Korfball drills for technique general
- On a tennis court, you will play in 2 squares 2 against 2.
- Both courts are attacking.
- When intercepting, the ball must first go to the other side.
- Play with 2 teams of 2.
- Both squares are attacking squares.
- On interception, the ball must go to the other side first.
Everyone takes 2 penalty throws.
- If you miss, you have to run across the width of the field with the whole team.
- If you miss 2 times, you must run back and forth with the whole team.
You play the game as follows:
- Form two teams.
- Throw the ball as fast as possible from one side to the other.
- Use only one hand while doing so.
- If the ball hits the ground or if you throw with two hands, start at the beginning of the line again.
Assignments for 3 teams: always take turns taking chances
- Together score 9 go-arounds in a row.
- In pairs make 6 go-arounds.
- Together score 6 run-throughs in a row.
- Basket from 2 to 4.
- Together score 6 run-throughs, then together score 4 shots from movement from about 6 feet. Switch through after 2 shots.
- Basket from 2 first together, score 4 through runners, then score together 4 shots from motion from about 4 meters behind the basket, change after 3 shots.
- First each score 1 through runner, then each score 2 penalty throws.
- At basket of 2, someone scores 2 follow-throughs.
- First each score 1 follow-through, then each score 4 short chances under the basket.
- At basket of 2, someone scores 2 through runners, and then each scores 6 short chances.
- Player A starts with the ball 2.5 meters diagonally in front of the post. Player B also stands 2.5 meters diagonally in front of the post.
- Player A throws the ball to player B and player B throws it back. Thus they bring the ball up to about 8 meters in front of the post.
- From there, player B starts for a through ball from the space indicated by player A.
- However, instead of player B taking the through ball, it now enters the declarer and player A comes in for a clearance ball. Player B catches the ball.
A variation on this:
Only throw the ball when player B runs next to/behind the basket and player B immediately makes a shot. Player A immediately runs in to catch the ball.
Only throw the ball when player B runs next to/behind the basket and player B immediately makes a shot. Player A immediately runs in to catch the ball.
There are more variations on this, such as:
- Most goals in a time frame of, say, 10 minutes
- Who scores 10 goals first
- Make it more difficult by deducting a point for each ball on the ground.
- Possibly with a 3rd player to rotate and keep a slightly slower pace.
Line up Y shape
- In front throw ball over.
- The one behind the post chooses a side.
- Gets the ball -> throws it back to the one who comes connected.
- The one who did not throw the ball comes for support.
- Ball is played in.
- Action and shot.
- This exercise is designed to let the players choose for themselves what they want to improve on.
- Which (improvement) goal, which they have set for themselves, do they want to improve here.
- As a trainer you can steer this by guiding the choice.
- For example: the exercise must have something to do with passing/shooting/attacking/looking etc.
- Divide the team into 2 equal groups
- 4 poles
- Per group 2 poles to defend
- May score on the 2 poles of the other group
- 4 posts in a square.
- 4 attackers.
- 1 attacker.
- 3 defenders.
- The attacker must find the free post.
- The defenders must therefore make it as difficult as possible and communicate.
- Variants:
- Only through balls.
- Only shots.
- x number of goals etc.
- 2 poles opposite each other.
- Each pole has its own 2/3 team.
- The two players who are going for a walk-through walk towards the other pole.
- In the middle they circle each other.
- The players sprint back to their own goalposts and make a turnover.
Variations
- Instead of a through ball, a dodge ball.
- Instead of a through ball, a pull-away ball behind the post.
- If necessary, post to post, whoever scores X number of goals first.
- You work in pairs in this circuit.
- Score 5 penalties per person with a tennis ball.
- Place a hoop at 10 meters.
- Roll the ball from the starting point into the hoop.
- The ball must stay in the hoop.
- You can continue when you both have scored.
- Throw the ball from the starting point into the hoop which is still at 10 meters.
- You score when the ball falls into the hoop.
- The ball must not touch the ground in front of the hoop.
- Place the hoop 3 metres from the basket, jump out of the hoop and get the ball in the jump.
- Score both 2x. (If this is too difficult, you can have the player with the ball jump out of the hoop and then shoot in the jump).
- Score from sitting position at 4 metres.
- Each player gets his own pipsack.
- They are told an action by the trainer, which they perform.
- This can be touching your head, sitting down and standing up quickly, etcetera.
- As soon as Yes is called (or another action word), the piping bag can be taken.