Hockeyexercises for u16

Execution
  • Depending on the level, the playing field can be set up larger or smaller. It can also be executed in mirror image, possibly with finishing on the backhand.
  • The ball starts with the red player. The white player runs back to offer themselves and receives the ball.
  • Upon receiving, the white player accelerates with the ball to the side where the blue player has positioned themselves.
  • The red player forms the tip of the triangle backwards and receives the ball.
  • The blue player runs deep away and the white player moves to the top of the circle.
  • The blue player receives the ball and passes it to the player at the top of the circle who scores.
Key Points
  • Accelerate upon receiving.
  • After a passing action, follow with a running action.
  • Maintain a high ball tempo.
  • Observe what happens and anticipate.
  • Seek eye contact.
  • Optionally expand to situations such as 3 versus 1, 2 versus 1, or 3 versus 2.
drawing Attack via the flank with moving players
Execution
  • Player 1 starts with the ball and moves towards the backline. There, he turns tightly and passes the ball on the move to player 2.
  • Player 2 moves towards the 23-meter line, turns to the right, and pushes the ball to player 3.
  • Player 3 attempts to move to the top of the circle, but retrieves the ball at the ion and passes to player 4.
  • Player 4 runs towards the backline and passes the ball to the top of the circle.
  • Player 3 continues after the pass and positions himself between the top of the circle and the center spot. From here, player 3 chooses between finishing or playing for the deflection.
  • Player 1 is ready for the tip-in.
Note
  • Turning direction is in chronological order.
drawing Shifting and attacking over the backline
Objective
  • The objective of this training is to actively offer yourself between the ball and the defender, making yourself available for a pass.
Setup
  • The player at point B starts running and moves in an arc past the orange cones to make themselves available.
  • The player at point A passes to the incoming player and runs around the designated cones towards point B.
  • The player at point C runs in an arc around the orange cones, paying attention to the position of the player at point B.
  • The player at point B passes the ball to the player who started from point C.
  • The player from point C receives the ball before the orange cones, dribbles into the circle, and finishes on goal.
  • The player who has finished runs around the cones back to point A.
Variations
  • Reduce the training area by removing one station, requiring fewer players.
  • Change the starting position to adjust the direction of availability.
  • Add an extra station at the goal for a tip-in, noting that more players will be needed.
Key Points
  • Keep the ball close to the stick while dribbling to prevent losing the ball.
  • Make yourself wide when offering to effectively position yourself between the ball and the defender.
  • Pay attention to timing when starting to run.
  • Make passes before the orange cones to ensure clear running in front of the player.
The team is divided into 2 squads:
  • 1 team to the right of the circle
  • 1 team to the left of the circle

  • One player from each team will stand at the blue pot and on the 23 meter line at the orange pots.
  • The rest of the teams start at the red pots.
  • The ball passes through a push from the red to the blue and from the blue to the orange pots.
  • When the player at the orange potty receives the ball, this player dribbles until he is in the circle and then finishes on goal.
drawing The Fitness Relay is a fun and challenging way to improve your fitness.
  • There is a row of pawns in the middle.
  • On one side stands a player and on the other side also.
  • The ball starts on the left side and is kicked over the pawn line and is taken by the other player.
  • Then it is kicked back and so you continue, until you get to the head circle and then one of the two quickly rounds off.

drawing Scoop practice and take up from short distance.
  • There is a row of pawns in the middle.
  • On one side stands a player and on the other side also.
  • The ball starts on the left side and is kicked over the pawn line and is taken by the other player.
  • Then it is kicked back and so you continue, until you get to the head circle and then one of the two quickly rounds off.

drawing Scoop practice and take on short range
  • There is a row of pawns in the middle.
  • On one side stands a player and on the other side also.
  • The ball starts on the left side and is kicked over the pawn line and is taken by the other player.
  • Then it is kicked back and so you continue, until you get to the head circle and then one of the two quickly rounds off.

drawing scope practice and assume short distance
  • The player (blue circle) runs forward (toward the pawn)
  • Player is played a ball by the trainer
  • Player spins open and shoots
drawing take and shoot
Setup
  • We make three teams of 4 players
    • Yellow
    • Blue
    • Green
Exercise
  • The field is from the 23-meter line to the back line.
  • The field is made narrower (pawns just outside the circle)

  • Yellow starts against blue.
  • Green stands ready on the 23-meter line.
  • Yellow scores on the goalkeeper. Blue defends.
  • When blue has taken the ball away they play the ball across the 23-meter line, into the green team's stick.
  • Yellow goes to defend and green attacks.
  • Blue gets ready on the 23-meter line.

This is about quick turnovers. Attacking and defending.

drawing Alternate 4 against 4
  • We will make three teams of 4 players
  • Yellow, Blue and Green
  • The field is from the 23-meter line to the back line. The field is made narrower (pawns just outside the circle)
  • Yellow starts against blue. Green stands ready on the 23-meter line.
  • Yellow scores on the goalie. Blue defends.
  • When blue has taken the ball away they play the ball across the 23-meter line, into the green team's stick.
  • Yellow goes to defend and green attacks. Blue gets ready on the 23-meter line.
  • This is about quick turnovers. Attacking and
drawing Alternate 4 against 4
  • red = attacker
  • blue = defender

  • the field is divided into 2 by cones
  • red plays the ball in to blue -> blue plays the ball back to red
  • then a 1 on 1 starts
  • goal of blue is to force the attacker to the outside
  • red's goal is to score as quickly as possible (through the middle is the quickest way)
  • you cannot cross the cones line
  • when the attacker arrives in the circle he/she can hit the goal
drawing pushing out attacker
You must try to cross each other's line.
Rules:
  • You may not pass the ball forward, only backward
  • You are allowed to drive the ball forward
drawing field hockey rugby