Hockeyexercises for u21
- Make a triangle of cones, about 5 meters apart.
- Alternate techniques: pushing, flattening & hitting.
- Alternate direction of passes after 2 minutes.
- Walking direction opposite to direction of pass.
- 30 sec jumping jacks
- 30 sec sit ups
- 30se squats
- 30 sec push up and turn arm up
- 30 sec high knee running in place
- 30 sec lunges
- 30 sec plank
- knee lift
- heels against buttocks
- lateral steps both ways
- cross pass both sides
- ball retrieval
- 3 steps forward , backward and sprint
- 30 sec jumping jacks ( cfr army)
- 30 sec sit ups
- 30 sec squats
- 30 sec push-ups and arm twists
- 30 sezc high knee running in place
- 30 sec lunges
- With the different materials you can make nice courses.
- A course is a fun and fast way to get the children to repeat their skills.
- It is also possible to make courses with a certain theme.
- Possible themes are: drifting, slalom, passing, playing high, making tempo.
- The arrows and traffic signs can be used in all sorts of exercises in a course and in relays.
- Here are some examples of possible courses

- The catcher must try to catch the others.
- When you are tagged, you stand with your legs apart and your arms crossed.
- Without the ticker knowing, the group has appointed a secret saviour;
- He may redeem the ticked by secretly tapping them.
- The game stops when the secret deliverer is caught.

Goal: Build up by moving the ball.
Instruction:
- 1 starts with the ball and plays it to 2
- 2 plays the ball back to 1
- 1 plays the ball to 3
- 3 plays the ball to 4
- 4 starts the attack and may choose how he does this
Point of attention: The defenders try to get rid of the ball as quickly and skillfully as possible
- sprint within 30s (adjust time if necessary to level)
- back line-->23
- 23-->back line
- back line-->23
- 23-->back line
- back line-->23
- 23-->back line
- 2 equal teams, or in case of odd numbers with a joker,
- try to keep the players on the team for as long as possible.
- This can be done through short replay, the duel and then replay.
- Two teams with substitutes, substitutions are made when a goal is scored.
- Each person defends a goal, on each field there are 5 goals,
- so there are also 5 people who defend these goals.
- If a goal is scored in your goal, you have to sit on the sidelines and you become a substitute.
- A new player (substitute) from the side enters the field and will defend the goal.
- If a goal is scored, it is 1 point.
- The team that has the most points at the end of the game is the winner.


- Someone runs in from the red, takes the ball in the run and runs away strongly,
- he/she plays it to the other person who is standing near red.
- Green comes running in, takes the ball in the run and turns away strongly, playing to the other person who is standing near green.
- 2 pawns face each other,
- at a random distance (depends on whether you want to push or flatten, for example).
- Player 1 and 3 stand with pawn A.
- Player 2 stands at pawn B.
- 1 plays the ball to player 2,
- 2 receives the ball.
- After player 1 passes the ball, he runs after his ball towards pion B.
- When player 2 has passed again he runs in the direction of pion A.
- etc. etcde
- You can play this exercise with minimum 3 players, maximum 5 otherwise the intensity will be very low.