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Korfball drills

  • Each pair a basket and a ball.
  • One of the two teams has a ribbon on his head.
  • So you have a team with and a team without a ribbon.
  • One player is the shooter and the other the catcher.
  • Alternately a player with a ribbon and a player without a ribbon stand under the basket.
  • We all start shooting at the same time.
  • When a goal is scored, you change places.
  • The team that is first under the basket has won.
  • So if all players with/without a ribbon are under the basket, you've won.
  • 4 posts in a square.
  • 4 attackers.
  • 1 attacker.
  • 3 defenders.
  • The attacker must find the free post.
  • The defenders must therefore make it as difficult as possible and communicate.
  • Variants:
    • Only through balls.
    • Only shots.
    • x number of goals etc.
drawing 1 Attacker, 3 Defenders
  • Players run one after the other in a "train" around the poles.
  • The last player tries to get in front.
  • If he succeeds, the next player goes.
  • Players continue until everyone has come from the back to the front.
  • First round at an easy pace.
  • Second round faster pace.
  • 2 poles opposite each other.
  • Each pole has its own 2/3 team.
  • The two players who are going for a walk-through walk towards the other pole.
  • In the middle they circle each other.
  • The players sprint back to their own goalposts and make a turnover.


Variations

  • Instead of a through ball, a dodge ball.
  • Instead of a through ball, a pull-away ball behind the post.
  • If necessary, post to post, whoever scores X number of goals first.
  • Shot game in 2 form playing against the other baskets.
  • One of the two will shoot, when 2 times they score.
  • Call to your coach: Are you the fastest, then you have won and there is exchanged,
  • But not yet in possession of a point.
  • You earn a point if your partner is also the fastest to score twice.
  • So you earn a point if you win twice in a row.
  • Variation is possible by means of penalty throws, walkthroughs, number of goals, etc.
  • Run through the rope ladder and/or zigzag through the pawns.
  • After the ladder/pawns the ball is passed to you and you score a through ball.
  • Make ten goals at each pole with your pair.
  • It is a warming-up, so do this at a slow pace.
  • Post 1:
    • One foot in the ladder step at a time.
  • Post 2:
    • Two feet in the ladder step at a time.
  • Post 3:
    • Hopping from hole to hole.
  • Pole 4:
    • Zigzagging around the cones.
  • Pole 5:
    • 2 pawns forward, 1 backward, 2 forward etc.
  • You work in pairs in this circuit.
  • Score 5 penalties per person with a tennis ball.
  • Place a hoop at 10 meters.
  • Roll the ball from the starting point into the hoop.
  • The ball must stay in the hoop.
  • You can continue when you both have scored.
  • Throw the ball from the starting point into the hoop which is still at 10 meters.
  • You score when the ball falls into the hoop.
  • The ball must not touch the ground in front of the hoop.
  • Place the hoop 3 metres from the basket, jump out of the hoop and get the ball in the jump.
  • Score both 2x. (If this is too difficult, you can have the player with the ball jump out of the hoop and then shoot in the jump).
  • Score from sitting position at 4 metres.
  • Side plank:
    • Support on stretched arm or elbow, other arm points up.
    • Rotate torso and twist upper arm under the armpit, turn back and move arm up again.
    • 5x on left arm, 5x on right arm
  • Superwoman:
    • While lying down, move your right arm stretched forward and at the same time lift your left leg off the ground.
    • Hold this for 3 seconds and then switch legs and arms.
    • Try not to sink sideways or turn your pelvis.
    • 5x left and 5x right
  • The worm:
    • You stand and bring your hands in front of your feet on the ground.
    • Hold for 3 seconds, then you move your hands one step forward, also hold for 3 seconds, finally you come to a lying position and you hold that for 3 seconds as well.
    • Then you return to the starting position in two steps, each step holding for 3 seconds.
    • Do this 5 times.
  • Hopping on your left leg through the rope ladder, at the end you make an evasive move to the right, you get the ball and score.
  • Next time you hop on your right leg and after the ladder you dodge to the left and score.
  • Score together 15 times.
  • Two numbers:
    • Who scores the most laps?
  • Number 1 is going to shoot, number 2 is going to catch.
  • The number 1 starts in front of the basket and will shoot 1 time on each side of the basket. (front, right, back, left)
  • If the number 1 shoots 50% of these 4 chances, he/she may start a new round.
  • The number 1 counts how many rounds he/she makes.
  • When not 2 of the 4 chances are hit, then there must be changed.
  • After 5 to 10 minutes, the player who has made the most rounds is the winner!
  • Too difficult:
    • Score once per round.
  • Variation:
    • Start the first round at 2 meter, then at 4, 6, 8 and 10 meter.
drawing Wheel of Fortune
  • You shoot at 6 metres in front of the basket.
  • The other one catches it.
  • The ball is played out again and the catcher runs away from the basket.
  • He gets the ball back and shoots at about 6 meters.
  • The person who catches the ball, plays off, runs away and gets the ball back and shoots.
  • Which pair will be first to score 10 times?
  • You have 5 active attackers in the field, 4 attackers and 1 defender.
  • The 4 attackers throw over and stay in motion, ball in hand is staying still.
  • The scapegoat may tap the person with the ball notThe attacker must look where the catcher is going and throw the ball.
  • The ball must be held as short as possible.
  • When one of the attackers is tagged, they change function (attacker becomes tag, and the tag becomes attacker).