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Korfball drills for technique warming-up

  • Divide into groups of 2 or 3 players.
  • Per group an X number of pawns in the middle. (for example 2)
  • Players do an assignment.
  • It doesn't matter what the task is, it can be a shot from 4 meters, it can be a penalty throw, etc.
  • When there are X amount of goals, the group can take a pawn from the middle.
  • No pawns left in the middle?
  • Then you may take them to another group.
  • The first group to get X number of pawns wins.
  • This must be more than the number of pawns per group in the middle!
  • (If each group has 2 pawns in the middle, the number of pawns to win must be 3 or more)
  • Make groups of 2/3 players.
  • 1 Jenga tower is placed in the middle of the poles.
  • You are going to work through a list of exercises.
  • For each exercise all groups get 1 minute to score as many goals as possible.
  • The number of goals determines the order for pulling a stone from the Jenga tower.
  • Most goals starts.
  • In case of equal number of goals stone, paper, scissors.
  • The team that knocks over the tower in any way is the loser.
  • This also applies if a ball rolls against it!
  • With 3 or 4 combine in a room.
  • Everything with 1 hand.
  • Try to throw and catch with both left and right.
  • Keep moving in a steady pace.
  • After 5 minutes, repeat the exercise with a passive opponent
  • Divide the group in two.
  • Place the poles so that from the middle it is about 5 meters to each pole.
  • One part of the group starts under a pole in the catch.
  • The rest of the group starts in the middle, backs close to each other.
  • Goal is to score on each pole.
  • If you score on a pole you tap someone else and switch places.
  • Until the player has scored on all posts.
  • All players are spread over the playing area.
  • One player starts as the "hunter" and one player as the "prey".
  • The "hunter" tries to catch the "prey".
  • The "prey" can escape by running away or lying down next to another player.
  • This player now becomes the "hunter" and the old "hunter" becomes the "prey".
drawing Hunter & Prey
  • Warming up by music with 6 baskets.
  • Running around lines around the field or dancing under the basket.
  • Music stops... immediately take the ball and score.
  • Last ones off and may defend

2 vs 2 tournament (8 players) or 3 vs 3 (12 players) | 9 minutes

Each round lasts 3 minutes. Win = 3 points | Draw = 1 point | Lose = 0 points. Per goal 2 points.
> After each game 5 by 5 shooting from 3 metres. Each hit = 1 point.

Round 1: Team A vs Team D | Team B vs Team
CR Round 2: Team D vs Team B | Team A vs Team
CR Round 3: Team C vs Team D | Team B vs Team A

2 vs 2 tournament (10 players) or 3 vs 3 (15 players) | 15 minutes

Round 1: Team E vs Team B | Team C vs Team D (Team A next door
)Round 2: Team A vs Team E | Team B vs Team C (Team D next door)
Round 3: Team A vs Team D | Team E vs Team C (Team B next door)
Round 4: Team D vs Team B | Team C vs Team A (Team E next door)
Round 5: Team D vs Team E | Team B vs Team A (Team C next door)



2 vs 2 tournament (12 players) or 3 vs 3 tournament (18 players) | 15 minutes

Round 1: Team A vs Team F | Team B vs Team E | Team C vs Team
DRonde 2: Team E vs Team A | Team F vs Team D | Team B vs Team
CRonde 3: Team A vs Team D | Team E vs Team C | Team F vs Team
BRonde 4: Team C vs Team A | Team D vs Team B | Team E


|



Round 5: Team A vs Team B | Team C vs Team F | Team D vs Team E



Team with the most points = overall winner

drawing 2 vs 2 tournament or 3 vs 3 tournament
  • Walk through the rope ladder
  • 2 feet in ladder (back straight, knees lifted high + arm support)
  • 2 feet in the ladder, 2 feet beside and then forward again 2 feet in the ladder with squat when feet are outside the ladder
  • The ali shuffle 1 foot in the ladder 1 foot outside the ladder and turn hip, then change other foot in and outside the ladder (with jump)
  • Sideways hop, in and out the ladder.
  • Sprint along the ladder with short steps and arm support
  • Shoot with a pair at the basket between 3 and 5 metres.
  • Change function after 5 shots
  • Score 15 times
  • Idem but now the ball is deliberately placed about 0.5 meter next to the body.
  • Run/jump into the ball
  • Scoring 10x
  • 5 times through the rope ladder, starting calmly and increasing your speed slightly each time, so that the 5th time is at full speed
    • Walk through with two feet in the ladder
    • 2 feet inside the ladder/ two feet outside the ladder with knee in angle of 90 degrees
    • Left 2 times hopping from left to side, to the middle, then 2 times right hopping to the right side and right back in
    • Sideways 2 feet in and two out
    • 2 forward, 1 backward, 2 forward etc.
  • Pass ball after zigzag movement through hats
    • 15x scoring
  • Distance shot from 5 meter
    • 5x scoring per person



warm-up-with-ball

Moving with ball

  • Hold the ball in front of you and walk / heels - buttocks / lift the knee
  • Hold the ball above your head and slide / cross pass
  • Holding the ball in front of you, take a big step forward and sink your knees to an angle of about 90°. (Lunges)
  • Place a flag in the middle of a circle.
  • Provide the circle with pawns spaced every 75-100 cm, depending on the level of the player/players.
  • See also:
  • Distribute the players around the circle between the cones;
    • Start by 'jogging'between the cones (snake movement);
    • Arms take turns (warming up)
    • At the signal of the trainer ( whistle) short sprint to the flag in the middle and back again;
    • 2x whistle sprint to the outside
  • Next exercise :
    • Zig-Zag (left to right) between the cones,
    • Run sideways outside, and make rainbows (knee up) with the left foot over every cone
    • Run sideways (inside) and make rainbows (knee up) over each cone (with right foot);
    • Short dribble with the feet forwards and backwards between the cones, but keep on turning.