Korfballexercises for technique shoot / score / shot
Execution
- Two players stand in the attack zone, one with the ball.
- The attacker with the ball passes it forward and retrieves it again.
- Then the attacker turns in for the shot.
- The rebound player runs in from the back.
- Each person runs in 5 times from the left.
- Each person runs in 5 times from the right.
- Perform the repetitions consecutively to get a good feeling for turning in and shooting.
- The rebound player must time well.
- Run at the right moment, namely when the shot is taken, to be in the correct position for the rebound.
Setup
- Divide the players into two teams.
- Create two zones around the korf for shots from the outside.
- Each game requires 3 or 4 balls.
- Shooters stand outside the zone and each team has a rebounder inside the zone with the opponent's shooters.
- The shooters attempt to shoot from outside the zone to score a certain number of goals as quickly as possible.
- Rebounders catch the ball and pass it to their teammates in the other zone.
- The team that first reaches the agreed number of goals wins.
- Rebounders may not leave the zone, and shooters may not enter it.
- The rebounder must quickly assess where the balls are coming and efficiently pass them to teammates.
Duration
- 30 minutes
With Pairs and 5 Baskets
- Players numbered 1 receive 3 cones
- Players numbered 2 receive 2 cones
- Players numbered 3 receive 1 cone
- Continue until all cones are distributed
With Trios and 3 Baskets
- Players numbered 1 receive 2 cones
- Player numbered 2 receives 1 cone
- Continue until all cones are distributed
Exercises
- 8 running-in shots: Cone at 7 metres in front of the basket. Switch after each running-in shot.
- 4 evasive shots to the right: Cone at 6 metres. Change roles after shooting twice.
- 15 small chances: Shoot in turns.
- 4 evasive shots to the left: Cone at 6 metres. Change roles after shooting twice.
- 6 half-turn shots: Cone at 4 metres. Switch roles after each shot.
- 6 distance shots from behind the basket: Cone at 4 metres behind the basket. Change roles after shooting twice.
- 5 free shots to the right: Cone at 2.5 metres. Change roles after shooting twice.
- 10 penalty shots: Cone at 2.5 metres. Switch roles after each shot.
- 5 free shots to the left: Cone at 2.5 metres. Change roles after shooting twice.
Execution
- Place the cone at 5 metres. If you score a goal, you may steal a cone from another group.
- You only shoot again when your partner is back at the basket to rebound.
- Switch roles every two shots.
- Continue until a group has no cones left.
Explanation
- Divide the group into pairs. Each pair has a ball and a basket with four cones.
- Set up the field as shown in the diagram.
- Player 1 starts at the cone in front of the basket, player 2 is the passer.
- Player 1 begins with a lateral line and then accelerates sharply for the running-in shot.
- After the running-in shot, player 1 stays near the basket, moving for a short chance.
- Finally, player 1 makes a deep line for the distance shot.
- Afterwards, player 1 switches with player 2.
- Make it competitive by assigning points to the different goals.
- Running-in shot and short chance count for 1 point, the distance shot for 2 points.
- Three successful attempts in one turn gives 5 points.
- Failing to score results in a deduction of 1 point.
- Who scores 25 points first and which post has both players reaching 25 points first?
Objective
- The objective is for each team to score 125 times in the following 5 tasks.
Task 1: Running-in Shots
- Score 30 times.
- Intermediate task 1: 20 sit-ups.
Task 2: Shots from the Front of the Post in Motion
- Score 30 times.
- Switch every 3 shots.
- Intermediate task 2: 20 push-ups.
Task 3: Shots from 6 Metres without Moving Around the Post with Intermediate Pass
- Score 30 times.
- Switch after 2 shots.
- Pass and receive back.
- Intermediate task 3: 30 squats.
Task 4: Penalty Shots
- Score 2 times.
- Intermediate task 4: 30 jumping jacks.
Task 5: Shots from the Back of the Post in Motion
- Score 25 times.
- Optionally rotate the posts 180°.
- Switch every 3 shots.
Setup
- X number of korfs.
- Let the players use a die to determine how many shots or opportunities they must score at each korf.
- They may dribble with the ball to the other korf.
