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Korfball drills for technique rebound

The focus in this exercise is on finishing chances and timing in the rebound.
If you do not score goals quickly enough, you will lose the game.

  • Goal is to score 5 goals.
  • The rebounder under the basket plays against the shooter in front of the basket. Which of the two players scores 5 goals first?
  • The rebounder starts as a pointer such that the shooter has to shoot on the move outside the 4 meters.
  • The rebounder may shoot only if he or she catches the ball in one shot without scoring a goal.
  • If one player scores 5 goals this player is the winner and all other groups stop play
  • This basket is the winner's basket, the basket furthest from this is the loser's basket
  • Then per pole each winner -the player who scored the most of the 5 points- moves 1 place towards the winner's basket.
  • The loser -the player who scored the least of the 5 points- moves 1 place in the opposite direction, towards the loser's basket
  • In case of a tie, you take penalty throws; the player who misses first is the loser.
  • In pairs at a post
  • The shooter starts with the ball
  • The shooter plays the ball into the support
  • The shooter makes a hook to the left or right and gets the ball back
  • The shooter shoots at goal
  • The intercepted ball is played directly back to the shooter
  • The shooter plays the ball back to the support
  • The shooter makes a through ball
  • After scoring twice, switch positions
  • Everyone does this exercise 5 times
  • On both sides of the basket are pawns.
  • The shooter stands in front of the basket with the ball.
  • The other players stand under the basket to duel for the rebound.
  • After each shot, one player catches the ball.
  • This player must first tap a pawn and then may catch again.
  • The shooter shoots as soon as he has the ball.
drawing Running rebound
  • 1 person stands in front of the basket with the ball
  • 2 people stand under the basket without the ball
  • The person in front of the basket shoots the ball, and the two standing under the basket compete to catch it.
  • Did they succeed? The one who won gets 1 point.
  • Whoever catches the most out of 5 shots will shoot.
  • Who scores 5 times first?
drawing 1 vs. 1 rebound
Objective:
  • A combination of moving, passing and shooting
  • An easy exercise to teach a pull away ball
Description:
  • The player at the post pulls away, gets the ball and shoots.
    Directions you can give:
    • all in quick succession
    • good tight pass
    • do not pull away right behind the post, difficult for a good pass
  • The passer goes to catch the ball and there is a change of position
Variation:
  • The catcher may shoot 1 more time himself if he/she catches the ball without colliding
You stand in pairs on a pole
  • 1 in front of basket at shot distance
  • 1 player is rebounder/forward
The rebounder gives a pass to the attacker standing at shot distance.
  • if the rebounder can catch the ball without it colliding he may shoot
    • if the ball bounces first, the shooter can continue playing
  • this way all players play against each other to score 5 points for the fastest score.
3 per basket
  • 1 shooter and 2 rebounders behind or to the side of the basket at 3 or 4 meters depending on level
  • Of the 2 rebounders, 1 is attacker, 1 is defender: the one closest to the basket is the defender
  • Shooter in front of the basket calls "yes", at that moment both rebounders may move towards the basket to take the correct position.
  • 5 rounds, then switch positions.
Points of attention:
Pay attention to lining up attacker/defender in rebound, properly blocking out opponent

Variations:
  • The one with the most rebounds starts shooting.
  • Shooter goes to intercept and may pass to offensive rebounder for short chance if shot is wrong
drawing Rebound practice
3-counts per pole. Rebound, follow-through, shooter.
  • The shooter gets the ball played to her and shoots from about 6 yards out on motion
  • As soon as the passer thinks the ball can be caught, she goes for the breakthrough and takes a through ball
  • After the follow-through ball, the shooter, keeping her player busy, i.e. on the move, is played to and shoots
  • As soon as the passer thinks the ball can be caught, she goes for the breakthrough and takes a follow-through ball
  • After 3 shots, there is a change of positions - shooter becomes rebounder, rebounder becomes passer and passer becomes shooter.
  • Which 3-team scores 25x first?
  • Divide into two teams.
  • Make two boxes around the basket so that good shots can be made from outside.
  • Need 3 or 4 balls per game.
  • Shooters stand outside the box and one rebounder per team stands in the box near the opponent's shooters.

Exercise:
  • The shooters start shooting from outside the box to get to X number of goals as fast as possible.
  • The rebounders catch the ball and play it to their fellow players in the other box.
  • Which team will have scored X number of goals first.
Rules:
  • Rebounders are not allowed outside the box, shooters not in it.
  • The rebounder's job is to estimate as quickly as possible where all the balls are coming and how to get them to your teammates as quickly as possible.
drawing Two box shooting
  • Player 3 picks up the ball and throws it to player 1.
  • Player 3 runs to the post.
  • Player 4 goes over block, player 3 to the pointer.
  • Player 1 throws the ball to player 2.
  • Player 2 throws the ball to player 3 who enters the give way.
  • Player 3 dodges and gets the ball moving, behind the post, and shoots.
  • Player 4 connects, next to player 3.
  • Player 1 runs to the front of the post and keeps the player engaged until shot.
  • Player 2 takes player 1's position and after the shot goes to the post for the double-catch, ball over the basket.
drawing Capture when dynamically attacking
Setup:
  • 1 basket in oval, with a basket directly opposite at 8 meters.
  • 1 Player in front of the basket with ball.
  • 2 Players behind the basket just outside the oval.
  • During the exercise pay attention to shooting technique.
  • The others wait at the side - maximum 3 players.
Variation 1:
  • Player 1 takes shot.
  • Players behind the basket take running Rebound.
  • The Player who has the Rebound becomes shooter.
  • The Player who lost the Rebound duel now enters the rebound duel with the next player from the queue.
  • The shooter joins the queue.
Variant 2:
  • Same as Variation 1, but the Player who has the Rebound takes a short chance.
Variant 3:
  • Same as Variation 1, but the Rebounders now try to score a goal in the basket opposite. The Shooter becomes a defender.
Variant 4:
  • Same as Variant 3, but with maximum 1 or 2 passes towards the basket opposite.
  • There is a support with defender.
  • The attacker with defender comes to solve for the catch.
  • Once she puts the lady next to the support to turn around it:
    • Turns the one with speed around the support.
    • Does not stand still to take the catch.
    • Instead goes to the side.
    • Gets the ball and shoots.
drawing Solution around the support