facebook pixel

Korfball drills

  • Cross your shoulders and arms on the ground, raise your legs to a 90-degree angle and lift your buttocks as high as possible.
  • Extend left and right leg alternately. 3 x 10 seconds.
  • Plank (on arms and toes) body in a straight line. Hold for 30 seconds.
  • Tighten abdominal and gluteal muscles 3x
  • Deep squat 10x.
  • Feet are forward in a spread position just outside the hips.
  • Slowly come into a deep squat.
  • Side plank left.
  • Lie on your left side.
  • Arm at shoulder height across the body.
  • (Place your bottom leg at a 90-degree angle.
  • Raise your outstretched leg 3 times. Total time 20 seconds.
  • Bicycle crunch. lie on your back, pull your legs up to 90 degrees, put your hands under your head (lift slightly) tighten your stomach muscles and cycle with your legs for 20 seconds.
  • 1 pole with a pawn or ball on each side at 2 meters.
  • When using pawns, the ball is at the first pawn and the player takes it to the next pawn and puts it back there.
  • When using balls, the player puts the ball back at the original spot before going to the next pawn.
  • Player starts at 5 meter before the basket, on start signal player sprints to the first pawn/ball.
  • Player jumps back and forth as high as possible over the pawn/ball, catches the ball and scores from 2m.
  • If the goal is missed the player jumps back and forth over the ball again and scores.
  • If the goal is hit go to the next ball/pawn and repeat until the player has had all sides of the post.
  • Can make it a competition in various ways, increase the distance from 2m to 3 or 4m, instead of jumping left-right to front-back.
  • Original exercise is from Korfbalfit.
  • Blue plays from under the post to the red player in front of the post.
  • The red player puts the ball on the ground and sprints to the right.
  • Blue sprints to the ball and picks it up.
  • Red makes a breakthrough move, but doesn't follow through and deflects.
  • Blue plays the ball, red shoots and white catches the ball.
  • score together 15 times
drawing Dodge ball with pass from space
  1. Players stand in line in front of the basket.
  2. Player 1 throws the ball to player 2 and player 1 runs after it halfway and inside.
  3. Player 2 throws the ball at the moment he/she thinks the other player can make a good run through.
  4. Player 1 finishes it. (and start again at step 1)
  • Each player gets his own pipsack.
  • They are told an action by the trainer, which they perform.
  • This can be touching your head, sitting down and standing up quickly, etcetera.
  • As soon as Yes is called (or another action word), the piping bag can be taken.
  • Score with pairs from 3 and 5 meter each 5x (depending on the group being trained, this may take a maximum of 7-10 times).
  • Players stand next to each other.
  • The ball is thrown to player 2 and player 1 runs after it until halfway and inside.
  • Player 2 throws the ball at the moment he/she thinks the other player can make a good run through.
  • Player 1 finishes it.
  • Make two rows at 10 metres opposite each other and about 3 metres apart.
  • The players face each other one by one.
  • Face each other with both hands and do not drop the ball.
  • Make a series as high as possible in 1 minute.
  • Play with the outer hand on the outer hand of your opponent, with one hand throw and catch (right), make a series as high as possible without dropping the ball.
  • Play with the outside hand on the outside hand of your opponent, with one hand throw and catch (left), make a series as high as possible without dropping the ball.
  • Run into each other, jump and catch and throw the ball in the air with two hands.
drawing Train throw and catch
  • Make two rows at 10 metres opposite each other and about 3 metres apart.
  • The players face each other one by one.
  • Face each other with both hands and do not drop the ball.
  • Make a series as high as possible in 1 minute.
  • Play with the outer hand on the outer hand of your opponent, with one hand throw and catch (right), make a series as high as possible without dropping the ball.
  • Play with the outside hand on the outside hand of your opponent, with one hand throw and catch (left), make a series as high as possible without dropping the ball.
  • Run into each other, jump and catch and throw the ball with two hands in the jump.
drawing Train throw and catch
  • You shoot at 6 metres in front of the basket.
  • The other one catches it.
  • The ball is played out again and the catcher runs away from the basket.
  • He gets the ball back and shoots at about 6 meters.
  • The person who catches the ball, plays off, runs away and gets the ball back and shoots.
  • Which pair will be first to score 10 times?
  • Shot game in 2 form playing against the other baskets.
  • One of the two will shoot, when 2 times they score.
  • Call to your coach: Are you the fastest, then you have won and there is exchanged,
  • But not yet in possession of a point.
  • You earn a point if your partner is also the fastest to score twice.
  • So you earn a point if you win twice in a row.
  • Variation is possible by means of penalty throws, walkthroughs, number of goals, etc.
  • Run through the rope ladder and/or zigzag through the pawns.
  • After the ladder/pawns the ball is passed to you and you score a through ball.
  • Make ten goals at each pole with your pair.
  • It is a warming-up, so do this at a slow pace.
  • Post 1:
    • One foot in the ladder step at a time.
  • Post 2:
    • Two feet in the ladder step at a time.
  • Post 3:
    • Hopping from hole to hole.
  • Pole 4:
    • Zigzagging around the cones.
  • Pole 5:
    • 2 pawns forward, 1 backward, 2 forward etc.