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Korfball drills

  • 1 pole
  • All players in a row at a good distance, not too close.
  • The first one starts shooting, when he has shot the 2nd may shoot.
  • If you score before the player behind you scores, give the ball to the next player and join the back of the row.
  • If the player behind you scores before you score, you're out. Both balls go to the next 2 in line.

Work with 3 teams

  • Score 10 goals after a move to the left. (run from front to side until about 5 metres next to the basket)
  • Score 10 goals after a move to the right. (run from side or back to right to about 5 metres from the basket)
  • Score 20 distance shots >/ 7 meters.
  • Score 10 sprint through balls.
  • Score 10 walk-throughs with running defender.
  • Score 10 penalty shots without missing.
  • The blue lady under the post passes a through ball to the front of the basket.
  • The red lady from the right catches the ball and hands it to the red lady from the opposite side.
  • Then the blue lady at the back of the pile intercepts and passes the ball to the first attacker.
  • In this exercise blue and red are walking the same line.
Which of these two teams will score first 25 x
drawing Through ball in + line
  • The ball is played into the support.
  • The taker feints to the left and pulls away to the right.
  • She receives the ball and shoots from that sideways movement.
  • The shot is caught by the third lady
    • She passes to the first attacker, who has run forward
    • Who plays in and pulls away to the left, after feinting.
  • The first shooter makes the catch.
Make 20 goals per team of 3
drawing Distance shot after sideways pull.
  1. Number 1 starts at about 4/5 meters in front of the basket, this is the shooter.
  2. Number 2 starts under the basket, this is the rebounder who is going to block.
  3. Number 3 starts in the space around the basket and will also try to rebound, but then from space.
  4. Number 2 is going to try to block number 3.
  5. The first player to win 3 rebounds, can start shooting.
Jumping exercise with 9 cones.
  • You sprint back and forth between 2 cones.
  • 30 seconds
  • 15 seconds rest
  • 30 seconds
  • 30 seconds rest
  • 30 seconds
  • Then take penalty throw directly
drawing Sprint
2 teams play a game
  • Instead of baskets you have to score by knocking over a cone.
  • This cone is in a circle where nobody is allowed to come.
Goal is to play together as attackers, and to intercept the ball as defenders.
drawing Skittles
Exercises with speed ladder: agility and coordination exercises. Each exercise 4x
The intention is also to emphasize balance. So use your arms as well.

  • 2 foot contacts per section forward.
  • 2 foot contacts per square sideways (only in the ladder).
  • Icky shuffle (in-out).
  • Icky shuffle backwards.
  • In and out (2 feet in, 2 feet spread out from the ladder) explosively.
  • 1 foot in-out: start next to the ladder, always in and out, other foot stays out of the ladder in a nice rhythm.
  • Sideways in-out the ladder 2 foot contacts.
  • Cross-over: move sideways, always bring the 'back' leg in front.
  • Sideways through the ladder, changing foot each time you jump.
  • Reverse cross-over: about the same as icky-shuffle, but always bring the outer foot back through the ladder.
  • Carioca: lateral through the ladder, front to back.
  • Like icky-shuffle, but with 2 feet together (out-in-out).
  • Same as previous, but now on 1 leg.
  • 2 foot contacts per compartment, 2 compartments in front, 1 compartment back.


Divide the group into different teams. Use playing cards and redistribute after each task. Winning team earns one point each:

  • Shot at 4 meter from movement: score 10x
  • Knock on wood: score 15x
  • Shot on the move 4 meter behind the basket: score 8x
  • Penalty throw: score 15x
  • Shot from movement 6 meter: score 7x
  • Shot through with 1 hand: score 12x
  • Penalty throw behind the basket: score 12x
  • Free throws: score 8x
  • Shot (2p), run-through (1p), short-handed shot (1p): score 20 points
  • Swerve and run-through: both inbound is 1p. score 8 points
  1. Under each post is a declarer with the ball. In front of each post stands a shooter.
  2. The shooters in front of the basket keep shooting until one of the shooters has scored two goals.
  3. When one shooter has scored two goals, all shooters move to the next post.
  4. All shooters add to the number of goals they have scored. When 1 shooter has scored 4 goals, everyone rotates again.
  5. The first shooter to score 10 goals wins.
Change-over: There is a change-over when one shooter has scored 2, 4, 6, 8 or 10 goals.
Afterwards the shooters become attackers and vice versa.
Let the winners, completed with the other highest scores, play a final.
drawing Shotgun order changing declarants
Per basket 2 teams of 2: (mark shot distance with cones)
  • Per team a declarator/rebounder and shooter
  • The aim is to score 5 times as shooter, then you earn 1 point for your team
  • When 1 of the 2 teams has a point, both teams switch functions and start again with the goal to score 5x
  • The team which has 3 points first, wins
Pay attention to the basic technique of the shot. Important to execute well. Often players have the tendency to shoot fast under time pressure.
drawing Shotgun
Team
  • Player 1 under the basket with the ball;
    • Player 2 moves to the right; shoot;
    • To the left; shot
    • After that walkthrough ball;
    • Then player 1; x score
  • As before;
    • Shooting with eyes closed (not through ball)
  • Players take a walkthrough;
    • Score x
  • Passing ball;
    • When you get the ball, you bend your knees, touch the ground and shoot when you come up.
  • Players score x chances with 1 foot on the ground (do not jump away)
  • Player 1 under the basket with the ball;
    • Player 2 at 6 meters;
    • Player 1 throws the ball high, low, left, right or at least in such a way that 2 has to sprint to catch the ball;
    • Player 2 shoots;
    • Change after 3 shots; x scoring