Handballexercises for u19
- Start in pairs from your own 6-meter area.
- Bring the ball to the other half of the field.
- On your own half, there is one defender who stays only on this half.
- On the other half, there are two defenders.
- On the other half, there is also a pivot available for the attack.
- Without bouncing.
- Without a pivot.
- Three defenders on one half, where the front defender joins the other two.
On the LO there are 3 pawns at the point to the back. The 2 front pawns stand at the 9 meter mark. One touch point stand past the right pawn in the middle.
- Players pass to the attacking point and run without the ball towards the left pawn, in the forward movement they get the ball, in the backward movement they play it back.
- Players walk back to the back pawn and pass again, this time to the front right pawn.
- Repeat this 2x, at the last time at the right pawn the players finish.

Players throw to a point of contact on the left side of the exercise and turn on the right side next to the posts. Run half round back to back, get the ball and complete by jumping over the hurdle.
Form 1:
- Players start on the left back court without the ball, opposite a direct defender
- Left and right of the defender there are 2 points of play with the ball
- Player A starts with a run, feints to the left and receives the ball from the right (or the other way around) and finishes the game
- Player A runs to the right back court to get a ball from the box.
- Player A crosses 3 medium hurdles and lands in a 0 pass, opposite a post (defender) positioned at 10 metres
- After passing the post, player A shoots from distance opposite a defender block
- After being blocked you take the shot out of the goal and become the playmaker in exercise 1
- If you are playing in training form 1, you become the starting player in training form 1
- If you are a starting player and you have done training form 1 and 2, you become the block in training form 2
Make 3 teams: 1 stands 2 meters for the sideline, 1 stands in the middle, the other stands 2 meters for the other sideline.
The ones in the middle have the ball
- 1. Dribble/putt on towards the 1st one on the sideline pass the ball and the other one runs to the other sideline and so on.
- 2. Advance to the sideline, make a zero pass (the other one has to defend) the defender gets the ball and does the same on the other side.
- - Note: player lands 1 meter in front of the defender, player must land on front feet, makes a body threat and passes the other side, speed up
- 3. Same as 2, but now zero pass on left/right leg.
- - Attention: player lands on 1 meter in front of the defender, makes sure he takes his upper body with him while landing and accelerating
- 4. same as 2, but now with overpowering.
- - Pay attention: that the zero axis is made slightly next to the defender, one long arm, that the player pushes down the defender's arm with the other arm, accelerate
1. You divide the team into two corners.
2. One pair starts defending.
2. The first pair plays the ball to the goalkeeper and runs a half break.
3. The pair receives the ball from the goalkeeper just before the half way line4
. They play two against two.
5. 5. After finishing, the next pair starts from the corner and makes a half break.
6. At the same time, the attackers run from the net to the half way line and become defenders. The goalkeeper takes the ball as quickly as possible and plays it to the new attackers.
- RO plays pass to the left starting MO
- MO starts in front of LO to set up a barrage on HR and plays sideways pass to starting LO
- LO puts pressure on UR and plays pass to LH who starts behind
- LH pressures MA-l, CS moves into the space created by UR stepping out, LH plays pass to CS
- CS finishes

- RH plays pass to in starting RO
- RO puts pressure right on UL (probably forcing UL to step out) and plays pass to in starting LO
- LO puts pressure right on UR, forcing UR to step out, LO makes directional switch to inside and plays pass to in starting LH
- When UR has stepped out to LO, CS-l passes behind the defender into free space LH plays pass to CS-l who is starting
- CS-l completes

- MO plays pass to LO, starts in and puts barrage on MA-r
- LO plays pass to LH, LO starts on the inside
- LH starts towards the middle (behind LO) and plays pass to RO starting in, CS comes out and places himself next to MO, LO places himself next to CS, LH starts further in
- RO puts pressure on the outside, making UL go with RO, RO plays pass to in starting LH
- LH finishes

- LH puts pressure on HR and plays pass to in starting LO
- LO puts pressure left next to MA-r and plays pass to in starting MO
- MO puts pressure between MA-l and UL and plays pass to in starting RO, LO goes back to starting position
- RO puts pressure to the corner and a change in with in starting RH, plays backward pass to RH
- RH puts pressure on the middle block and plays pass to in starting LO
- LO completes

- MO starts outside in, causing MV to probably follow MO, MO plays counter pass to in-street LO and puts pressure on UL
- LO puts direct pressure on UR and switches with LH, RH starts to inside in
- LH starts towards the middle, causing UR to probably follow LH, and sets up a swap with RH starting from the back
- RH completes

- MO plays pass to incoming LO
- LO puts direct pressure on UR and sets up swap with LH
- LH sees that there is no space and starts in towards the middle, plays pass to in starting RO, LH holds back slightly
- RO puts direct pressure on UL and sets up changeover with RH
- RH plays pass to in starting LH
- LH finishes with a jump throw or a breakthrough

- RO plays pass to MO
- MO plays pass to LO, RO starts to put pressure between LH and UL and feints to centre, putting extra pressure initially between LH and UL and then between MA-l and UL
- LO puts pressure between MA-r and MA-l, CS comes from the circle towards LO, LO plays a pass to CS
- CS plays pass immediately back to LO
- LO makes use of the space created and completes the pass.