- Different types of opportunities: with one hand, penalty shot, running-in shot while they are moving with the ball.
Execution
- Per post, a group of three players. All exercises are performed at 100%. Each exercise lasts 2.5 minutes. Intermediate tasks have a specific duration. The goal is for the group to score as many goals as possible.
- Shooting from the front of the post at 6 metres. The shooter gets a repeat shot, then switch roles.
- 20 burpees and 20 sit-ups.
- Running-in shots from 10 metres at the back of the post.
- Group 1 against 2 and group 3 against 4. 3 versus 3 without taking over. If scoring, you may continue, goals count double.
- 2 players under the post, 1 in front of the post. Ball is thrown from the front of the post to the player moving away, then a shot. Ball is played out to the one who shot. Player moves away from the post, receives the ball and shoots.
- Jumping jacks for 2.5 minutes.
- Shooting from the back of the post from at least 6 metres. The shooter gets a repeat shot.
- Group 1 against 3 and group 2 against 4. 3 versus 3 without taking over. If scoring, you may continue, goals count double.
- Taking penalty shots. Each player makes 4 penalty shots in a row, then switch roles.
- Wall sit and plank.
- 2 players in the attack zone, 1 person for rebound/supply. First ball always from supply to an outside player. Then follows a pass back and the first player runs deep. Cross ball that is played directly for the running-in shot. Rebound player joins the remaining attacking player.
Execution
- Form groups of three or four players at a korf.
- Pass the ball towards the korf and move to the left.
- Receive the ball back and shoot.
- Then move to the right and take a running-in ball.
- Score 10 distance shots from the left and 10 from the right.
- Emphasise the running-in ball by scoring 20 running-in balls on the right and 20 on the left.
- Vary with a shot at one cone and a running-in ball at the other cone.
Organisation
- Pairs per korf. One fixed feeder and one fixed shooter, for example, four metres in front of the korf.
- The shooters are tasked with scoring 10 points as quickly as possible.
- A goal counts for two points.
- If a shot is missed, one point is deducted from the total (the total remains at 0 points if you are at 0 and miss).
- As soon as someone reaches 10 points, the players switch roles.
- For less advanced players, you can reward a goal with, for example, 3 points.
- For advanced players, you can make it more challenging by awarding only 1 point per goal.
- The distances can be increased or decreased as needed.
Setup
- Work in pairs or groups of three. In pairs, alternate turns; in groups of three, rotate positions.
- Place 6 cones around the korf, all at a distance of 6 meters.
- Which pair or group of three scores first 5 times with a running-in shot from each cone?
- Next, which pair or group of three scores first 2 or 3 times from each distance?
- Then, move the cones to a distance of 2 meters and let each player score 2 goals from each side.
Organisation
- 3-5 players per korf with two balls.
- Marker cone approximately 6 metres in front of the korf.
- Players are numbered and stand in order behind each other at the marker cone.
- Numbers 1 and 2 have a ball.
- Number 1 starts shooting and retrieves their own ball.
- If they score, they pass the ball to the next player.
- If they miss, they shoot again from the spot where they retrieved the ball until they score.
- The shooter joins the back of the line and waits for their next turn.
- Number 2 starts shooting as soon as number 1 has taken a shot.
- Number 2 continues shooting until they score, then passes the ball to the next player and joins the back of the line.
- If someone scores before the person who started before them, that person is out.
- Who remains the longest?
- There are 4 participants.
- Number 1 scores immediately, passes the ball to number 3, and joins behind number 4.
- Number 2 misses, and the ball rolls away.
- Number 3 scores, number 2 is out and no longer participates.
- Numbers 2 and 3 pass the ball to numbers 4 and 1.
- Number 1 waits to shoot until number 4 has taken their shot.
Objective
- Improve shooting accuracy and build fitness.
- Which pair will be the first to complete 5 runs back and forth?
Rules
- Start with 10 sprints back and forth.
- Then shoot 10 times and count how many goals you score.
- If you score 5 or more times (half of your number of sprints back and forth), you may sprint one less time, so 9 times.
- Then shoot again and count how many goals you score.
- If this is half or more than the number of times you have run back and forth, you may reduce the sprints by one more.