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volleyball training

Volleyballexercises for technique passing / defense / reception

Last update: january 2026
Execution
  • Form pairs: one player with a ball, the other without a ball lying on the ground.
  • Series of 30 seconds with 30 seconds rest.
  • At the start signal, the player lying down stands up and receives the ball thrown to them.
  • The player returns the ball overhead and goes back to the ground.
  • Repeat: rise explosively, be ready, play, and return to the ground.
  • After 30 seconds rest, the next series of 30 seconds with underhand passing.
  • Switch roles and start again.
Setup
  • Divide the team into two groups. Each group takes position on one side of the net.
Execution
  • One side serves, while the other side positions three players as receivers.
  • The receivers attempt to pass the ball upwards and catch it on their own side.
  • Servers take turns serving.
  • After each catch, a new receiver enters the field for the one who caught the ball.
  • Play until 10 points are reached.
  • The servers score a point if the ball is not caught.
  • The receivers score a point if the ball is caught.
  • An incorrect service does not count.
  • After one round, the teams switch sides.
  • In the second round, they play with two receivers instead of three.
drawing B6. Arc ball OH games
Organization:
  • Field A.
    • Players on 7 meter P1 (row) and 1 player on P2
    • Reserve on P2
  • Field B:
    • Trainer with ball carrier on 3 meter line
    • Players on P1 and P5 (both on 3 meter line) and on p6
Execution:
  • Trainer throws ball up high.
  • Player on P1 passes to P2 gets setup on 3 meter line and plays the ball overhand to P5 or P1
  • Underhand play up and catch at trainer.
  • Run: P6 to reserve P2; P2 to reserve P5b or P1b
  • After catching reserve P1a
drawing Service pass, with rally
2 teams consisting of 4 players

Variant 1
  • 3 players take care of the service pass
  • setter tries to play the ball to the outside on position 4,
  • here the ball is caught and thrown into the ball box.
opposing team:
  • server enters the field
  • 2-team at the net makes a block action and walks back into the field
  • coach plays a rally ball

Variant 2
  • 3 players take care of the service pass
  • setter tries to play the ball to the outside at position 4,
  • here the ball is finished.
opposing team:
  • server enters the field
  • 2 players at the net make a block action on the attack
  • everyone plays the rally and then the coach plays another rally ball
drawing Targeted serving
  • Serve from position 1 diagonally to position 1.
  • There is a passer who passes to a playmaker, if he catches the ball within 2 steps you get 1 point.
  • Faulty service is point off.
  • Which team reaches the 15 first, if this takes too long you can lower it.
  • In this exercise taking turns serving is recommended.

  • Server becomes passer, passer becomes catcher, catcher becomes server. rotate on own side.
  • If possible reserve server, then reserve passers.
drawing Tennis Warm-Up with extras
Starting position: 3 players on red side, rest on blue side.

  • Blue side always starts, with OH service.
  • Tennis OH directly over the net => approximately 3 meter line.
  • After Tennis outside the posts to the other side.
  • Red players: place ball in center of court where around 3 meters the blue players are.
  • Blue players: Place ball deliberately left or right of the center of the field where the red team is standing.
  • Red side: thinking, what is your next action?
    • Played left => Red player is going to do exercise 1
    • Played right => Red player is going to do exercise 2.
Examples of exercises:
  • Mat => make roll
  • Pawns => shuffle through them
  • Foot ladder with assignment.
  • Bad Ball => pick up in bin and join the other team.
drawing Set-up the basket in
  • 3 people in the serve pass at 5, 6 and 1 + 1 reserve behind the court.
  • 1 playmaker starting at 2/3.
  • The rest with ball on the opposite side.
  1. Serve on the passers, bring pass to position 2/3.
  2. Then the playmaker plays a ball to position 4 where a basket is set up.
  3. Ball played in an acceptable ball trajectory against the basket is 1 point, ball directly into it is 2 points.
  4. Push the team to actually go for as many points as possible.
  • You can choose to have a fixed playmaker, or rotate. In that case the passer --> playmaker --> server --> reserve --> passer.
  • With a large group you can use 2 sides, with a small group you can also cut the number of passers.

drawing Playing arch ball underhand
Organization:
  • Field A.
    • Players lined up at 6 meters and 1 player on p2
    • Reserve on p2
  • Field B:
    • Trainer with ball carrier at 3m
    • Players on p1 and P5 and reserve on p6
Execution:
  • Trainer throws ball up high.
  • Player on p6 passes to P2 gets setup on 3m line and plays the BH to p5 or p1
  • Underhand play up and catch at Trainer.
  • Run: P6 to spare P2; P2 to spare P6
  • P6 takes the place of P1 or P5 and these go to field A P6
drawing Warming up
15 minutes basket ball throwing

Exercise 1: throwing
  • run-up from cone position V to position III side A.
Exercise 2: throw 1 arm
  • run-up position II and catch ball with outstretched arm.
Exercise 3: with keys and intermediate key OH & TT.

