Volleyballexercises for u6

Execution
  • Player starts at the backline for Club level and higher, or behind the middle for Cool Moves Volleyball.
  • Trainer serves the ball high over the net.
  • Player runs as fast as possible and tries to catch the ball.
  • Player returns around the outside to the starting position.
Execution
  • Form pairs that stand opposite each other with a net in between.
  • Place a cone under the net.
  • Players pass the ball overhead to each other.
  • After passing, the player taps the cone under the net and returns to the ready position.
Team Formation
  • The trainer serves the ball.
  • The team defends, sets up, and executes an attack.
  • The trainer then throws another ball into the field.
  • Players must therefore be ready quickly.
Objective
  • Improve fitness and strength
  • Warm-up
Organisation
  • Crack a code by completing different tasks
Execution
  • Divide the group into two teams.
  • The trainer creates a code consisting of ten digits, for example, (24 32 14 21 33).
  • The players perform the devised exercises in a specific order. For instance, if they think the first digit is 3, they do exercise 3.
  • After completing the exercise, they go to the trainer, who indicates whether the digit is correct or incorrect.
  • If the digit is correct, they attempt to guess the next digit. If the digit is incorrect, they must perform another exercise, for example, exercise 4, to guess the correct digit.
Example Exercises
  • Exercise 1: 5 push-ups
  • Exercise 2: Run the distance between the backline and the centreline three times
  • Exercise 3: Block in different places/positions 5 times
  • Exercise 4: 1 sliding dive towards the centreline, another sliding dive towards the backline
Winning
  • The team that cracks the code first wins.
Execution
  • Players stand in the correct zone.
  • The trainer serves or throws the ball.
  • After each service, players rotate.
  • Only serve when players feel they are positioned correctly.
  • Also serve when they are not positioned correctly, especially to the uncovered position.
  • Players must correct each other on where they should stand.
  • Occasionally throw a ball into a difficult zone.
Objective
  • Recognise their own zone.
  • Decide who takes which ball.
  • Shout loudly in case of doubt.
  • Make clear agreements in advance!
Execution
  • Divide the players into pairs, facing each other at a marker.
  • On command, players move sideways to the sideline, each in a different direction.
  • Return to the opposite sideline and then back to the marker.
  • The player who touches the marker first wins.
  • The next pair starts immediately after the first round.
  • Ensure rotation within the pairs after each round.
  • If there are more than 9 players, set up the game in duplicate.
Note
  • This activity is also suitable for independent execution while preparing the next activity.
Execution
  • Three servers stand on one side of the net.
  • On the other side, there are two lines with the remaining players.
  • One player from each line enters the court, so there are a total of two players on the court.
  • The servers take turns serving.
  • The two players on the court pass the ball to the other player.
  • That player sets the ball, after which the third ball goes over the net.
drawing Playing the third ball
Execution
  • Three players stand at the net with a ball.
  • They alternate playing the ball short and long.
  • Defenders move from right to left.
drawing Defence short and long
Setup
  • 2 teams of 6, 8, 10, or 12 players.
  • 1 player on the court, the rest stand behind the end line in the waiting area.
Execution
  • The trainer introduces the ball into play to court A or B.
  • Players may only play the ball underhand.
  • After playing the ball, the player steps out and someone from the waiting area takes their place.
  • In case of an error, the player ensures ball safety and encourages the team.
  • If all players from one team are played out, the other team earns a point.
  • 2 people facing each other, net in between
  • First throw the ball calmly over the net
  • Throw the ball over the net with increasing difficulty
  • Then via bounce under the net
drawing Warm playing duo
  • Starting in the back at a distance of about 3 meters
  • Play in pairs towards the net
  • Always play one meter diagonally forward
  • Play overhead, underhand, backhand
  • Hit the last ball over the net
  • If necessary, play a ball in front of yourself
  • If too easy, increase distance
drawing Zigzag replay
Players throw ball on trampoline and catch off:
  • underhand
  • overhand
  • overhand and key/push to basket
drawing Ball on trampoline