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Korfball drills

  • When a catch stands and the support is predefended.
  • Stays the catch and pulls the predefended support away through the backside of the defender.
  • Gets the ball and takes a short chance.
drawing Solution if support is predefended
  • When a catch stands and the support is predefended.
  • Stays the catch and pulls the predefended support away through the backside of the defender.
  • Gets the ball and takes a short chance.
drawing Solution if support is predefended
Lines game (10 min)
  • Not in time = score on the basket and then back again
  • Shooting sitting down or on your knees (10 min)
  • Parkourt game (15 min)
  • Beginning hopscotch slalom
  • Kick
  • Through the hoop
  • Skate jumps from left to right
  • Score a goal
    • If you score step back at flaps (10 min)
  • Throw over to the other side (5 min)
    • Ball may not fall then play again
  • Play 2 separate games or 1 to see how many children there are (15 min)
  • Player 1 is the declarer, player 2 is the outlier.
  • Player 1 stands with the ball under the post.
  • Player 2 first makes a dodge ball to the left or right.
  • Player 2 gets played the ball and takes over on the other hand.
  • Then player 2 throws the ball back to player 1.
  • Player 2 then makes another dodge ball and shoots the ball.
  • Players first try to score 5 times from the left and 5 times from the right.
Play 3:3
  • Defense tries to prevent the low support
  • Defense tries to push the attacker out as far as possible
  • Playing 3:3 reduces the number of opponents you have to keep an eye on
  • As a defender, make sure you stand in a triangle between ball and defender
  • Aim only to run the defender off the ball
  • If a long ball comes, the defender's first task is to defend
Tag
Ask which tag (10 min)

Butter cheese and eggs (10 min)
With pawns out and then put pie bag in box

Stealing pawns (10-15 min)
(Put pawns in the middle and then when you score a goal you get to take 1)

Running around (8 min)
Apple= jumping
Pear= tapping ground

Shooting on all sides 1x score (10 min)

Party or shout out

You play the game as follows:
  • Form two teams.
  • Throw the ball as fast as possible from one side to the other.
  • Use only one hand while doing so.
  • If the ball hits the ground or if you throw with two hands, start at the beginning of the line again.
  • Everyone stands at his/her pawn 5 meters from the basket.
  • One player has the ball and shoots.
  • The others engage in the rebound duel-the shooter, too, if necessary.
  • Whoever has the ball then gets to shoot.
  • Who has X goals first?
drawing Rebound - running duel
  • 6 players at the pawns, 1 in front.
  • The one in front of the pawns tries to find a hole to get through by feints.
  • Defender may only move left right.
drawing Defending
Throw and catch in a little train.
  • Duration: 15 minutes.
  • Distance between each other about 5 meters and expand this if necessary. You run after your ball.
  1. Everything with 2 hands.
  2. Everything with the right.
  3. Everything with the left.
Variant: run with pawns from left to right and get the ball back.
  • 2-pairs at the basket.
  • 1 shooter and 1 catcher.
  • Shoot 3x and then switch.
  • Exercise for the receiver: ball is allowed to bounce 1 time before catching it.
  • Then make a game of it by calling a number.
Before the exercise go over with the children what is important for a good shot.
  • 2-pairs at the basket.
  • 1 shooter and 1 catcher.
  • Shoot 3x and then switch.
  • Exercise for the receiver: ball is allowed to bounce 1 time before catching it.
  • Then make a game of it by calling a number.
Before the exercise go over with the children what is important for a good shot.