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Soccer drills for technique dribbling

Players start in 2 groups each at a diagonally opposite corner.
On signal they start the exercise.
  • As fast as possible over the hurdles, around the cone and duel 1v1. Trainer kicks ball into the field, sometimes with advantage or not.
  • Maximum of 20 seconds per duel.
drawing 1V1 frontal
  • 2 players
  • Player 1 rebounds ball to player 2 whereby player 2 runs backwards and player 1 forwards.
  • Once across turn around so player 1 is running backwards.

drawing Passing WDR - 2
  • Warming up with the ball 10 minutes
    • 1 Passing 
    • 2 Bouncing
    • 2 Passing 
    • 1 Dribble 
    • 1 Passing
    • 2 Boucing
    • 2 Crossing
    • Dribble
  • Perform the exercise so often that no one has to sit still.
  • Coaching the above mentioned techniques. 
  • Motivate the players to complete the exercise within the given time. 
  • Every training session 5 seconds faster. 
  • A variation or addition is to have players run and pass the ball in diagonal lines. 
drawing Warming up - dribbling and passing (in diagonal lines)
  • Player 1 rebounds on player 2.
  • Player 2 sprints around the pawn and then runs towards the goal to receive the cross.
  • Player 1 drives towards the pawn and rebounds to player 3.
  • Player 3 runs to the back line after the handball with player 1 passing deep.
  • Player 3 crosses and player 1 finishes.
  • ATTENTION:
    • Dribble and tap the ball every 1 or 2 steps.
    • Control the ball.
    • The deep pass must be powerful.
    • Player 1 must keep good contact for the cross and sprint in time for the goal.



drawing run, pass, sprint, dribble and finish exercise on one half of a field
  • Bb4 against bbt 3 exercise 10 minutes.
  • The aim is for the bb side to dribble the ball over the line or pass it several times. (For example, start at 5 and go higher and higher).
  • To make it more difficult they may only touch the ball 2/3 times. 
  • Bbt side must try to dribble the ball over the opponent's line. 
  • Or pass 5 times. 
  • Always play with 1 overtime. 
  • Adjust the size of the field if it is difficult to play over. 
drawing dead game moment - throw-in

Preparation:

  • Make groups of 2 for this passing warm-up, with 1 ball per group of 2.
  • The players with ball line up, on the sideline. The other players stand opposite to eachother, about 6 meters from the player with ball.

 

Exercise:

  • Player A dribbles forward, while player B jogs backwards across the field.
  • As the players jog across the field, player A passes the ball to B, who passes back to A, just until they reach the opposite sideline.
  • The roles reverse when the players reach the other side of the field. Player A then runs backwards to the line where they started.

passing-exercise-jogging-backwards


Variation possibilities:

  • alternate from right foot to left foot.
  • try to apply one hit
  • focus on quality over speed, it's not a race.
  • The players form 3 groups
  • 2 players stand by 1 pilon and the other opposite.
  • The first of the two players receives the balls and plays the player across from her right in the feet. Then this one sprints to the player and stands by the pilon. 
  • The other takes the ball and plays the ball to the one opposite.  
  • This repeats itself.
  • Because they work in 3 pairs, they are nice and active. 
  • Variation:
  • There is dribbling with the ball at the foot.
  • Player ''WHITE'' Sinks in to retrieve the ball from the goalkeeper.
  • Goalkeeper passes ball to ''WHITE''.
  • Player ''WHITE'' Dribbles towards player ''BLUE''.
  • At his starting point, he passes to Player ''BLUE'', ''WHITE'' runs on.
  • Player ''BLUE'' rebounds the ball to ''WHITE''.
  • Player ''WHITE'' passes to player ''RED''.
  • Player ''RED'' dribbles towards the 16.
  • Around the middle of the field, RED passes to BLUE2.
  • Player "BLUE2" rebounds the ball to "RED".
  • Player ''RED'' shoots the ball on goal.
  • The ball goes through the goal.
  • WHITE takes the position of BLUE.
  • BLUE takes position of RED.
  • RED takes position from BLUE2.
  • BLUE2 takes position of goalkeeper. (not necessary if you have a goalie).
  • Minimum 5 persons, to get and keep speed at least 7.
drawing Pass/Tack/Tackle
  • Each player receives a number beforehand.
  • Players move randomly within the indicated space.
  • After receiving the ball, it is passed to the next player.
  • How many balls can be passed at once?
drawing WU fit numerical order
  • Dribble in a zigzag.
  • Slanting pass with right foot, vertical pass with left foot.
  • Alternate passing move at blue
    • Felling movement.
    • Dragging movement.
    • Step over (outside off) and take the ball on the outside.
    • Double step (inside out).
drawing Zigzag left/right with passing motion
  • Exercise double lining up.
  • O1 plays in to O2.
  • O2 plays long ball to K. K controls/catch ball and plays out the 3 on 2.
  • When O1/O2 take ball they score at big goal with K .
  • K + A1 and A2 score at small goal which O1/O2 defend.
  • Duration:
    • 15 min.
  • Passing on :
    • O1/O2 become A1/A2 and vice versa.
drawing Exercise 1 - goalkeepers 3VS 2

increase-the-speed-of-action-with-the-ball

Organisation:

The game will be played 8:4.

6:3, 7:3, 7:4, 9:4 or 9:5 is also possible.

With more or less players the size has to be adjusted.

The 8-team may score after 5 replays.

The 4-player team may always try to score.

When the ball is intercepted by the foursome, when it goes out or after a goal has been scored, a new count must be made.

count again.

After, in total, 5 goals or after 10 minutes substitute.

To make it easier or more difficult, the number of replays can be changed.

Points of attention:

Use the left and right foot.
If possible, keep the ball low
.
Correct ball speed.
Play directly.