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Korfball drills

The organisation in the following exercises is that two players face each other. One ball per pair. The distance can be varied, but players should not practice at maximum distance. Do not let the players stand too 'stiff', they must be able to move freely and relaxed.

Exercise 1

Players throw the ball to each other with two hands and catch with two hands. Position at chest height. Pay attention to either throwing or catching, not both at the same time.

Variations: which pair can throw back and forth 25 times the fastest, who can pass the ball over the most without dropping it.

Exercise 2

As exercise 1, but pass the ball a little higher, not so high that you have to jump, so just above your head. Pay special attention to the catch and the position of the thumbs, a little closer together than in exercise 1.

Exercise 3

Like exercise 1, but the ball is played at knee height. Pay special attention to the pins, slightly closer together and pointing to the ground.

Exercise 4

Have the players stand a little closer to each other and bounce the ball over.

Exercise 5

Players alternately throw the ball high, low, with a bounce or at chest height.

Variations

The same exercises can be performed at a greater distance. A nice variation is to have the players start close to each other and after 3 good tosses take a small step further apart. After a while the players

they will get far apart and the maximum distance will be reached. Let players throw at most 3 times at maximum distance, certainly not more or further.

Exercise 6

One player is the worker and one player is the handler. The worker comes running from 10 metres towards the attacker, the ball is thrown with two hands. The worker stops, catches the ball with two hands, throws it back with two hands and walks back to starting position. Perform the exercise ten times and then change tasks.

Exercise 7

As exercise 6, but throwing back in the run. With experienced players the worker can receive the ball while approaching but also while running away.

Exercise 8

The worker runs at a distance of about 5 metres from the declarer, the declarer throws with two hands when the worker is at the turning point. Pay attention that the ball is thrown in front of the worker and that the body is turned in before the ball is caught. The turning point can be marked, with experienced players this is not necessary. Experienced players must keep running until the ball is thrown, the declarer has the task of estimating the distances.

Exercise 9

The worker moves in a semi-circle in front of the declarer, whereby he can walk towards the declarer, left and right and away from the declarer.

Exercise 10

Opposite players. The players throw the ball with one hand and catch with two hands. Practise 25 times with right hand and 25 times with left hand.

Variations: which pair can throw back and forth 25 times fastest, who can pass the ball over the most without dropping it.

Exercise 11

As exercise 10. Throw with two hands and catch with one, the catcher indicates which hand. Practise 25 times on the right and 25 times on the left.

Exercise 12

As exercise 10. Player throw with one hand and catch with one hand, always the same hand.

Exercise 13

As exercise 12, but the ball will be caught with the left, passed to the right and thrown with the right. The ball will turn 'softly' as it were. After 20 times to and fro catch with the right, transfer to the left and throw with the left.

Exercise 14

The players give each other difficult balls. Throw in such a way that you have to make an effort to catch with one hand. At knee height, slightly past the body, slightly above the head.

Exercise 15

The players move slightly to and fro. The ball must be placed on moving players, so slightly in front of the body of the moving player.

Exercise 16

As exercise 10, but now with an overhand pendulum throw.

Exercise 17

As exercise 16, but the players catch with one hand and try to keep the ball ‘running’. That means that the speed of the ball is converted into the turning movement as described in chapter 5 and immediately thrown back. Catching is immediately the start of the pendulum throw.

Exercise 18

As exercise 17, but now with an underhand pendulum throw. The ball is caught high and thrown back underhand with a turning movement behind the body.

Exercise 19

The players play the ball behind their backs towards each other. Just like the pendulum throw, the body is turned a little (when thrown with the right hand, the left shoulder must be closest to the fellow player), keep the distances small in this exercise.

Exercise 20

The players play the ball to each other in the jump. Just before receiving the ball they jump up, catch the ball, play it back quickly and only then land on the ground.

A tricky exercise where timing is of the essence, most players will jump too early and therefore have no time to throw the ball back. If necessary, only one of the players can jump.

This exercise is not suitable for children with little jumping power.

