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Korfball drills

  • With a 2 or 3 team at the basket.
    • You put four hats around the basket.
  • Player A starts shooting until he has scored once on all 4 sides,
  • Then player B starts shooting until he has scored on all 4 sides.
    • who finishes first.
  • If you have 1 trio, then one of the children in the pair has to shoot again.
  • Piles in a row.
  • Zigzagging through balls.
  • After a few minutes who is the first to score 5 through balls.
  • Players in two rows.
  • Taking turns, a player goes to the pilon, lifting his knees, hopping, heels, buttocks, at the pilon, the trainer indicates the direction of the walk.
  • At the pilon the trainer indicates the direction of running: either towards the left pilon, or the right one. Sprint to the left or right pilon.
  • When the first player reaches the trainer, the next player can run.
  • Around the pillars, back to the other row.
  • There are three players standing at a pole.
  • Player 1 starts with the ball and throws to 2, 3 runs first short and then long, then gets the ball from player 2 and shoots.
  • Player 1 catches and throws to player 2, player 2 throws to 3 and then player 1 runs the long line.
  • This is how the process repeats itself.


Variations:

  • Instead of shooting, player 1 cuts in and throws number 3 in and comes for the through ball
  • Same as above, but then player 3 does not take a walkthrough ball but pulls player 1 away and takes a short chance
  • You start with 3 players at a pole.
  • Number 1 runs aside, gets the ball and shoots, then the one under the post (player 3) catches the ball.
  • At that moment player 2 has to cut in front of player 1 and run for the second chance.
  • Continue this way until one of the two has made three.
  • The loser changes places with the one under the basket, a winner may stay at the basket a maximum of 3 times.
  • 1 loafer who can't have the ball, no tapping.
  • Throwing good balls.
  • Not caught is fault of the thrower.
  • Tapping the ball is enough for the batsman.
  • There are 3 posts placed in a triangle, pointing to the centre of the triangle.
  • The defenders try to prevent the attacker from scoring.
  • Do this until the attacker has scored twice or 1 minute has passed and then turn around.

3-posts-2-defenders-1-attacker

  • Roll the dice
  • How many dots do you see?
  • This is how many steps you make from the basket and from there you make a distance shot.
  • 2nd variant:
    • Throw the dice
    • How many dots do you see?
    • How many walk-throughs or penalty shots or small chances can you make?
  • Set out a course for relay where the children have to pass the ball on, so with
    • pawns,
    • running ladders,
    • benches
    • etc.
  • One person runs the course with the ball and then passes the ball to the next person.
  • 2 or 3 teams means 2x the course.
  • Three teams at a basket. 1 shooter, 2 catchers who stand about 3 metres on either side of the basket facing the shooter.
  • As soon as the shooter has released the ball, they may move towards the basket to catch it.
  • The first player to catch the ball correctly may be the shooter.
  • Quick turn.
  • If there is a person who does not catch the ball first, give that person extra guidance to catch it correctly.


  • Pionnon at 2.5, 4 and 6 meter, first pawn hits 1 point, 3 and 5 points on the next one.
  • Shooter may choose where to shoot from. first 40 points
  • Passing balls from every pawn, always behind the post. Order of scoring 1-2-3-2-1
  • 1 pawn on the side, 3 meter next to the other 3. shoot from the move and hit the first 2 pawns, then change.


  • You have the team form a circle around the trainer.
  • They have to keep moving; when they are called left, they turn left and sprint away.
  • When the call is to the right, they turn right and sprint away