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Volleyball drills for technique general

Organization:
Group divide over both courts.

Execution:
  • Play the ball in a maximum of 2 actions UNDERhand over the net.
  • After each net passage the team rotates one position.
  • If the ball falls on the floor or an opponent has to play the ball differently, the team that played the ball over the net scores.
  • In principle, the game does not have to stop.
  • Should this happen, the ball is brought back into play through an OH service from the backfield.
  • Who has the first 15 points?
Optional:
Depending on the level, the 2nd ball out of position may be attacked from the backfield.

drawing Only by private treaty
  • Batted ball
  • Roll over and beaten ball
  • Jump over fence and batted ball
drawing Defense after action
  • Throwing the ball high
  • Get under the ball
  • Playing the ball to the high hoop
drawing Overhead along the net
  • Starting in the back at a distance of about 3 meters
  • Play in pairs towards the net
  • Always play one meter diagonally forward
  • Play overhead, underhand, backhand
  • Hit the last ball over the net
  • If necessary, play a ball in front of yourself
  • If too easy, increase distance
drawing Zigzag replay
Matches 2 against 2, with different assignments, such as:
  • Ball must compulsorily cross the net in 2x;
  • Only attack from behind 3 meters;
  • Only the first ball is allowed underarm;
  • Smaller field.
1 person in the middle plays the ball up, teammates in a circle around it must make sure the ball comes back:
  • With 1 hand touching the ball, never 2x in a row
  • In 5x back or touched 2x by everyone
  • Touching the ground with the hand after each action
Players throw ball on trampoline and catch off:
  • underhand
  • overhand
  • overhand and key/push to basket
drawing Ball on trampoline
  • Divide the team into two groups and have them form two rows facing each other on the 3-meter line.
  • Have the players play over the net and then walk around the cone to join the other group.
  • On 1 side, parallel to the sideline, place a speed ladder and before joining the line, have the players do a drill through the ladder.
  • On the other side, place pawns where they have to slalom, turn around.
  • Importantly, the ball should not fall to the ground, communication is important.
  • Optionally add a penalty if the ball falls to the ground. Head roll, Back roll.
  • First with underhand throwing and catching - then overhand. Catch and push change to toss up and over-key.
drawing Warm up with ball
Equipment setup:
  • Goal in the middle of the field against the wall, with one player in it
  • Other players in a row
Game sequence:
  1. Players throw/strike the ball at the goal and try to score in the goal. Each in turn.
  2. The player in the goal , blue, tries to keep the balls out of the goal.
Note:
Use 5 pawns as scoreboards.
Each player who scores may take a pawn away from the goalkeeper. At 5 goals switch players in goal.


drawing Goal
With tennis ball
  • throwing and catching against the wall
  • Throw up and catch with a pylon
  • Throw against wall and catch with pylon
  • Throw through the ground against the wall and catch with a pylon
  • Per 2 income in the field
  • The TR stands along the other side and throws in a ball.
  • The 2 in the field build up and step aside for the next 2.
drawing Throw-in construction
  • Throw ball OH over or save OH
  • 1 player on the chair.
  • Whoever can catch the ball goes to serve.
  • Whoever served goes to the chair.
drawing Preparation storage