Soccerexercises for technique attack / offense

Setup
  • 4 outfield players plus a goalkeeper against 5 attackers.
  • The build-up starts between two small goals.
drawing Building up from the defence
Game Progression
  • Players play a match, for example, 8 versus 8.
  • When a goal is scored, the goalscorer must take a cone from behind the goal and add it to their own collection.
  • The team that first removes all the cones from a goal wins the match.
drawing Match with collecting cones
Execution
  • The central player runs with speed towards the goal with the ball at their feet and finishes.
  • They return to the blue cone in a sprint and pass the ball back to the player at the nearest red cone.
  • The player at the red cone dribbles along the flank to approximately the goal line.
  • Meanwhile, the starting player returns towards the goal and requests the ball from the opposite flank in their stride.
  • They take the ball and finish outside the penalty area.
  • The right flank and centre forward dive into the penalty area and finish the cross from the left flank.
Execution
  • Player "WHITE" drops back to collect the ball from the goalkeeper. The goalkeeper plays the ball to "WHITE".
  • Player "WHITE" dribbles towards player "BLUE". At the level of his starting point, "WHITE" passes to "BLUE" and continues running.
  • Player "BLUE" returns the ball to "WHITE". "WHITE" delivers a cross pass to player "RED".
  • Player "RED" dribbles towards the penalty area. Around the middle of the field, "RED" passes to "BLUE2".
  • Player "BLUE2" returns the ball to "RED". Player "RED" shoots the ball on goal.
  • Rotation
    • "WHITE" takes the position of "BLUE".
    • "BLUE" takes the position of "RED".
    • "RED" takes the position of "BLUE2".
    • "BLUE2" takes the position of the goalkeeper (if there is no fixed goalkeeper).
drawing Passing and finishing
Positional Play and Passing
  • Dotted lines indicate the movement paths, solid lines are the passing lines.
  • Cones act as defenders.
Finishing
  • Player B finishes.
  • If the cross is too low or too soft, player C can finish.
  • Timing, accurate passing, and positioning are essential.
Execution
  • Move forward: A to B, B to C, C to D.
  • D takes the ball from B and joins on the other side.
  • The right side begins when a cross is given on the left, and vice versa.
drawing Flank attack with finishing
Organisation
  • Play two against one. If there are two players left, they play one against one on a narrower field.
  • The duo tries to score on the two small goals.
  • After approximately 8 minutes, switch players.
  • If the duo finds it too easy, move the two goals closer together.
Remarks
  • Due to the many one against one duels, you can quickly see if they are performing well or less well.
  • Do not give instructions in the first match.
  • Give players the chance to improve themselves.
Points of Attention
  • Prevent the opponent from being able to shoot on goal.
  • Ensure you position yourself so that it is difficult for the opponent to pass to their teammate.
Field Setup
  • 2 large goals
Game Progression
  • Play in a formation of 4 against 4, 3 against 3, or 2 against 2.
  • Players may touch the ball a maximum of 2 times.
Rules and Tips
  • The ball may be controlled, but must then be played on in one touch.
  • After a goal or when the ball is shot over the line, possession goes to the other team.
  • Scoring from your own half is not allowed.
  • A player must always be passed before the ball can be played on.
  • If this is not adhered to, the opposing team receives a free ball.
Setup
  • Distances between cones: 10 metres long by 6 metres wide.
  • Goals: Distance depends on age group.
  • No bibs needed, as it is one-on-one.
Execution
  • Red dribbles into the area and plays the ball to Blue.
  • Blue tries to score on Red's goal.
  • If Red intercepts the ball, they score on Blue's goal.
  • After a goal or if the ball goes out of the area, join the queue at the opposite side where you started.
Coaching Moments
  • Defence: Ensure you stay between the opponent and the goal. Be patient, bend your knees slightly, and stay on your toes.
  • Attack: Maintain speed in your play. Once you stop, you are easy to defend. Unbalance your opponent with body movements. Tap the ball past your opponent and accelerate. Try to keep your body between the opponent and the ball.
drawing Dribbling and defending in one-on-one
Formation and Objective
  • Game form with attack against defence in a double diamond, 8 vs 8.
  • Attackers attempt to score in the large goal.
  • Defenders try to take the ball and play it back to the starting point.
  • Field dimensions: 30 x 30 metres.
Execution
  • The ball starts with player 10, who dribbles in.
  • The goalkeeper, player 3, and player 9 are already in their positions.
  • As player 10 departs, players 7 and 11 join in.
  • Player 10 then plays to player 7, 9, or 11.
  • From the first pass, players 2 and 5 join the defence.
  • The attack ends with a goal, a ball over the end line, or when the defence gets the ball back to the starting point.
  • After the attack, rotate or substitute, depending on the number of available players.
Variations
  • Maximum 2 touches per attacker per attack.
  • Maximum 5 passes until a mandatory goal attempt.
  • Maximum 3 passes until a mandatory goal attempt.
  • At least 2 triangles per attack.
  • At least 2 double passes per attack.
drawing Attack simulation 4 vs 3 with goalkeeper
Setup
  • Cones on the 16-metre line, 5 metres apart.
  • Cones below at a distance of 10 metres.
  • Cones on the side, 3 metres from the 16-metre line and 5 metres down.
Execution
  • Player A stands 10 metres from the cones.
  • A plays the ball to the incoming Player B and immediately runs to the side past the defender.
  • B lays the ball off to A and returns to his starting position.
  • As soon as B lays the ball off, C starts running to pass the full-back.
  • A plays the ball into the path of C.
  • C passes the last man and lays the ball back to B.
  • B finishes.
  • A becomes B, B becomes C, and C retrieves the ball and joins the back of the line, then switches to the other side.
Coaching Moment
  • A must continue running immediately after the pass.
  • B must create space to request the ball and then choose position directly.
  • C must start at the right moment and not stand too deep to avoid being too close to the central defender.
drawing Attack from the flank
Field Setup
  • Goalkeeper with defenders at the goal (near post and far post).
  • Other defenders may take a free role.
  • Attackers position themselves mainly at the far post.
Game Progression
  • The player taking the corner kick passes with a strong ground pass to a teammate nearby.
  • The teammate shoots the ball directly at the goal.
  • Defenders attempt to block the ball.
Game Rules
  • If the ball goes out, a new corner kick is taken.
  • If the goalkeeper catches the ball, a new corner kick must be taken.
  • Defenders must block the ball.
  • If the goalkeeper catches the ball, attackers must immediately retreat to the midfield.
Game Description
  • The player with the ball starts at the back and dribbles through the cones.
  • Then, he passes the ball to the player waiting on the right.
  • The player on the right plays the ball to the incoming player on the left.
  • The incoming player tries to shoot the ball past the goalkeeper into the goal.
  • The players rotate positions after their action.
  • The player who dribbled through the cones joins the player who made the through pass.
  • The player who made the through pass moves to the finishing position.
  • The player who finished retrieves the ball and joins the players at the back who need to dribble through the cones.
drawing Finishing on goal from three situations