Hockeyexercises for u14

Execution
  • A starts with the ball and passes to B.
  • From here, a 3-on-2 situation begins with a tracking back defender who may start as soon as B has received the ball.
  • The defenders try to apply pressure on the ball and ensure that the centre of the field remains closed.
  • The attackers try to increase speed to prevent the tracking back defender from assisting in the defence.
  • If the defenders regain possession of the ball, they may score in the goal at the 23-metre line.
drawing 3-on-2 with tracking back and closing the centre
Team Composition
  • Create 3 equal teams.
  • Team 1: Defenders inside the circle.
  • Team 2: Attackers inside the circle.
  • Team 3: Players outside the circle as the "bowl".
Execution
  • The "bowl" quickly passes the ball around and looks for an opportunity to pass to the attackers inside the circle.
  • To receive the ball, the "bowl" must look ahead and know where the attackers are or will move.
  • After an attacker receives the ball, they pass it back to the "bowl" and may enter the circle to score.
  • The other players in the "bowl" do not participate in the attack but can regain the ball, after which the play starts over.
Defence
  • One defender is allowed to leave the circle to put pressure on the "bowl".
  • The remaining defenders stay inside the circle.
  • The attackers are not allowed to leave the circle.
  • If the defenders gain possession of the ball, they may score in one of the two goals on the side.
drawing Looking ahead and scoring
Execution
  • Player A starts with the ball and passes to Player B.
  • Player B receives the ball and passes to Player C.
  • Player C receives the ball and plays it into the depth to the advancing Player A.
  • Player A receives the ball and from here a 3 versus 2 situation begins.
Note
  • Consider the scoring positions in the circle and maintain eye contact with each other.
  • For the defenders, communication is crucial; ensure they audibly communicate with each other about their positions.
drawing Creating scoring opportunities
Execution
  • Conclude the training session with a match form on a half field.
  • Adjust the width of the field depending on the size of your team during the training session.
Execution
  • Several exercises are set up on a quarter field.
  • The players can start immediately one after the other.
  • Exercises vary from slalom, dummy, herring trick to a lob.
  • The goal is to focus on all techniques during the warm-up.
drawing Ball control warm-up

Objective

  • To warm up both physically and technically as preparation for the training session.

Setup

  • The exercise is performed with a maximum of 4 players.
  • You can set up multiple groups so that the exercise continues to function effectively.
  • Players 1 start with the ball and pass it to players 2. Then they switch positions.
  • Players 2 pass the ball back to players 1 and also switch positions.

Variations

  • Vary the method of passing (hitting, pushing, slapping).
  • Increase the distance between the cones so that players have to run further.
  • Increase the distance between the cones so that players have to hit further.
  • Increase both distances.
  • Increase the speed.
  • Deliver as many successful passes as possible within the time limit.

Key Points

  • Stay low for good control.
  • Stick should already be on the ground when receiving the ball.
  • Pass the ball to the forehand side.
  • Stand still when receiving the ball.

Execution

  • Players stand back-to-back.
  • At a distance of 10 metres from each player, there is a cone with a ball on it.
  • At the whistle or the command "START!", players run to the cone.
  • They each pick up the ball, run back to each other, and hand the ball to one another.
  • Subsequently, players walk with the new ball to the cone and place the ball on it.
  • They both walk back to the centre and finish back-to-back.
  • Optionally, this can be done in relay form or multiple times in succession.
Objective
  • Make players understand that getting ahead of your opponent and quickly passing the ball is essential in an attack.
drawing Building an attack from the midfield
Execution
  • There is one more cone than the number of players.
  • After passing the ball, run to the empty cone.
drawing Free cone game
Objective
  • Various technical forms to warm up with.
Setup
  • The setup can be either one-sided or two-sided, depending on the number of players.
  • At point A, the player performs a drag movement and passes the cones.
  • The player passes to point B.
  • At point B, the player receives the ball and dribbles to point C.
  • From there, he plays to the player at point C.
  • The player at point C receives the ball, turns towards the goal, and finishes.
  • After finishing, the player runs after the ball.
  • Point D joins again at point A.
Variations
  • One-sided or two-sided setup possible.
  • Use the exercise to warm up the goalkeeper.
  • At point C, sides can be switched.
  • Play the exercise from both sides.
Key Points
  • Observe and improve various techniques of the players.
  • When turning and dribbling, the ball should stay on the stick.
  • Ensure players do not hinder each other at point C.
  • All balls are played to the forehand of teammates.
Objective
  • As attack: achieve efficiency from your attack.
  • As defense: execute clever defensive plays.
Setup
  • The field is limited to the dotted line.
  • The attackers take the ball somewhere on the dotted line and try to score.
  • The defenders attempt to clear the ball via the outside.
  • The attackers score 3 points for a goal, 2 points for a forced penalty corner, and 1 point for a good scoring opportunity.
  • The defenders earn 3 points when they clear the ball by playing between the cones, 2 points for a free hit, and 1 point when the ball goes over the sideline.
Variations
  • Adjust the size of the teams based on the number of available players.
  • Play with one team on the side and switch every 2 to 3 minutes to facilitate rest and discussion.
  • Make the cones for the defenders smaller.
  • Use a 'chameleon' to give the attackers a numerical advantage if scoring is difficult.
Focus Points
  • Ensure clarity on who is marking which opponent.
  • Defenders must stay low and avoid fouls.
  • Attackers should actively seek a foot.
  • As an attacker, target the opponent's backhand; an attack on the right side is often easier.
  • Defenders should assist in defending if their direct opponent is not active.
Execution
  • Player A maneuvers through the cones.
  • Player A delivers a firm and accurate pass to Player B.
  • Player A moves away from Player B.
  • Player B passes back to Player A, who receives the ball on the move.
  • Player A takes the ball into the circle and finishes.
Key Points
  • Ensure quick, firm, and accurate passes.
  • Receive the ball while moving.
  • Maintain speed throughout the exercise.
  • Optional: Add a defender in the circle for additional challenge.
drawing Precision passing and finishing on the move