Basketballexercises for u16
Last update: january 2026
A drill for practicing the fastbreak 3 v 2 and conversion.
- Make teams of 3 players.
- Under each basket two defenders and 1 outlet.
- Three men in the middle, middle man the ball.
- 3 against 2. Team in the middle decides which way to go.
- Apply 3 on 2 principles; pass when defended!
- When scoring or rebounding pass the ball to outlet as soon as possible.
- LEFT and RIGHT organization.
Team with first 7 scores wins; losers run suicides.
- A short circuit for outside to get back in shape
- All exercises 40 seconds, then 20 seconds time to turn.
- Three times around
- Exercise 1
- Jump rope (just jump if you can't jump rope)
- Exercise 2
- Walking lunges: walk in the length of the field walking lunges with ball above your head
- Exercise 3
- Stepping on and off the bench
- Exercise 4
- Squad jumps: make a squat and then a jump (do this on the grass)
- Exercise 5
- Abdominal exercise with ball: feet off the ground, ball in two hands, tap the ground with the ball on the left, then on the right etc. Keep feet off the ground!
An exercise to practise the fastbreak (3 against 2) and the changeover
- Create teams of 3 players
- Under each basket, two defenders and one outlet
- Three men in the middle, middle man the ball
- 3 on 2 (team in the middle decides which way to go)
- Apply 3 on 2 principles (pass when defended!)
- When scoring or rebounding --> pass the ball to the outlet as fast as possible
- Organize left and right
- Team with first 7 scores wins
- Losers walk suicide
- All players a ball, trainer a ball.
- Players in circle around trainer.
- Trainer shows off, players imitate:
- Ball around waist, first left, then right --> eventually as fast as possible.
- Pass the ball through the legs in a figure of eight, first to the left, then to the right --> eventually as fast as possible.
- Bounce the ball from front to back through the legs and catch it at the back. Then bounce from back to front and catch.
- Throw the ball up and catch it with two hands behind your back --> eventually throw it as high as possible.
- Form pairs, backs against each other, 1 ball per pair.
- Pass the ball to each other left, right.
- Pass the ball to each other up/down.
- Make two teams, line up on the baseline.
- All face the wall.
- In line: Pass ball alternately bottom/upper, when you have passed ball, join the front of the line.
- Whichever team gets to the other side first.
Introduction (good jump stop).
- All players jog a lap around the field.
- When trainer calls GO, make a good jump stop.
- After a few times:
- When trainer calls GO, make a good jump stop, pivot forward and run the other way
- After a few times:
- When trainer calls GO, make a good jump stop, pivot backwards and walk the other way.
With passes
- Make 3 numbers.
- Ball on side where 1 player is standing.
- Player of row of 2 runs toward other player.
- Asks for ball, receives ball, jump stop.
- Pivot forward and pass the ball.
- Walk on.
- Other player runs in...etc.
Then also pivot backwards.
TIGHT PASSES!
Setup
- All players scattered around the room (circle the trainer)
Performance
- Jumping rope:
- 2 minutes of normal (forward).
- Mountain climbers:
- 15 seconds.
- Skipping rope:
- 2 minutes alternating:
- left front, right back/right front, left back.
- Mountainclimbers:
- 30 seconds.
- Skipping rope:
- 2 minutes alternating:
- left leg, right leg.
- Mountain climbers:
- 45 seconds.
- Tapping
- All players on the baseline.
- 30 sec tapping, sprint to center line, 30 sec tapping, sprint to back line, 30 sec tapping.
- Slides
- All players on the baseline, in slide position and facing left. (or right)
- Slides to the opposite side, until trainer calls GO.
- At GO sprint back to baseline and make other side slides.
- Up to other baseline.
- Squads
- All players on back line, facing center of field.
- 10x single squad.
- 10x halfway and through squad.
- 5x stay deep and only go back up after 5 seconds. (slowly!)
- Lunges
- Lunge walk to the other side of the room. (slow down!)
This exercise is intended to teach the basics of HELP defense
Explanation
- Explain weak side/strong side.
- Explain 3 positions: man with ball, strong side, weak side.
- Make pairs: 1 attacker, 1 defender.
- Stand in attack.
- Put defenders down.
Practicing
- Practice dry passing only static.
- Send to the baseline!
- Swap out the help:
- By calling
- In this drill, players learn the basics of the cross and open step.