Exercise 21

As exercise 20, but now catch and throw with one hand.

Exercise 22

Same as exercise 20, but the ball is placed far above the head. This exercise can be done individually against a wall, for example in a circuit.

In the following exercises, the focus is again on throwing and catching. The emphasis can be on learning technique, maintaining technique, but also on fitness. Each pair is organised into a worker and a provider. Each pair a ball and some pawns. After 30 seconds or 1 minute switch functions.

Exercise 23

The worker stands at 10 metres and walks in the direction of the attacker. The ball is thrown and caught with one hand and immediately thrown back. The worker returns to the starting position and walks towards the attacker again. The ball is now caught and thrown with the other

The ball is now caught and thrown with the other hand. Again and again, changing hands each time.

Exercise 24

As exercise 23, but the ball is played at head height. In the jump catch with one hand (perhaps first practise with two hands) and throw back with one hand.

The ball can also be thrown well above the worker, so he really has to jump and stretch to catch the ball.

Exercise 25

There is a pylon 6 metres in front of the passer. The worker runs to the pylon, makes an evasive move and walks backwards. Throw the ball in front of the worker. The ball is thrown to the worker, who then passes to the other side of the pylon. Most players will catch the ball with one hand and throw it back, using the outer hand.

Exercise 26

As exercise 25, but have the ball transferred to the inner hand and throw with it. Pay attention to the shift of the body weight on the inside leg and the good crossing of the other leg before throwing.

Exercises 25 and 26 can also be performed with a pendulum throw, either underhand or overhand. Emphasise technique and differences.

Exercise 27

As exercise 25, but the ball is played back 'creatively'. That means behind the back, behind the head, with a bounce or otherwise. The action must remain functional.

Variations

  • Throw the ball even when the worker has arrived at the pylon, catch and throw with two hands.
  • Exercise at long distance, a lot of strength and endurance is required.
  • Instead of running in a V-shape, have the worker run in a straight line from left to right at 6 meters from the declarer. The declarer must throw more accurately because the ball line is almost perpendicular to the walk line.
  • Have the declarer move slightly on the spot, so that when throwing back more concentration is required from the worker.

Exercise 28

The worker moves about 4 metres in front of the declarer in a defensive position, i.e. slightly on the knees. The worker catches and throws the ball with one hand, then slides in the other direction. The thrower catches and throws the ball with the other hand and moves back. The exercise is always performed in a defensive position and therefore puts a lot of strain on the upper leg muscles. Pay attention to good catching and throwing while “paintingâ€.

Exercise 29

The worker lies stretched out on the ground, the declarer crouches a few metres in front of the worker. The worker must throw the ball back to the declarer from his lying position. The exercise is especially meant for back, stomach and upper arm muscles.

Exercise 30

The worker sits on the ground with his knees bent and the declarer stands at 5 metres. The worker catches the ball, taps the ball behind the head lying on the ground, comes back to sitting position and throws the ball back. In fact sit-ups with ball.

Exercise 31

The worker stands diagonally right in front of the declarer at circa 8 metres and walks to the diagonal left in front of the declarer. Straight in front of the declarer the thrower receives the ball after a jump and the ball is thrown back immediately. The thrower has to make a quarter turn in the jump. Then the worker continues to the left.

Hence the same exercise, but now with the other hand.

Exercise 32

As exercise 31, but now the ball is only thrown when the worker is at the turning point, so always oblique in front of the declarer. The worker must make instead of a quarter turn in the jump now almost a half turn in the jump.

Exercise 33

The declarer places the balls in the space with a curve, the worker must catch them and throw them back immediately. It is important for the declarer to estimate how far he can be placed from the worker without catching the ball with a bounce.

Exercise 34

The declarer throws the ball over the worker into the space. The worker catches the ball and immediately places it back. The declarer stands, after the ball has been caught by the worker, right behind the player and he must therefore make a half turn to be able to throw back.

Exercise 35

The worker walks back and forth in front of the declarer at about 5 metres. Every time the worker is in front of the declarer he gets the ball and places it behind his back.

