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Volleyball drills for technique attack / smash / spike / hitting

Organization:
  • Field A. 2 players in pass P4 and P3.
  • Sv on P2.
  • Field B. Block on P2 and P3.
  • Serve P1 and defend P4 and P5.
Execution:
  • Service on P3 and P4. Then defend on P1.
  • Attack hard if possible and tap otherwise.
  • Change after 5 services.
drawing Defending on tap balls
  1. Server plays the ball towards position 6
  2. 1 of the 2 passers, passes the ball towards the playmaker(SV)
  3. SV plays the ball to the front left or right
  4. Attacker (A) completes the attack (attack pass to net)
  5. Attack



    server -> passer

    passer -> attack

    attack -> server

drawing pass, setup, attack
  • 4 gives setup on 1 and 1 attacks on 2.
  • 2 defends to 3,
  • 3 gives setup on 2 and 2 attacks on 1,
  • 1 defends on 4 and it starts all over again.
  • After 3 and 4 have given 5 setups they switch,
  • the challenge is to do this while keeping the ball in play.

pepperen-4-pcs-2

  • field is divided in 2 parts
  • on side 1 are 1 playmaker, the libero and the middle attackers
  • on side 2 are the other players
  • there are on each side 1 attacker and 1 blocker and a server.
  • depending on the number of players there is 1 passer or 2 passers.
  • the purpose of this exercise is to get in agreement with the distributor which ball you want to play.
  • With the middle players we will practice on the 'rise' balls and other variations such as the 'neck'.
drawing coordination with playmaker

Some variations on the well known butterfly...:

  • Service-pass-catch on SU-position, running after the ball.
  • As everyone is chasing his/her ball, each player has a different task, but if desired, a player can have a fixed position.
  • Variation 1:
    • The SU plays a set-up to position 4, where an attacker stands to play a (placed) attack on the receiver.
    • The rotation then becomes: Service -passer -upper - attacker - off-side - service etc.
  • Variation 2:
    • the fixed SU plays a ball to a receiver 'somewhere' in the field, who makes himself known by calling 'here'.
    • The SU learns to react on sound, the receiver learns to communicate his position.
  • Variation 3:
    • The fixed SU plays the pass backwards to position 2, where the receiver, after an attacking movement, catches the ball and starts serving.
    • In the diagram is variation 1


butterfly-variation

  • Playmakers switch between themselves.
  • Targeted attacking defender.
  • Defender catches ball.
  • Runs around pawn.
drawing Posted attacks
Trainer starts rally.

  • Players must handle ball and rally.

Everything:
  • defend
  • moving along
  • attack
  • blocks
  • conditionally

Move to a setter (at position 2)


  • setter must take a defensive position immediately after the set
  • is the attack outside, then the 2 other players must join immediately
  • is the attack in the middle, apply the same.

Everything at high tempo and high quality
  • A plays bot pass to B by playing it on mat and runs on to cone.
  • B defends ball to A position cone and runs to position 2 to attack.
  • A plays one control intermediate pass to himself and plays ball to C, who passes to attack to B.
  • D is blocker!
A --> B --> C --> D

drawing Ball defense / reflex to attack
  • Ball carrier at the back of the field and the attacker throws the ball to the libero and he passes to the SV.
  • This one sets it up to 52 of 12.
  • 3 defenders on 1 side defend and try to finish the attack.
  • SV takes care of the attacks from the 3 meters.
  • After a few balls change positions.
drawing Attacking with defense libero
  • Freeball pass to the libero who plays high for attack +/- 4m from the net
  • If practice goes well, play the ball from further +/- 6m with technical attack
  • If too long silent and waiting = switch on blocker with active participation
drawing Free inspelen pos 4 to Libero
  • Everyone has a ball.
  • You throw the ball up in front of yourself as high as possible with 1 hand.
  • Then you hit the ball over the net.
  • Pay attention to your technique: arm outstretched, pick up the ball at the highest point, keep stepping with your foot.
  • Throw the ball lower and lower until it is nice for you to hit.
  • Now throw the ball up again as high as possible with one hand but slightly forward, so that you can hit the ball from a jump.
  • Again you are going to throw lower and lower but you keep making sure you can jump.
  • Trainers throw high to the aerial and you have to attack it with a jump!
drawing Attacks on timing
  • 3 attackers
  • 2 passers
  • 1 backup passer
  • 1 playmaker
  1. Trainer hits balls to the passers, after your pass you take the place of the attacker who attacked.
  2. Except on middle. The middle attacker stays in position and only changes with another middle.
  3. High tempo so change positions quickly.