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Soccer drills for technique condition

  • 2 players face each other
  • One is the sender the other the receiver
  • The receiver receives and rebounds
  • The receiver dribbles sideways several meters without the ball
  • The receiver receives the ball again
  • The receiver dribbles back without the ball
drawing Pass - handball
  • Player 1 plays a long ball through the air to player 2.
  • Player 2 receives the ball and then passes a long ball through the air to player 3.
  • Player 3 places the ball ready for player 4.
  • Player 4 passes a long ball through the air to the next player ready at Pylon A.
  • Ball chasing at high pace for the conditioning stimulus.
drawing Instep ball with condition
  • The exercise starts with player A playing the ball in to the inquiring player B.
  • Player B takes the ball and deposits it for the incoming player A, then offers himself to player C.
  • Player A passes the ball to the inquiring player C, who in turn plays the ball in to the incoming player B.
  • Once he passes the ball, he starts a run outside and goes to offer himself to player D.
  • Player B takes the ball and passes it to the inquiring player D.
  • Once player B has passed the ball, he starts a running action and offers himself in front of goal.
  • Player D receives the ball and passes it back to the incoming player C.
  • As soon as the ball is passed back, player D starts a run outside.
  • There he receives the deep ball from player C and plays it into the run of the incoming player B.
  • Player B finishes on goal.
drawing Fitting & finishing
  • Two teams play against each other.
  • The trainer gives the signal by calling out a color.
  • Then the first of each group run to the color of the pot the trainer indicated.
  • Then the players return as quickly as possible and run through the gate of the two orange cones.
  • The trainer plays a ball at the same time.
  • Which creates a 1 vs. 1.
drawing 1 vs. 1 color codes
  • Players play a match of, say, here 8 against 8.
  • When a goal is scored, they may take a jar from behind the goal and put it by their own jar.
  • When all pots at a goal are gone, it is finished.
drawing Picking pots
  • Blue passes to red
  • Blue runs to the other side around the cone and then to the jar
  • Meanwhile, red runs through the cones and passes the ball diagonally back to blue
  • Blue finishes
drawing flank exercise
  • Blue passes to red
  • Blue runs to the other side around the cone and then to the jar
  • Meanwhile, red runs through the cones and passes the ball diagonally back to blue
  • Blue finishes
drawing flank exercise
  • The players stand to the side of their own goal
  • The trainer gives everyone a number from 1-4
  • The trainer calls out a number and whoever hears his number runs to the ball and plays against the other team where someone also has the same number
  • After a few minutes more numbers will come into play
drawing Number game
  • At each potty there are 4 players.
  • On signal the 1st of each group leave.
  • And do an exercise between the pots and join on the other side.
  • This 2x so that you end at the starting position.
  • Exercises are determined by the trainer.
drawing Warming up with and without a ball
  • At each potty there are 4 players.
  • On signal the 1st of each group leave.
  • And do an exercise between the pots and join on the other side.
  • This 2x so that you end at the starting position.
  • Exercises are determined by the trainer.
drawing Warming up with and without a ball
A game of 4 against 4 in which you have to play at high speed.
You may be short a player, add a chameleon or make it 3 against 3. The loser does 10 push ups.

Points of attention:
  • Make sure they play at a high tempo
  • Explain the best way for them to run free. Put the game on hold for a while.
  • Make sure they put high pressure
drawing Party game 4 against 4
Lines run:
  • Start on the back line.
  • Sprint to hat 5 meter line.
  • Back to back line, then to hat 16 meter line, back to back line again.
  • Then to hat head circle and back to back line, then to center line and full sprint to back line.
  • Take a breath and then do everything the other way around again.
drawing Warming up