Exercise 36

As 35, but throw back the ball with a sling above the head, the distance can be increased.

Exercise 37

The worker starts three metres in front of the declarer, walks to the left of the declarer at an angle of approximately 5 metres to receive the ball and throw it back. The worker then walks to the far right of the declarant and receives the ball at about 9 metres and throws it back immediately. Then the worker runs to far in front of the declarer and receives the ball at about 15 metres and throws it back immediately, followed by a sprint to the starting position at three metres in front of the declarer. The worker now runs to the right in front of the declarant and repeats the exercise, but now in the opposite direction. Repeat this exercise two times and then change positions.

The following exercises are for foursome and are basic exercises for catching and throwing. Each foursome has a ball and two pawns placed about 10 metres apart. Two players at pylon A and two players at pylon B. The exercises can also be done with threes, but then the ball must start at the pylon where two players are standing.

Exercise 38

The player with the ball plays the ball with two hands to the player at the other pilon, runs after the ball and joins the players at that pilon. A simple and recognisable exercise. Developing speed from the throw is a possible point of attention to keep these exercises attractive for older players.

Variations: which pair can throw back and forth 50 times the quickest, then drop the ball and start counting again? Who can pass the ball over the most without dropping it?

Exercise 39

As 38, but throw with one hand. After a while throw with the other hand.

Exercise 40

As 39 but also catch with one hand.

Exercise 41

Player 1 throws to an oncoming player 2, this player throws the ball on to the pylon where he came from to player 3 (must make a half turn) and joins the other pylon. In case of threes, the pair starts without the ball. Variations like exercises 38 through 40.

Exercise 42

Player 1 throws the ball to the oncoming player 2 who does not walk straight to the ball, but diagonally to the right of the player. Player 1 runs to the other side, receives the ball halfway from player 2 and throws it to the pawn where he came from, player 4, and joins behind the other pawn where only player 3 is standing. Player 2 connects behind player 4.

Player 1 must make a quarter turn to be able to throw the ball from player 2 to player 4, this turn must be done in the air.

Exercise 43

Line up in a square at a distance of approximately 10 metres. With larger groups you can work in fives with pentagons.

Player 1 throws the ball to player 2, runs after the ball and gets it back from player 2. Player 1 throws to player 3, again chasing the ball, receiving and throwing to player 4. At player 4 player 1 has to throw a long diagonal ball to player 2 and player 1 can take his original position. Player 2 continues the exercise.

Let each player do this exercise twice and then throw it the other way.

Who finishes first? Watch out for unequal distances.

Exercise 44

Two players throw to each other and two players try to intercept. The throwing players have a limited space, for example each has a circle with a diameter of 5 metres. In this way, the throwing at a moving player and the dodging of an opponent are trained. When the ball has been intercepted 5 times, change functions.

Exercise 45

A player throws the ball to a team-mate at about 4 metres and immediately tries to prevent the team-mate from throwing. This can be done by jumping in, defending low or moving wide. The thrower can throw directly to 2 other players and tries to obstruct their throwing.

The feet are in a stride position, with the left foot in front of the right foot. The knees are slightly bent. The trunk is slightly bent forward. The right hand is held at the front of the head with the thumb pointing at the head and the fingers spread. The body weight rests on the front leg. After contact has been made with the ball, it is important to slow down the speed of the ball. This is done by The body weight shifts to the back leg, the hand with the ball goes behind the head and the right shoulder turns, the arm is bent while catching. The final position is again the starting position for a one-handed stretch throw.

Common errors:

  • Insufficiently going with the ball, the momentum is broken too abruptly.
  • The arm is not in front of the body when the ball is caught, the contact area is too short to control the ball properly.
  • Wrong leg is in front.

The starting position is the stance of a stride with the knees slightly bent. Both hands face the ball. The arms are stretched out almost completely, but without tension Just before the ball touches the hands, the arms are flexed In this way, the speed of the ball is slowed down The entire body makes a small backward movement at the same time When catching the ball, the fingers are spread out to the side of the ball and the thumbs point towards each other at the back of the ball. On high balls, the thumbs are kept close together On low balls, keep the fingers close together.

