Soccer drills for all skills

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For this fun and interactive football warming up you let the players make a circle around you, about 15 metres away from you. You stand in the middle of the circle.

Execution:

  • The starting point of the players is their spot in the circle, they stay “jogging†on their spot.
  • Call: “Inside†and all players sprint towards you up to a meter or two away from you. Then they turn around and quickly sprint back to their spot keeping moving.
  • Call out “outside†and all players sprint away from you until you call out “backâ€, then everyone returns to their starting position in the circle.

Quality:

  • Make sure players are not standing on their flat feet, but always on their toes.
  • Players should sweat profusely after this drill.

Progression:

  • You can add different variations: sit-ups, push-ups, jump up, knees up at base position, sprint to the right or left while maintaining the circle shape.
  • Make groups of 2 for this passing warm-up, with 1 ball per group of 2.
  • The players with the ball line up on the sideline. The other players stand opposite, about 6 meters from the player with ball.

Execution:

  • Player A dribbles forward, while player B jogs backwards across the field.
  • As the players jog across the field, player A passes the ball to B, who passes it back to A, until they reach the opposite sideline.
  • The roles reverse when the players reach the other side of the field. Player A then runs backwards to the line where they started.

Quality:

  • Have passes alternate from right foot to left foot.
  • Players should try to hit the ball once, only if it is really necessary can they hit it twice.
  • Focus on quality over speed, it's not a race.
  • Don't forget to encourage successes!

Progress:

  • Play the ball on the thigh, bring the ball under control and volley back to partner.
  • Play the ball on the chest, bring the ball under control and volley back to partner.
  • Play the ball on the head, head the ball back to partner.
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  • For this warm up, set out an area of 30 by 40 yards.
  • Give each player a number.

Execution:

Players pass in numerical order: # 1 to # 2 to # 3 etc. as they move through the plotted area.

Quality:

  • Use 2-3 balls to increase speed and awareness.
  • Make sure players are moving through the entire area and not just staying close to the players they are supposed to pass to.
  • Players should all ask for the ball when it is their turn and call out the name of the player they are going to play in themselves.

Advancement:

  • Have players perform special actions when making a pass, for example:
  • Play the ball in the run. The receiving player must accelerate.
  • The odd numbers may only hit once, the even numbers 2 times. Alternate this.
  • 6 players with the ball try to dribble to the opposite side without the defender(s) stealing the ball
  • If the defender captures the ball and has the ball under control(ball under foot) or if the trio shoots the ballthey get 1 point
  • when the defender scores 3 points, another defender comes on


size: depending on age and skill

  • length: 20 metres
  • width: 10-15 metresalways play this form in a rectangle
  • player 1 starts with the ball and has to play the first ball to player 2 and then play 2 against 1
  • pair can score on goal with goalkeeper
  • defender + goalkeeper can score by dribbling the ball over the linedribble
  • when the ball is out dribble in (defender) or pass in (pair)
  • at a back ball / corner kick / goal restart
  • set out the organisation 2 times and change after 3-4 minutes.


size: depending on age and skill

  • length: 20 meter
  • Width: 10 meter


Number of players

  • 10 players (set out organisation 2x)


Equipment:

  • 8 balls
  • 4 cones
  • 8 caps (4 by 4)
  • 2 goals (5 by 2 meters)
  • if the trio has passed the ball around 10 times it scores 1 point
  • if the defender conquers the ball and has it under control(ball under foot) or if the trio shoots the ballthey get 1 point
  • if the defender scores 3 points, another defender joins the game


size: depending on age and skill

  • length: 10-12 metres
  • width: 7-10 meter


always play this form in a rectangle

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  • the trio starts with the ball at their own goal
  • both teams can score on a small goal
  • when the ball is out dribble in (pair) or pass in (trio)
  • at a back ball / corner kick / goal the trio starts
  • set out the organisation 2 times and change after 3-4 minutes.


depending on age and skill

  • length: 20 meters
  • Width: 20 meters

Exercise1 RUN RIGHT AWAY

Jog to the last cap. Make sure you keep your upper body straight. Your hips, knees and feet should form a line, don't let your knees bend inwards. Run a little faster on the way back. Do this exercise twice.

Exercise 2 Jog to the first cap

Jog to the first cap. Stop and raise your knee forward. Turn your knee outwards and put your foot down. Keep your pelvis horizontal and your torso still. The hip, knee and foot of the supporting leg form a straight line. Do not let the knee of the supporting leg bend inwards. Jog to the next cap and repeat the exercise with the other leg. When you are finished, jog back. Do the exercise twice.

Exercise 3 PADDING UP TO THE INNER PITCH

Jog to the first cap. Stop and raise your knee sideways. Turn your knee inwards and put your foot down. Make sure you keep your pelvis horizontal and your torso still. The hip, knee and foot of the supporting leg form a straight line. Do not let the knee of the supporting leg bend inwards. Jog to the next cap and repeat the exercise with the other leg. When you have finished the course, jog back. Do the exercise two times.

Exercise 4 CHECK OVER YOUR PARTNERSHIP

Jog to the first cap. Shuffle sideways, at a 90-degree angle to your partner, shuffle a full circle around each other (without changing your direction of vision) and back to the first cap. Bend your hips and knees slightly and shift your body weight to the ball of your feet. Do not let your knees buckle inwards. Jog to the next cap and repeat the exercise. When you have completed the course, jog back. Do this exercise twice.

Exercise 5 SHOULDER-CONTACT PILOT RUNNING

Jog to the first cap. Shuffle sideways at a 90-degree angle to your partner. Jump in the middle to make shoulder-to-shoulder contact. Land on both feet with your hips and knees bent. Don't let your knees buckle inward. Shuffle back to the first cap. Then jog to the next cap and repeat the exercise. When you have finished the course, jog back. Do the exercise twice.

Exercise 6 ACCELERATE AND DECELERATE WORK

Run quickly to the second cap and then back to the first cap, keeping your hips and knees slightly bent. Run two caps forwards and one backwards. When you have finished the course, jog back. Do the

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  • Two players start simultaneously with dribbling to the other side.
  • The defender tries to take the ball, and if he succeeds, he gets one point.one point.
  • When the players reach the middle square, they can score (shoot) at the large


They can score (shoot) on the big pupil goal.

  • After they have aimed at the pawns, they pick up the ball and dribble via the sideline.and dribble back via the ditch.
  • After a certain time, they change defenders.


Size: depending on age and skill.
Length: 15-25 meter.
Width: 10-15 meter.

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