Exercise 4: TB are replaced with ball , player runs on and keys to player at position 2.

Exercise 5: player at position 5.

Exercise 6: player chooses 2 or 5 - overplay to where he is not.
drawing Serve and pass with change from both sides
Divide the group into two.

TR stands on the passers' side and catches the pass --> who has 15 points first
  • Team A serves starts
  • Other team B passes --> 2/3 here stands the TR
  • Change of servers and passers. Pay attention because now the TR is also going to catch on the other side of the net.
Point count
  • Good serve that scores --> + 1 point
  • Good pass that TR catches and scores --> + 1 point
  • Wrong serve that goes out or enters the net --> - 1 point
  • Foul pass --> - 1 point
drawing Movement Thrill
  • Trainers stand at pos II and IV and throw 2 -high balls across.
  • Cones on the outside lines.
  1. Player A (IV) and B (I) in reception leave aside from player C attack at position IV.
  2. Player D, E, F behind cone.
  3. T1 throws to A, B runs in and passes to C, C drops to mat, B=>C, C retrieves ball and becomes F, D takes place of B.
  4. T2 throws to D, A runs in and gives pass to player B.
  • Cones in the middle.
  • Cones in the corners behind.
  • Trainers may choose where to throw to.
  • Trainers succeed from 6 meters -tight balls.
drawing Playing with 4 pairs of constant movement
  • Divide the group in two
  • Overplay (first BH then OH)
  • Put a hoop in the middle
Exercise
  • Two players face each other.
  • One player plays straight ahead, the other plays diagonally.
  • There is an imaginary square.
  • Distance between players is at least 4 meters, but may be greater.
  • Start with overhand play.
  • As soon as the ball is hit by the other player, you may move to the other corner of the imaginary square.
  • It is important to move only after your opponent has hit the ball and not after you have played the ball.

  • Extension 1:
    • Playing underarms.
  • Extension 2:
    • After playing, step into the center hoop and then to your other position.
drawing Service pass as an extended warm-up
Organization:
  • Making trios
  • 1 trio on field B ("service field")
  • 1 trio on field A (reception)
  • 1 trio reserve at field A

Execution:
  • Trainer serves quietly and the trio at field A passes the ball to p2
  • There is a "playmaker" and gives a setup for player 3
  • This player hits the ball from a standing position over the net
  • The trio there defends and catches.
  • Passers become defenders B
  • Defenders B become reserve A
  • Spare A becomes Passer A

Pay attention:
  • Each time the trio passes, choose another position.
drawing Service pass
Organization:
  • 3 passers and "Sv" on 2 and reserve on 1
  • 3 defenders and 1 sv/block on 2

Execution:
  • Ball is served. First trainer, then players.
  • Pass by 1, 5 or 6 to p2/3.
  • "Sv" gives a setup to p4
  • Player on p5 runs a "C" and attacks the ball.
  • Possible rally play
  • "Sv" goes to get ball and then serve

Runs:
  • Field A:
    • Reserve=>1=>6=>5=>2=>field B
  • Field B:
    • Reserve =>5=>2=>1=>6=>serve=>field A

NB: FOCUS IS ON SERVICE PASS



drawing Overhead and underhand passing in high tempo (1) (M. Kool)
  • Half of the players stand in a line 2 metres apart.
  • Preferably with a wall at their back.
  • The other players pass this line in turn at 4 metres from the thrower.
  • There is no net in between.
  • They are given a ball to return overhead.
  • Then they move sideways to the next starter.
  • Go down the row and come back to the beginning.
  • If there are enough players, a second row can be set up in mirror image.
  • Then the players who return the ball go back along this row and have then walked a circle.
  • (Row players 1 stand with their backs to row players 2, to throwers 1 and 2 stand with their faces to each other).
  • After that you can alternate between the groups and do the same with underhand return.
  • As a variation, use different throwing distances.
  • Important points of attention: throwing the ball neatly, moving sideways, sitting low when playing OH, high ball tempo.
drawing Overhead
  • Basically an exercise to play well BH, but also with an "attacking idea".
  • Organisation:
    • Line up 2 players with ball and 1 without ball on position 5/6 on field B.
    • Line-up of 4 players on position 6 on field A.
    • There is also a player on position 2/3 and at the net on position 4.
  • Working method:
    • On field B the player in front throws/strikes the ball to the first players on field A and then closes the gap on field A.
    • The OH passes the ball high to the players on 2/3.
    • The latter plays the ball BH to position 4, first going to "attack coverage" and then taking position 4.
    • As soon as the ball leaves 2/3, the player on 4 moves to the 3m-line.
    • Then, after a short "run", this player plays the ball BH to the player without the ball on field B.
    • This player catches the ball and closes in at the back of field B.
drawing Bump pass
  • Practice setup underhand because of emergency balls or ill fitting balls.
  • The trainer throws the balls to player 2 who plays the ball underhand to the right front.
  • Player 1 walks to this position and gives an underhand setup on the outside where player 2 attacks.
  • After this action player 1 goes to position of player 2 and player 3 comes to position of player 1. etc.
  • The attackers get the balls themselves and put them back in the ballcar.
  • When the pass is going well you can increase the pace so that the exercise continues and people do not have to wait too long.