Common mistakes

  • The thumbs are not held behind the ball, causing it to shoot through the hands.
  • The arms are not stretched out towards the ball, so that the player only actively catches the ball when it is too close to his/her body. The guiding of the ball to slow down the speed is then dropped and the ball bounces as it were against the chest or hands.
  • The arms are not bent when contact is made with the ball, resulting in the ball bouncing out of the hands.
  • One does not catch the ball with the whole body, therefore the end position is not directly the starting position of a throw.

The underhanded pendulum throw is used in particular to create speed from the throw for an action towards the basket, passing a jumping-in opponent after throwing the ball underhand.

For right-handers, the starting position is a stride with the left foot in front and the knees slightly bent. A high approaching ball is an ideal bet for this throw. The ball is caught high and brought into a circular path, which runs from the back down in front of the body. The arm is stretched smoothly and the ball lies on the spread fingers. The ball is released just after the right arm points perpendicularly downward. The body weight is initially on the front leg. During the circular movement of the arm, this shifts backwards, to finally end up in front of the front leg again.

One-handed pendulum throw from one-handed trapping

To use the throw to gain speed for a running movement, the left leg goes forward at the moment the right arm is pointing straight down (from step 6 in the illustration). When the right arm is extended (i.e. the ball has already been thrown), the left foot comes to the ground again and the first pass is made inwards.

In the match, the ball is often caught with two hands. After the ball has been caught with two hands, the ball is lowered from chest height to knee height with the right hand and brought up behind the body again, whereby the arm is stretched backwards during the movement and is horizontal at the end. The further technique is the same as the underhand pendulum throw from one-handed catch.

Underhand pendulum throw from two-handed trap

Common mistakes

  • The moment of release is wrong, causing the correct direction of the throw to be lost.
  • The arm is not kept extended.
  • The speed of the spinning arm is too high, causing one to lose the ball or place it incorrectly.

The overhand pendulum throw is mostly used when the opponent is bigger than the player or when one wants to throw a curve ball (lob).

The player stands in a modest step position, left foot in front. The knees are bent. You are standing perpendicular to the direction of throw. The ball is caught and brought from behind the body to above the head with a stretched arm in one circular movement and released just after the highest point is reached. During the long ball contact, the speed of action is increased to give the ball the desired speed.

Upper Hand Pendulum Throw from Two-handed Catch

Common mistakes

  • Releasing the ball too early, resulting in a too high and too short ball.
  • The ball is released too late, resulting in a low and too short ball.
  • The arm is not held out.
  • The speed of action is too low, threatening to drop the ball from the hand, especially if the ball is behind the body.

A lateral pendulum throw is generally inaccurate and uncontrolled. For completeness, it is described here, but teaching this throw should not be a priority. The overhand pendulum throw is a better alternative.

After the ball has been caught, it is thrown backwards horizontally with the arm extended. For a right-handed thrower, the left leg is in front. The body weight rests on the right leg, which is slightly bent. The body is perpendicular to the direction of throw. The ball is now thrown horizontally with a stretched arm.

The ball is now hurled horizontally, with the force coming from the extension of the right leg and the rotation of the trunk forward.

Usually, the trunk is bent forward a little more in the starting position. The only difference with the two-handed pull is that the ball does not follow a horizontal trajectory, but instead descends, so that it bounces off the ground before continuing its path. The ball should hit the ground at about two-thirds of the distance from the catcher. Do not use the middle as a starting point, because then the catcher does not receive the ball at the highest point and the result is a too slow ball.

Hold the ball with both hands in front of the chest (see correct grip!). Stand in a small forward position with knees slightly bent. Body weight on the back leg. While transferring body weight to the front leg, simultaneously extend the arms. The ball is released just before the arms are fully extended. By rotating the wrists and turning the palms outwards, the ball gains additional speed. The fingers are stretched and slightly spread.