- This can be used against an opponent, who has focused all attention on the attackers and the ball.
- The team attacks and the coach calls a player to the transition area for "extra instructions". After a while, the attacking players shift the pressure to the other side of the field in order to get the defenders on that side.
- MO also moves to that side.
- RH must be free to play all the time, but must not be played.
- When the defense is in the desired position, the ball is passed to RH.
- RH now plays a pass to the closest builders.
- This is the signal for the coach to send the player into the field.
- MO runs to the defence and puts a barrage on the outside of the defence.
- The set-up player now plays a long pass to the player coming back from the change-over zone, who now has enough space to finish.
- This can also be used in the case of a temporary lock out
- If the team is in possession of the ball and the stoppage lasts about 10 seconds, pressure can be put on the defence in the same way and the excluded player can be sent back into the field, even with a few seconds delay.

- If the opponent likes to make use of the quick counter attack, this might help
- The team is on the attack.
- Then the coach calls a player aside for so-called "extra instructions".
- Then the corner player on the other side plays a bad pass in the direction of her own half, with the ball bouncing slowly towards the exchange zone.
- Of course the team must comment on this.
- While the team argues, the opponents counter-attack quickly.
- In the meantime, the coach has followed the ball and passes the position to the player.
- At the right moment, the coach says "NOW", the player turns round and plays a pass to one of the free team-mates, who has stayed behind.

- A player from the wall plays a pass to a starting player (in front of the wall)
- The players in front of the wall move backwards immediately after receiving the ball and stop,
- The player in front of the wall fences immediately after receiving the ball for a jump throw and completes the throw.
- The players in front of the wall must make sure that they do not make an attacking mistake by running into the defenders.
- Some defenders lower their arms when someone threatens to run into them, giving the thrower the space she needs to finish.

- Player in front of the wall starts in to the right to make the defense think,
- that that's where the action will take place,
- Left player out of the wall plays
- Pass to starting LH,
- All players from the wall go backwards and place a barrier on the corresponding defenders.
- LH takes advantage of the space and finishes

- The players position themselves as indicated on the drawing.
- Just before taking the free throw LO starts in towards the centre, player (from wall) plays pass to MO, wall puts backward bar on defensive block.
- MO puts pressure to the left of UR and plays pass to RO who starts in.
- RO takes advantage of the space and finishes.

- Left player from the wall plays pass to starting MO,
- all players of the wall place a barrier on the corresponding defenders
- MO puts pressure on the right side of MA-l,
- which makes MA-l move with her, creating extra space at the circle,
- MO plays pass to back of starting RO
- RO uses the space and finishes with a jump throw.

SHOOT DANGER
The attacker squeezes the ball, approaches the defender to about one meter, threatens to shoot on goal by turning in well with the ball behind and making a step forward with the left leg, steps away to the right with the right leg to get next to the defender, places left leg towards goal, makes a jump throw and shoots on goal (see pictures). The less skilful pupil can make a bounce after the shot threat and then make a 1-2-3 pass and finish on goal.
ZERO PASS
The zero pass in handball is a jump where one leg is dropped and a player lands on two adjacent feet
. The zero pass, as the word says, does not count as a pass. A player may then make three more passes. When making a zero-pass, the player lands one metre from the defender, thrusts the body to the left, makes a step with the right leg to the right and then steps with the left leg past the defender towards the goal. After this, the player makes a jump shot and shoots at goal. With the zero axis it is important that the student lands on the front feet and brings the weight forward.
- game takes place across the width of the hall
- Place 2x 2 cones on both sides
- Divide group in two teams
- goal is to put the ball on the ground between the cones of the opponent
- variations with loss and gain:
- who makes the first five points wins, other team press-ups/frog-jumps, running across the field etc.
- when player with ball is trapped so that passing is not possible: team of player who is trapped must push up five times etc. (Meant to promote speed in playing around and trapping player with ball)
SHOT DRIVE
- The attacker squeezes the ball,
- approaches the defender to about one metre,
- threatens to shoot at goal by turning in well with the ball behind and stepping forward with the left leg,
- steps away to the right with the right leg to get next to the defender,
- places left leg towards goal,
- makes a jump throw and shoots at goal
- The less skilful pupil can make a bounce after the shot threat and then make a 1-2-3 pass and finish on goal.
- The attacker squeezes the ball,
- approaches the defender to about one metre,
- threatens to shoot at goal by turning in well with the ball behind and stepping forward with the left leg,
- steps away to the right with the right leg to get next to the defender,
- places left leg towards goal,
- makes a jump throw
- and shoots at goal.
- The less skilled pupil can make a bounce after the shot threat and then make a 1-2-3 pass and finish on goal.
- play takes place across the width of the hall
- place two mats on each side
- divide the group into two teams
- aim is to push the ball onto the opponent's mat
- Variations with loss and gain:
- who scores five points first wins, other team presses/jumps, crosses the field etc.
- when player with ball is trapped so that passing is not possible: team of player who is trapped must do five push-ups etc. (Meant to promote speed in playing around and trapping player with ball)

Bring up the ball in 2 teams from your own 6 meter area.
On your own half of the field you encounter 1 defender (stays only on this half of the field).
On the other half of the field, you encounter 2 defenders, but offensively you also have a circle runner.
Variation:
- Without bouncing
- Without circle runner
- 3 defenders on one half of the pitch, so front defender stands with the other 2 defenders.