- Starting lineup:
- Under both baskets 1 player with a ball.
- Rest of the players in the centre circle.
- A little behind the free throw line on both sides.
- Explanation cross-step
- Exercise
- Player in the centre circle runs to the free throw line.
- Player under the basket passes to the next player.
- Player at free throw line makes a cross step dribble plus lay-up.
- Player under the basket moves to center.
- Player who made lay-up goes under the board with ball.
- Change left/right.
- Explanation open step
- Exercise
- Player in centre circle runs to free throw line.
- Player under the basket passes to the next player.
- Player on free throw line makes an open step dribble plus lay-up.
- Player under the basket moves to center.
- Player who made lay-up goes under the board with ball.
- Change left/right.
- If still time:
- Jab-step + cross step or open step.
- 2 teams
- Each team an own basket
- 1 or 2 balls (depending on team size)
- 1 shooter
- Rest of the team is rebounder/passer
- Shooter runs lay-ups from the head
- Alternating left/right: 7 lay-ups hit
- Shooter shoots alternately left/right from the bottom of the bucket
- Then walks to the other side and back again: 5 hits
- Shooter shoots free throw
- Then sprints to the midline and back: 3 hits
- Winner scores point for team
- Team with fewest points runs suicide
- Taps
- All players on the baseline
- 30 sec taps
- Sprint to the middle line
- 30 sec taps
- Sprint to backline
- 30 sec taps
- Slides
- All players on the baseline
- In slide position and face to the left (or right)
- Slides to the other side
- Until trainer calls GO
- At GO sprint back to the baseline and make slides to other side
- Until other baseline
- Squads
- All players on back line
- Facing the middle of the field
- 10x single squad
- 10x halfway and through squad
- 5 times stay deep and only come back up after 5 seconds (slowly!)
- Lunges
- Lunge walk to the other side of the hall (slowly!)
All players a ball in a circle around the coach
- Successively:
- Right: normal dribble, through the knees, defend the ball
- Right: normal dribble, look at the trainer, not at the ball
- Left: normal dribble, through the knees, defend the ball
- Left: normal dribble, look at the trainer, not at the ball
- Right/left alternate:
- High hard dribble
- Very low dribble
- Sit on the buttocks low dribble
- Lying down low dribble
- Left/Right dribble with 1 hand
- Dribble Front/Back 1 hand
- Dribble through the legs
- Machine gun
- 2 rows on the baseline, relay:
- Quickly dribble with the right and back
- Dribble with the left and back again
- Backward dribble with right
- Backward dribble with the left
- The teacher sets out three areas of approximately equal size with pawns.
- It is best to use the volleyball lines (see map).
- There are three sections (see map):
- Left: barons square (losers square)
- Middle: princes section (neutral section)
- Right: king of the court (winner section)
- All students stand in the middle section.
- With a signal from the teacher the game starts.
- All pupils have to try to tap/strike the ball of another pupil out of the box.
- If you succeed you move one square to the right.
- If your ball is knocked away you move up one square to the left.
- If you hit/tap someone's ball out of the box on the right you score a point.
- If your ball is knocked out of the winner's box you lose all your points.
- If your ball is knocked out of the left box nothing happens and you stay standing.
- When the teacher gives the final signal the person with the most points is king of the court and he/she has won.

- The teacher chooses 2 tickers.
- They have to stay inside their box (inside the 4 pawns) and knock the basketballs away from the runners when they want to cross.
- The runners have to dribble to the other side without losing their basketball.
- If a runner doesn't have his basketball with him, he's out and he automatically becomes a ticker.
- A tip that you can give to the runners is that they should shield the ball with their body.
- This means staying between the ball and the opponent.
- The pupils may only cross again when everyone has been tagged or has reached the other side.
- In the end, as the game progresses, you get more and more tickers and less and less runners.
- The last remaining runner is the winner.

- Place a row of cones and give each child its own basketball.
- The children are challenged to dribble around the cones.
- They are not allowed to hit the cones and they are not allowed to lose their ball.
- The children follow each other quietly. The pace is gradually increased.
- When the children get more ball control, put another row of cones parallel to the first row.
- Let the children play a game: the first one who manages to dribble around the cones without a fault has won.
- Let the winners play against each other, until only one winner remains.
- A good basketball exercise for more ball control.