drawing Defence and attack after serving
  • Player starts serving, straight through, on the other side a defender is passing.
  • The passer passes to the trainer.
  • After service the player runs directly to position 5, where the trainer throws a ball for passing at 2-3.
  • Fixed playmaker, gives set-up on the outside.
  • After passing, the player makes an attack.
  • 2 blockers, defense behind the block and defense at left back.


RUNNING ROUTE:

  • The attacker becomes outside blocker.
  • Outside blocker becomes inside blocker.
  • Inside blocker goes to defend behind the block.
  • Defender behind the block starts defending at left back.
  • The left back picks up the ball and connects with the servers.
drawing Warming up with ball
  • TR --> throws the ball to player A.
  • Player S --> pass to SV.
  • SV --> setup to player B.
  • Player B --> pass to --> player C.
  • Player C --> pass to SV.
  • SV setup on diagonal to reserve SV.
  • Back up SV catches --> ball in ball pit.
  • After 10 substitutions of SV.
  • When both SVs have been through, the other players turn one spot --> the exercise starts again.
  • When there are more than 5 players, split the group in two. (Possibly an extra passer.
drawing chase the ball (variation)
  • Trainer pours ball to position 1.
  • Player from starting position (circle) runs passes back to trainer/catcher, and runs to pawn at 3 meter line.
  • Other players also get ball and join behind player 1.
  • Then trainer throws ball at position 2, passes and walks to other pawn 3 meter line.
  • Other players also get a ball and join behind player 1.
  • Then trainer throws ball on position 3, passes and walks to other pawn at serve. (via pawn 3 meter line)
  • Other players also get a ball and join behind player 1.
  • Then trainer throws ball on position 4, passes and continues to other pawn at starting position. (circle)
  • Other players also get a ball and close behind player 1.
  • Goal:
    • Wherever the ball is, it always goes towards the goal. (sv simulated by catcher/trainer)



drawing Attack and defence
  • Organization:
    • Field B:
      • 2 passers and 1 reserve.
      • 1 playmaker on p2/3.
    • Field A:
      • Defender on 5 and 1.
      • Reserve on p5.
      • Coach serves.
  • Execution:
    • Trainer serves.
    • Pass and setup to the non-passer.
    • Attack thus on p3 or p4.
    • Attacker becomes playmaker, passer stays.
    • Spare becomes passer and playmaker becomes spare on p5.
    • P5 passes to p1 and p1 becomes reserve passer.
    • Defended ball is passed to p2.
drawing Defence and attack 3 metres

BALBAGE :

  • Two teams of at least 5 people
  • Trainer (white sideline) throws ball on the MA (position 6)
  • Pass to playmaker
  • Distributor gives high ball to left front and right front near the 3 meter line
  • Attack on 3 meter
  • Opponent defends the ball and builds up a new attack in the same way, if not defended, trainer throws in a ball


LOOP DIRECTION:

  • Defender (mid-back) takes place of attacker (left or right)
  • Attacker goes to position MV (position 3)
  • MV runs out of the field and joins group on back line
drawing Defence and attack 3 metres

BALBAGE :

  • Two teams of at least 5 people
  • Trainer (white sideline) throws ball on the MA (position 6)
  • Pass to playmaker
  • Distributor gives high ball to left front and right front near the 3 meter line
  • Attack on 3 meter
  • Opponent defends the ball and builds up a new attack in the same way, if not defended, trainer throws in a ball


LOOP DIRECTION:

  • Defender (mid-back) takes place of attacker (left or right)
  • Attacker goes to position MV (position 3)
  • MV runs out of the field and joins group on back line

defence-and-attack-3-metres

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