Stand in small spread/stride position with the left foot in front (for right-handers.) The ball is retrieved backwards on the right hand. By quickly extending the throwing arm forward and a small rotation forward of the throwing shoulder and torso, the ball is brought forward from diagonally behind the head. The body weight is transferred from the right to the left leg.

When the arm is fully extended, the fingers push the ball after.

When an attacker has passed a defender, he can play a through ball. The attacker's forward speed is almost always high. However, the shot must be accurate and this has two important consequences for the attacker:

  • The attacker has to slow down his great forward speed, if the situation allows it. The speed of the shot will also decrease. The ball will not fly over the basket as quickly.
  • The player has to convert his forward speed (horizontal displacement) partly into height (vertical displacement), this will bring him closer to the basket and make scoring easier.


Most players will have a preference as to which push-off leg is used to make the turnover. In the last few steps of the run-up, the attacker keeps in mind to come out well in front of the correct push-off leg. Sometimes you may see some smaller steps and jumps or hiccups. Coming out on the correct push-off leg gives the attacker confidence. Just like players have a preference for throwing with a certain hand. Especially at the top, it is important that the through ball can be taken with both legs.

Starting position

The final passes are preparatory to the turnover ball. The arms reach slightly bent towards the ball. The last pass is a so-called 'brake pass'. This pass catches much of the forward speed and converts part of it into height. Many players also use a hopscotch pass for this purpose.

Progression

By catching the ball, the arms of the attacker are slightly bent. He often brings the ball down for a short, short distance before bringing it up The purpose of this is to create a longer contact path.

Then he brings the ball straight up towards the basket. For this, the swing leg is actively used to convert the forward speed into height. The ball must come as close to the basket as possible (arms extended) and be released as late as possible.

Final posture

Fully extended arms. The fingers point after the ball. The archer finishes the jump by landing on the non-flying leg (especially at high speeds) and springs into action to absorb the downward movement. Depending on the situation, the attacker comes to a stop under the basket or runs on at speed.

Pass ball

Common errors

  • The attacker does not bend his arms when catching the ball.
  • The attacker violates the run rule.
  • There is no active use of the swinging leg. This creates too little height
  • Arms are not stretched enough, causing the ball to be guided too short.
  • The ball is not brought to the basket in a straight line, but from the side of the body with a pendulum movement.
  • The landing is not accompanied by the springing in of the leg on which one lands. This can cause knee injuries
  • Last step is too big, which makes it difficult for the push-off to gain much height.


Exercise 2

Divide the players over as many baskets as possible. The players stand in a line in front of the basket at about 6 metres. Every player has his own ball. In a calm running pace, bring the ball in two hands underhand to the basket. The player catches the ball himself. Running with the ball is allowed in this exercise. Pay special attention to the position of the ball and arms.

Exercise 3

As exercise 2, but the player throws the ball slightly upwards and forwards, forcing the player to catch the ball by taking a step. Then he steps through, holding the ball in his hands at midriff height and after the drop off, throws the ball through the basket. Don't look so close when walking a pass, the stretching of the arms and position of the ball in relation to the body are central.

The rhythm of throwing, running, catching and shooting is not fluent in the beginning. Practice for a long time and stimulate the search for the rhythm, if necessary with a few examples in between to indicate the right rhythm.

Exercise 4

A player behind the post, a player in front of the post at about 2 metres and a run-through ball carrier. The person in front of the post indicates the run-through ball taker, the catcher catches the ball after the run-through. The walk-through player becomes the catcher, the catcher becomes the handler and the handler joins the back of the row of walk-through players. Maximum 4 players per basket.

Passing the ball in time and passing the ball cleanly is a problem. The declarer does not experience himself as a co-worker for the shooter. Passing the ball is not experienced as the most important condition for a successful through ball. Passing the ball

can be taught by having the person passing the ball take the ball from the hand of the person passing. More about this later.

The organisation of the exercise in which the roles rotate demands concentration in the beginning.

Exercise 5

Learning the hopscotch can also be done dry. Have the players line up along the length of the field at a steady pace. At the sign of the trainer jump up and push off with one leg. Let the players become aware of which leg they are depositing.

