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Volleyball drills for technique general

  • Coach stands in the middle by the net.
  • Line of three players stand behind the back line.
  • Trainer throws balls alternately to the right and then to the left.
  • Players start walking in circles because they are in threes.
  • Players who are not in line are collecting balls.
  • Playmaker at the net.
  • Two middle attackers, two outside and two diagonal.
  • Other players line up to pass.
  • Trainer puts ball in play from the other side of the net.
  • Passer passes, playmaker chooses attacker and an attack is made.
  • After the attack players get the ball and join the passers.
  • After passing attack on your own position (or an empty position).
drawing Attack - distribute
  • There is one passer in the field at position [6].
  • The trainer or a playmaker stands with the balls at the net at position [3].
  • The ball is introduced by hitting or pricking and there is a variation in short/long and hard/soft.
  • The passer keeps the ball from the ground (prio 1) and provides the pass to [2/3] (prio 2) where the ball is caught by a team mate.
  • This exercise can be played in two variants.
  • A. [suitable for large teams]
    • After the pass, a new player is rotated into the field and the passer joins the back of the line.
    • High tempo!
    • The team can be split in two, so that one team always picks up the balls from the other team.
  • B. [suitable for small teams]
    • The passer remains standing.
    • He quickly takes up his position again after the pass and processes a new ball (10 in total).
    • The other players spread out to collect the balls.
    • After 10 passes the passer takes off and the ball is passed.
    • High tempo!
  • Explanation:
    • 2 teams of 3 players
    • Per team 3 volleyballs (different balls so you can tell the difference, 2 'baby' and 1 'normal' ball)
    • The team must play the 'normal' ball over the net in 3 times and meanwhile the 'babies' are thrown over.
    • Each player may only touch the 'normal' ball once!
    • (When a player has played the 'regular' ball, he gets a 'baby' thrown to him)
  • Starting positions:
    • Mid-back has no ball. Mid-back has no ball (he passes the ball to the distributor).
    • Distributor gives a set-up on the outside.
    • 3rd player plays the ball over the net. (At first do not attack, only if it goes well!)
drawing Don't drop the baby
  • This exercise is about the movement of the middle block and cooperation with the outside blocker.
    • The ball is introduced through service or throw in (by the trainer or team-mate).
    • Service is towards the passer.
    • Passer brings the ball to the distributor.
    • The distributor sets up the attack.
    • After 10 attacks the game is continued.
    • Players prefer to play on their own position.
  • Important for the exercise:
    • The playmaker communicates with his attackers about the desired attacking position and speed (especially the alternation between rise and short of the middle attacker).
    • Mid block jumps with a rising attack (not full).
    • If the ball goes outside, he lands on his left foot and moves outside to set up a two-man block (connecting).
    • If the ball is played over middle, the outside blocker steps out to make a pass if the ball falls short or is hit.
drawing Blocking in game situation
  • Basic setup.
  • After processing the service, a rally is played.
  • At the net are 3 players with 1 ball.
  • On the place of attack a ball is immediately thrown back and has to be drained.
  • Play all balls and then rotate through.
drawing Decking out (infinite rally)
  • Organization:
    • Split group into trios with one hoop.
    • They stand on field A at p1.
    • Trainer with the balls on field B.
  • Execution:
    • Player hold the hoop together.
    • Trainer hits ball.
    • Trio must try to bounce the ball through the hoop.
    • Retrieve ball and hand it in to Tr.
    • Next trio.
  • In addition to ball lane recognition, they learn to work together and communicate.
  • On one side of the field there is a six in full formation.
  • On the other side are 3 players.
  • Behind the 3 players stand the servers.
  • Exercise:
    • Servers serve the ball, the 6 team defends this ball and plays out the rally.
    • The 3-man team may defend and also rally.
  • Point count:
    • Service error, 1 point for the team that was set up.
    • Ball on ground by the 3 team, point for the essayed team.
    • Good service, but rally won by 3-player, point for 3-player.
    • IF 3-TAL has 3 points three move on, if TEAM has 12 points, 3-tal and all servers must push up 5x.
drawing 3 against 6 (practise rallying)
  • This exercise can be done in 3 or 4 teams.
  • Minimum number of players is 6 and maximum 8 per available field.
  • In a 4-player team, two players on each side of the net.
  • Use during the exercise half a net width per 3-4 team.
  • In a 4-player team:
    • 2 players on each side.
    • The ball is thrown over the net at the start.
    • Player A plays the ball for himself and at the 2nd contact he gives a set-up for player B.
    • Player B tips the ball over the net with 1 hand.
    • Player C plays the ball for himself and then gives a set-up for player D.
    • D tips the ball over the net.
    • After a team has played the ball over the net the players change places.
  • In the case of a 3-player team:
    • 2 players on one side of the net and the other player only on the other side.
    • Player C has the ball and throws it over the net to the 2 team.
    • Player A plays the ball for himself and at the 2nd contact he gives a set-up for player B.
    • Immediately after giving the set-up, player A goes under the net.
    • Player B tips the ball over the net with one hand.
    • Player C plays the ball for himself and gives a set-up for player A.
    • Player C goes to the other side of the net immediately after giving player A a set-up.
    • Player A tips the ball over the net to player B.
    • Player B plays the ball for himself and gives a set-up for player A.
    • After giving the set-up player B goes under the net.
  • Expansion:
    • Possible mandatory blocking of tip ball by player not doing the passing.tip-ball-over-the-net
  • Objective:
    • Increase responsiveness.
  • Place one player in the corner of the field.
  • Have at least 4 players stand around him in a quarter circle.
  • Each player has his own ball.
  • Throw the ball in tempo (tight) on the knees of the player in the corner to pass back underhand.
  • After passing, immediately throw the ball to the next player in the quarter circle.
  • Player in the corner so consecutive balls in underhand pass back:
    • Important to stay low.
    • Expect the ball.
    • Respond regardless.
  • About 5 rounds and then replace the player in the corner.
drawing Handling reaction balls in the corner (M. Kool)
  • Two players stand behind each other.
  • About half a meter apart, facing the same way.
  • Another player stands 3 or 4 meters away from them and has a ball and throws it to upper hand.
  • The one who throws throws randomly on player 1 and 2.
  • Player 1 or 2 calls loose if he thinks the ball is for him and plays overhand back.
  • About 20 balls in a row.
  • Then the group of 3 changes position until everyone has been there.
  • After that again, but now without talking.
drawing Loose calling, responsiveness (M. Kool)
  • The trainer stands in the middle near the net.
  • One player stands in the field.
  • The trainer throws the balls all over the field.
  • The player is only done when he/she has touched/played three balls in a row.
  • When the player misses the second or third ball the trainer starts the count again.