Inline-skating drills

  • The game area is bounded at both ends by a line A and B.
  • One player is ticker. The others try to run over.
  • Whoever is tapped must stay where he was and becomes a mannequin. The others can redeem a "mannequin" by carrying him over the line.
  • Players must always walk over together, in the same direction.
  • The mannequins may only be put across the line to which they themselves were walking, e.g. A.
  • The players may, however, even if they are walking toward line B, put the mannequins some distance toward line A.
  • The tickers may be alternated.