Then the push-off must be preceded by a hop on the other leg and a short step. The arms are stretched upwards during the jump, just like with the through ball. The rhythm of the hop, skip and jump can be practised without the ball.

When the rhythm is well mastered, the ball can be used, no basket yet. Let the ball be thrown about 2 metres ahead in the run and when it bounces, the hopscotch can be started. During the hopping phase the ball is caught. Then the pass and a small jump follow, where the ball is brought up with the hands.

Exercise 6

There is an intermediate step before passing the ball, namely having the passer take the ball from the hand of the declarer, who holds the ball sideways from the body on one hand. The run-through player takes the hopscotch pass and throws the ball into the basket. If the take-away goes well, the declarer can throw the ball from a short distance.

Exercise 7

Have the handler pass the ball further away from the passer. Do this with an extra combination. The ball from the declarer (who has just caught it) is thrown to the person carrying the ball at about 7 metres. The attacker takes a position at about 4 metres in front of the basket. The ball is thrown back to the declarer, the walk-through ball-player walks in a straight line to the basket. The ball is thrown in. See figure 1.

The declarer runs out of the basket zone and receives the ball. To pass, space must be bridged. The declarer must pass underhand with the outer hand, in this example the right hand. The person carrying the ball continues to walk with his/her feet towards the basket, turning the upper body very slightly to receive the ball properly during the hop or penultimate pass.

The penalty throw is often a starting exercise for the through ball. In this folder, we deviate from that and treat the through ball separately. The Penalty Throw is the only goal opportunity that does not depend on the position of the opponent and always has the same starting position. Only at outdoor matches, the weather conditions can influence the way the penalty throw is taken.

Starting Position

A slight stance with knees slightly bent and body weight on the front leg. The ball is held with both hands in front of the body at hip height. The hands hold the ball as described for the distance shot.

Progression

The movement is started by stretching the front leg and bending the body forward at the same time, thus moving the body towards the basket. The back leg functions as a swinging leg. The smoothly extended arms are raised and guide the ball in its trajectory towards the basket for as long as possible to increase accuracy. Landing on the swing leg, arms and fingers point the ball after.

Penalty throw

Common mistakes

  • Arms not stretched enough, so the ball is not guided long enough.
  • Offset is too powerful, resulting in a loss of shooting balance.
  • Arms are not stretched out with the same force
  • The back foot hits the ground before the ball has left the hands, because the push-off movement is too short (breach of the walking rule)
  • Body weight is not kept sufficiently on the front leg during the initial stance, the tendency to move the front foot is also a violation of the gait rule.


Exercise 1

The penalty throw can be practiced immediately in its entirety. The pressure of having to score at the penalty throw can be imitated in different ways: scoring ten in a row and counting again if the throw is missed. Which group has the highest

the highest series of penalty throw scored, score 2 points and miss 1 point â'¬ who has 20 points first, which player scores the most in 10 attempts. This exercise is all about technique. Also in the match only the technique is decisive whether or not a score is made. There is no time factor or defender. Set up the exercises so that it is not the time but the efficiency that is important.

Starting situation

The game is played with two teams of four ladies and four gentlemen each. The field is divided into two sections of 20 by 20 metres each (adapted for pupils, 15 by 15).

Goal of the game

Which team will score the most goals? Attacking (scoring and playing together to score) is separated from defending (preventing the ball from being scored, disturbing the build-up and intercepting the ball) by the division of the field into sections.

Rules

Do not run with the ball, do not play alone, only attempt goals from free position. Change after two goals or after five minutes.

