Basketballexercises

  • Everyone a ball and distribute along the length of the field.
    • Dribble back and forth (jump stop, pivot across, or keep dribbling)
  • Variations:
    • Dribble left back, right back.
    • Tap lines along the way.
    • On the way 5x push ups, 10 abs, 30 sec taps.
    • Low dribble (fast left/right), high dribble with hop, backwards.
    • Between legs, behind the back, turn on axis.
  • Stationary:
    • Through legs (step out, dribble, step back), 8-step low dribble.
  • Rows of 5-6 men, 2 per basket, 1 ball per row.
  • Throw ball against the board, next player catches and throws again immediately against the board.
  • U12-2 must catch ball in the air.

free-running

  • Breaking free, learning in/out, 5 out (keep moving).
  • Free with defender, receive ball and score.
  • 2x2, also possible with 3x3, 4x4 (vests), trainer passes (or good player).


  • All players are spread over the playing area.
  • One player starts as the "hunter" and one player as the "prey".
  • The "hunter" tries to catch the "prey".
  • The "prey" can escape by running away or lying down next to another player.
  • This player now becomes the "hunter" and the old "hunter" becomes the "prey".
drawing Hunter & Prey
  • First has no ball
  • Rest in the back with the ball
  • 1 person without ball under goal.
  • Layup
  • 1 step UP
  • In bucket shooting
  • 1 dribble shooting
  • Shooting
  • Quick shooting
drawing Shooting - 2 sides
  • When?
  • When there is high pressure on the ball carrier + full denial from the defender on the forward.
  • 3T0
  • Option 1: backdoor from blue
  • Option 2: Fill the spot - drive or shooting from red
  • Option 3: Drive after backdoor pass from white
  • Option 4 drive and pass to blue for shot
  • Then in 3T3 and apply.
drawing Warm-up Dribble AT 3- 0
  • Arm's length distance -
  • Player is unprecedented/general good
  • Poet
    • Shot is good
    • Drive is less
    • HIGH so do not give shot
  • Further
    • Shot is not good
    • Drive is strong
    • LOW still hand up!
  • General
    • Forearm
    • No reaching
    • No step slide!
    • Ball is on forward man is on top with defender in closed denail
    • Watch out for backdoor
  • White triangle (1)
    • Ball against plate
  • Blue triangle (2)
    • Gets around the ball
    • Pass from White to Blue
  • Red triangle (3)
    • Runs to the sideline
    • Pass from Blue to Red
  • White triangle
    • Runs trailer
    • Pins and spins and gets the ball from Red
    • Finish
  • After pass of Red
    • Gets red ball from red ball (4)
    • Finishes off Red.
  • After pass of red ball blue gets ball from blue ball (5)
    • Finishes blue.
  • White triangle becomes red triangle 1 => 3
  • Blue triangle becomes red ball 2 => 4
  • Red triangle becomes blue sphere 3 => 5
  • Red sphere becomes white triangle 4 => 1
  • Blue sphere becomes blue triangle 5 => 2
drawing Warming up offensive transition by 10


  • Everyone a ball
    • Outward zigzag dribble around cones
    • Midline backline sprint/dribble
    • Side/slides over the back line
    • Back various commands (Crabwalk, backwards dribble, between the legs)
    • 5x push-ups, abs on midline
    • Finish with lay-up or shot from the hoop
  • Start slowly as a warming-up
  • Then faster and faster (keep distance)
  • Coach lining up on the way back to give different assignments
drawing Warming up drill with zig/zag dribble
  • 2 teams
  • Each team an own basket
  • 1 or 2 balls (depending on team size)
  • 1 shooter
  • Rest of the team is rebounder/passer
  • Shooter runs lay-ups from the head
  • Alternating left/right: 7 lay-ups hit
  • Shooter shoots alternately left/right from the bottom of the bucket
  • Then walks to the other side and back again: 5 hits
  • Shooter shoots free throw
  • Then sprints to the midline and back: 3 hits
  • Winner scores point for team
  • Team with fewest points runs suicide
drawing Condition - shots
  • Two or three teams
  • Per pair or trio 1 ball
  • 1 shooter,
  • 1 o(f 2) rebounder(s)
    • Shooter shoots (from the free throw line, or lower position)
    • Sprinting to the halfway line
    • Rebounder catches ball
    • Passes ball to shooter (good jump stop, correct distance, call for ball)
    • Shooter total of 5 scores, then new shooter
  • Team of which first all shooters have scored 5 times, wins!
  • Taps
    • All players on the baseline
    • 30 sec taps
    • Sprint to the middle line
    • 30 sec taps
    • Sprint to backline
    • 30 sec taps
  • Slides
    • All players on the baseline
    • In slide position and face to the left (or right)
    • Slides to the other side
    • Until trainer calls GO
    • At GO sprint back to the baseline and make slides to other side
    • Until other baseline
  • Squads
    • All players on back line
    • Facing the middle of the field
    • 10x single squad
    • 10x halfway and through squad
    • 5 times stay deep and only come back up after 5 seconds (slowly!)
  • Lunges
    • Lunge walk to the other side of the hall (slowly!)