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Handball drills

  • Goalkeeper in goal
  • Players stand on each position on 9 meter line
  • Take turns shooting at goal (hands / high / low)
drawing Keeper throw-in (small group)
  • RO plays pass to in starting MO, RO starts to middle in, presses UL
  • MO plays pass to in starting LO, MO puts pressure on MA
  • LO plays pass to in starting RO
  • RO completes


against-5-1-defense-behind-in-starting-offense-1

  • The goalkeeper brings in the ball.
  • The three players start the quick counterattack.
  • The attackers play the defender out and go for the shot.
  • Tip: Start with three attackers against two defenders.

fast-build-up-play-3v3

  • forward skate jump / hall back and forth
  • release and catch. forearm up at 90 degrees with upper arm. Release ball and catch immediately. 3 * 8/16
  • hip flexor stretch - lunge position / buttocks forward - bend arm with ball over head 3*8 both sides
  • push-up passing - duo opposite puash up and passing alternate
  • Ball in front of you.
  • Run in place, on signal exit to left or right.
  • Dribble, with on signal exit, ball held.
Refine stretch throw, with explanation:
  • Ball in 2 hands
  • Left hand goes down, right hand goes up
  • Left hand moves along causing left shoulder to turn in.
  • Move along to shoulder height
  • Shot with whip-like movement of wrist and elbow
  • Extra direction and impulse from the fingers
  • 2 benches with balls and pawns on them.
  • 2 teams on each side of the benches at about 5 meters.
  • Each team tries to throw off as many pawns and balls as possible.
  • The one with the most wins.
1. Bounce the ball around the body.
2. Bounce the ball in an 8 shape.
3. Bounce the ball around while sitting.
4. Sit while bouncing, with high and low bounces.
5. Using both hands.
  • 3 defenders, 3 attackers, 1 circle player.
  • So you are playing 3 against 4.
  • The attackers threaten to go towards goal and go for each other.
  • They try to score with a jump shot or to play the circle runner.
  • The circle runner tries to set a barrage and the attackers play around at a high pace.
  • Defenders get out and keep an eye on the circle runner.
Explain in advance that what a barrage means and in what ways you can barrage.
drawing Builders retrieve circle address
  • Drop ball behind your head, catch between your legs.
  • Throw ball up and catch behind your back.
  • Dribble, 2 times high 2 times low.
  • Dribble back and forth with ball below level of your knees.
  • 2 players facing each other, with tennis ball.
  • Hold upper arm and overplay ball with forearm/wrist.
  • Pass over with hip throw.
  • Trainer stands center front at 7 meters.
  • Player throws on ball from 11/ 12 meters, runs up, catches ball and shoots under arms trainer, with side shot.
  • Note low body position.
  • Make 2-pairs.
  • Player A performs running exercises, player B performs strength exercises.
  • When player A is back from run, switch by hand tapping.
Strength circuit. Each exercise 3x:
  1. Squads.
  2. Jumping Jacks.
  3. Lunges.
  4. Planking.
  5. Bences.
  6. Up and down legs bench.
  7. Standing on 1 leg, hopping, 3 seconds and then the other leg.
Running circuit:
  1. 3 lines; quarter/half/end of hall, run with ball.
  2. Sprints 50%, 75%, 100%.
  3. Slide sideways back and forth length hall 3x.
  4. Walk backwards back and forth length hall 3x.
  5. Three passes forward, two passes backward length hall 3x.
  6. Short acceleration runs from 25% to 100% at 75% hall.
Each round is 3x with a max of 3 minutes.