Volleyballexercises for technique warming-up

Setup
  • Form two teams with an equal number of players.
  • Each team has its own playing area.
  • On the backline of each area, place tall cones upside down.
Execution
  • The objective is to knock over the cones of the other team.
  • Use blocking and defend the cones to win with your team.
Exercise 1
  • Throw with a run-up from cone position V to position III, side A.
Exercise 2
  • Throw with one arm, run-up from position II and catch the ball with an extended arm.
Exercise 3
  • With passing and intermediate pass overhead and underhand.
Exercise 4
  • Tennis balls are replaced by a ball. Player runs up and passes to player at position 2.
Exercise 5
  • Player at position 5.
Exercise 6
  • Player chooses position 2 or 5 and plays over to the place where they are not standing.
Execution
  • 15 minutes of basketball throwing.
drawing Warm-up: basketball throwing
Execution
  • Divide the players into groups of 2 or 3 and position them on the left side of the court.
  • Give each player a tennis ball.
  • At the start signal, the first player of each group runs with a ball to the right side of the court.
  • Upon arrival, the player places the ball outside the line and runs back as quickly as possible.
  • The next player in the group repeats the action with his or her ball.
  • The game ends when all balls are on the right side and the last player is back with his or her group.
  • The group whose last player returns first wins.
Execution
  • Position the players in a line next to each other with a tennis ball placed approximately 1 metre in front of them on the ground.
  • Have them place their feet slightly apart and dribble in place.
  • On the trainer's signal, they perform the following tasks while dribbling:
    • Hands on knees
    • Hands on toes
    • Hands on shoulders
    • Hands forward
    • Hands in the air
  • When the trainer calls "Ball!", they grab the ball as quickly as possible.
  • Repeat the exercise and vary the order of commands for variety.
Organisation:
  • Divide the group across both courts.
Execution:
  • Play the ball underhand over the net in a maximum of two actions.
  • After each net crossing, the team rotates one position.
  • If the ball falls on the floor or the opponent plays the ball differently, the team that played the ball over the net scores.
  • The game does not need to stop in principle.
  • If the game does stop, the ball is put back into play with an underhand serve from the backcourt.
  • Whoever reaches 15 points first wins.
  • Optional: Depending on the level, the second ball may be attacked from a standing position from the backcourt.
drawing Underhand play
Execution
  • Divide the players into two teams. Each team receives its own mat.
  • The objective is to get the mat to the other side as quickly as possible.
  • The players take turns diving onto the mat.
  • The team whose mat reaches the other side first wins the match!
Execution
  • Extend your arms to the sides with your fists clenched and thumbs pointing upwards.
  • Bend forward with your left leg extended until your upper body is completely horizontal while balancing on your right foot.
  • Move your left leg and upper body as one unit.
  • Do the same with your right leg while balancing on your left foot.
  • Repeat these movements several times, alternating between your left and right leg.
Execution
  • Player starts at the backline for Club level and higher, or behind the middle for Cool Moves Volleyball.
  • Trainer serves the ball high over the net.
  • Player runs as fast as possible and tries to catch the ball.
  • Player returns around the outside to the starting position.
Objective
  • Focus
  • Communicate
  • Master the task
  • Persevere
Explanation
  • Start as a warm-up and end as a true battle.
  • Players are placed randomly on the court.
  • The ball is caught and immediately thrown over the net (one-time play).
  • After throwing the ball, the player runs to a wall (at the back or on the side) to touch it and returns to the court.
  • The other players rotate one position.
  • It is difficult to score.
  • In case of a faulty throw (into the net or out), the player must sprint around the opponent's court.
Execution
  • Duration: 5-10 minutes
  • At level "A" and higher, fewer players on the court for more intensity.
drawing Chaos: from easy to complex
Execution
  • Work in pairs.
  • Player 1 stands with the ball on the baseline.
  • Player 2 stands without the ball at the net, facing the net.
  • Player 2 performs a block jump at the net (ensure a straight landing).
  • After landing, player 2 turns around and defends a short ball on the 6-metre line.
Execution
  • Each player has a ball and continuously dribbles from right to left across the court.
  • On the coach's signal: Throw the ball up, hit with the knee, and catch.
  • Throw the ball up, head the ball, and catch.
  • Throw the ball up, bump the ball, and catch.
  • Throw the ball up, bump, head, and catch.
  • Throw the ball up, bump, set, bump, and catch.
Variations
  • Throw the ball up, hit with the right shoulder, and catch.
  • Throw the ball up, hit with the left shoulder, and catch.
  • Throw the ball up, hit with the right shoulder, left shoulder, and catch.
Execution
  • Play with a partner, passing the ball overhead and underhand.
  • Add tasks after passing:
Tasks
  • Touch a line.
  • Put one knee on the ground.
  • Place both hands on the ground.
  • Turn around in a circle.