Hockey drills for warming-up
- Player RED comes out of the square and offers himself to player BLUE.
- BLUE passes to RED as he offers himself.
- Player WHITE pressures RED so it has to accept closed and plays back to BLUE (guard).
- Player RED makes an acceleration to the left or right next to the square.
- Player BLUE passes the ball to player RED looking carefully where RED asks for the ball (forehand or backhand).
- RED takes the ball open and penetrates the circle to finish on goal.
- TURN TO THE OTHER SIDE.
- RED JOINS AT STARTING POINT / BLUE JOINS IN THE SQUARE.

- There are 4 pawns in a diamond, and 1 in the middle.
- The balls start at 2 pawns opposite each other.
- Then walk to the center and pass it to the right.

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- You put in the middle 2 cones one meter apart.
- Then you put a pawn on the left and right at 5 meters distance each.
- Player 1 plays the ball to the 2 cones.
- Player 2 runs to the 2 cones.
- Runs back while taking the ball in the front hand and hands the ball off to the next one.
- Player 1 plays the ball to the 2 cones.
- Player 2 runs to the 2 cones.
- Runs back again while taking the ball in the backhand and hands the ball off to the next one.
- Player 1 plays the ball to the 2 cones.
- Player 2 runs to the 2 cones.
- Runs back again as she drags and carries the ball in the forehand and hands the ball off to the next one.

- Make a square adjust the size according to the amount of players who are participating
- Put someone on each side, opposite side is on the same team.
- It is ball possession and move the ball around, if you play the one outside the field you chase your ball and then you stand there.
- The one outside who gets played the ball then participates again inside the lines.
- You are not allowed to be attacked?

- You put 1 pawn down as a starting point.
- Then you put four pawns out like a fan at 8 meters distance.
- You sprint to the first pawn and then run backwards.
- Then 2 then 3 and 4.
- Next is player 2.
- Whoever gets everything first is the winner.

You are only allowed to run on the lines of, for example, a volleyball field. The person who's 'it' must try to tag one of the runners.
Handicaps:
- Turn right/left only.
- Knees high.
- Hopping.
- Backwards (don't fall!) etc.
Outside you can set up a closed course with hats or cones.
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- On a quarter of a field, set out several exercises,
- The players can start directly after each other.
- From slalom,
- dummy,
- herring trick
- to a walk you can set out.
- So that during the warming up they can focus on all the techniques.

- 3 teams
- 2 goals on more than quarter field
- Team 1 and 2 start in the field, team 3 over the back line outside the field. Team 1 starts with goalie
- As soon as one of the teams scores, this team stays, the other team goes out and is replaced by the team on the side
- There is always a turn so that the strong team stands by the goalkeeper.
- Team 1 scores? Team 1 stays with the goalie, team 2 goes out and 3 comes in on the other side
- Team 2 scores? Team 1 out, Team 2 by the goalie and 3 in on the other side
- Teams always go in on the same side
- Alternate with shuttles in between
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- Run 1000 m in four minutes (target time after about three weeks) from start of league half.
- Put out 1,000m on a whole field (2 x pawns on penalty spot and pawns on 23m lines about four metres from the touchline).
- You have a distance of about 200 metres.
- Run this circle five times (H1 level within 4,5 minutes).