Approach

The trainer gives instructions all the time. Points of attention for coaching are

  • Targeted free running in the attack to score or to help play the ball towards the goalpost (build up and/or catch). There can already be a first division of tasks. A distribution of tasks in the box implies a distribution of positions, which can change after each action. In korfball terminology: free running in the post zone, attacking at shot distance, supporting (indicating) at the post, catching (taking rebound) under the post.
  • Free running in the attacking zone to receive the ball from the defensive zone. The problem is that all players want to get to the line (to the ball). Only continuous coaching helps here. Again, there may be a division of labour. Who will pick up the ball and who will run free in the post area?
  • Running free in the defence to transport the ball to the attacking team after an interception. Central instructions are: don't throw the ball too far and aim at a teammate.

throw to a team-mate who is free and closer to the attacking zone. Do not throw towards the basket in the defensive zone.

  • When defending, the coach coaches the defenders to prevent them from scoring goals by having them follow their opponents. At the same time he coaches them on intercepting the ball by having them follow the ball. Goal avoidance and interception should be learned in combination by the young player.
  • The trainer influences the use of good technique. In particular, he gives instructions on the correct execution of the overhead stretch on a stationary and moving player. Pay attention to the use of the right hand in combination with the standing leg in relation to the direction of play.
  • The techniques, the means by which a fun game can be created are:
  • Distance shot, walkthrough ball and penalty throw
  • Overhanded stretching throw, in free position and with a defender
  • Two-handed catch, stationary and in the run

The skill is only really mastered, when the techniques in the game situation are applied correctly and at the right time.

  • In the game, special rules can be introduced, which are aimed at technique improvement or at division of labour, such as:
  • Playing together is only allowed with one hand
  • If a team drops the ball, it goes to the other team
  • Players are assigned special tasks: supporting, catching, attacking.
  • The trainer remains the trainer, even when he takes part in the game. During the game he can also give directions

What can you see?

  • In the beginning the players play close to each other, 'clumps of basket ball'.
  • Bringing the ball up in the direction of the attacking box after an interception is often done by throwing wildly in that direction instead of aiming at a team-mate.
  • The attackers stand and wait for the ball at the line.
  • Many technique errors due to pressure from the opponent.

Starting situation

The game is played in a square of 20 by 20 metres. In every corner of the box a triangle is marked with short sides of 7 metres. The basket is in the middle of the box. There are four players in each team, the other players are substitutes.

Goal of the game

Which team will score the most points? Try to get in scoring position by playing together. Try to prevent the other team from scoring many points.

Game rules

You are not allowed to run with the ball, you are not allowed to play alone, you are not allowed to take the ball out of the hands of your opponent or team-mate. You are not allowed to shoot defensively. If a team scores from the marked triangle, the score counts double. When the ball is intercepted, it must be played to one of the four corners before it can be attacked. Any player may substitute from the changeover area. Players may be brought back into the game.

Approach

The trainer divides the group into two teams. The trainer can limit himself to giving instructions and encouragement. Depending on the size of the group, several fields can be laid out. The game can be played without much preparation. The trainer can adapt the rules of the game to the level or experience.

What can you see?

Lots of action, practising many elements of korfball in a functional way. Rewarding the score from the triangles can have consequences for the defensive tactics if there are a lot of shots from distance. The game can give rise to pre-defending and a strict 1:1 duel.

Starting situation

The game is played by two teams, four against four, on one basket, placed in the middle of the 20 by 20 meter square. Dimensions for pupils can be limited to 10 by 10.

Goal of the game

Which team will score the most goals, try to intercept the ball and then play the ball over to a specific point before attacking, try to get in scoring position through team play and try to score.

Game rules

You are not allowed to run with the ball, you are not allowed to play alone, the ball may not be taken out of the hands of the opponent or team-mate. Other rules like defensive shooting or cutting can be omitted.

Approach

The trainer divides the group into two groups of four players each. Explain the meaning of the game and give one of the parties the starting ball. Without much intervention, the trainer can play several games in a row, depending on the material and the number of players. As a trainer, keep the game going and give instructions.

What can you see?

  • The game is simple and can be played without guidance.
  • Players are constantly busy with korfball and get a lot of balls
  • The basic problem, playing together to reach a scoring position, is constantly under discussion
  • The technique of playing together, catching and throwing, are practised functionally. There is correction by the situation, in which catching and throwing are means and in which there is counterplay.