10 squat jumps
Part 3
  • 20 lateral shuffles over 4 meters
  • 10 split-squat jumps (jump and bend one knee, alternating knees each time)
Part 4
  • 20 forward and backward sprints over 4 meters
  • 10 squat jumps
Execution
  • After each part, take a short rest and then continue.
Setup
  • 2 teams of 6, 8, 10, or 12 players.
  • 1 player on the court, the rest stand behind the end line in the waiting area.
Execution
  • The trainer introduces the ball into play to court A or B.
  • Players may only play the ball underhand.
  • After playing the ball, the player steps out and someone from the waiting area takes their place.
  • In case of an error, the player ensures ball safety and encourages the team.
  • If all players from one team are played out, the other team earns a point.
Execution
  • Alternately throw the ball to the partner.
  • After throwing, touch the backline and return to the same place.
  • When the throwing goes well, switch to underhand passing.
  • Later switch to overhead passing.
Execution
  • Form groups of three and give each group one ball.
  • The player in the middle continuously runs a figure eight.
  • Each time the player in the middle arrives back, a ball is thrown.
Details
  • Player A throws or plays the ball overhead to Player B in the middle.
  • Player B plays the ball back underhand to Player A and then runs a loop around Player A until they are back in the middle.
  • Meanwhile, Player A plays the ball overhead to Player C.
  • Player C plays the ball overhead back to Player B.
  • Player B plays the ball back underhand to Player C and then runs a loop around Player C until they are back in the middle.
  • Repeat this cycle.
  • After 2-3 minutes, switch the player in the middle.
Variation
  • To make it easier, Players A and C can also throw the ball instead of playing it overhead.
  • Both underhand and overhead throwing and catching are allowed.
  • To practice standing still while playing or throwing, Player B can throw and catch underhand.
Conditional pass:

  • player1 moves in front of the other players.
  • players throw ball in different variation
  • player 1 plays the balls back for at least 1 minute, with a side step, and staying low
variation:

  • throwing in underhand
  • overhand throwing
  • 1 player is striker
  • 1 player is setter
  • rest is passer
  • 1 vs. 1 with mat in between. Throwing the ball over via the mat. Do not run with the ball.
  • Variation: try to throw in such a way that the ball cannot be caught
  • Variation: hit the ball through the mat.
  • Variation: 2 against 2: 1 person hitting, other ball passing.
  • Variation: 2 balls. 1 ball throw over, other play through the mat
At the back line, place a bin of balls.
  • The players start with a ball in their hand and run to the two hats closest to the net.
  • They stand still between the hats and try to throw the ball into the bucket from there.
  • Successful. Then they run back to the ball pit. Grab a new ball and run to the two hats in the middle to throw the ball into the bucket again from there.
  • Failed. Then they run back to the ball pit. New ball and try again on that level.
  • The one who completes the three levels first wins.
1 player works, 4 pass balls.
  • Worker starts at the net in block position.
  • Block over net as start signal of exercise.
  • Worker makes 1st 3rd time move & ball is passed in from position 4.
  • Worker goes to retrieve short ball from position 1.
  • Worker taps player in position 2 and brings ball back that is thrown into the court.
  • Worker retrieves short ball from the ground from position 5.
drawing Condition and displacement
Positions:
  • Trainer at mid forward, to throw to, but do keep space to net so player can pass behind.
  • 1 Player without ball on Setter spot = 1st catcher.
  • Player is the passer who will pass 10 good balls
  • Other players with ball next to trainer for passing and catching
  • The exercise runs best with about 5-6 players.
Organization:
  • Passer is given balls successively thrown at:
    • P1, P6, P5, P4, P2 regardless of whether the ball is good => through to next position.
  • Then balls at random position, trainer determines difficulty, until there have been 5 good passes.
  • After 5th good pass => Player quickly to P6, ready on front feet.
  • Last pass comes from P6 , on a 'beaten' ball.
  • Continue until there is a 6th good pass.
Other player:
  • Always give ball to trainer and straight to setter spot to catch off.
  • Ball not good, quickly retrieve and join the line.
drawing Pack of 6 balls