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Korfball drills

  • Everyone stands at his/her pawn 5 meters from the basket.
  • One player has the ball and shoots.
  • The others engage in the rebound duel-the shooter, too, if necessary.
  • Whoever has the ball then gets to shoot.
  • Who has X goals first?
drawing Rebound - running duel
  • In front of the basket is a rebounder -team red- with a defender -team blue-.
  • The offensive blue rebounder unloads the ball, and the defensive red rebounder goes after it in defensive position.
  • The defensive rebounder immediately tries to enter the rebound duel to get the best position
  • The rebounder plays the ball to the player in front of the basket, who shoots.
  • Which duo wins the rebound duel?
Switch when one side is the first to win three rebound duels.

Ways to bring more challenge:
  • When the attacking side has won the rebound duel and one of the attacking rebounders is free, they may quickly take an extra chance.
When it is too difficult, you can dissect the exercise as follows:
  1. Duo at the declarer position may not participate: plays out to the red player in front of the basket, doubles and comes to shot.
  2. Omit the extra chance.
drawing Solution around the support
The ball is under the post in the support.
Two players in the front of the box.
The fourth player wanders somewhere in the back box.

  • The support throws the ball out to the left or right and runs in the direction it was thrown.
  • The ball is played back to the out runner.
  • The player on the other front is constantly moving and breaks through at the moment the ball is played back to the out runner.
  • The out runner hands the ball over and this through ball is scored.
Score 20x over left and 20x over right.

drawing Breakthrough from space
  • 1 player has the ball and the rest stand in a long line about 3 meters away.
  • The red player walks past the row of blue players.
  • The blue players make sure that the red player gets the ball thrown in the run.
  • The red player advances the ball one player at a time so that all players in the row have had their turn.
  • When the red player passes the ball to the last blue player, the last blue player shoots at the basket.
  • The red player must take care of the rebound.
  • When the red player's entire row has caught the ball, without bouncing it twice, the red player may take the first blue player's spot.
  • The whole row moves up one spot and the last blue player becomes the red player.
To make the running rebound more challenging, you can:
  • Have the red player tap a pawn first before he/she may go for the rebound.
  • Have the first or second blue player after the shot also go for the rebound.
drawing Passing & running rebound
Per 3- or 4-team at a basket.
Step 1:
  • Player Red defends Player Blue.
  • Player Blue has the ball and then throws it to Player White and runs deep and shoots.
Step 2:
  • Follow Step 1 and after Player Blue runs deep, Player White rushes in for a giveaway.
  • Player Blue goes for a pass through Blue.
  • Player Red continues to defend, but allows the through ball.
> Take the goal attempts as calmly as possible
> If by 4 put down a rebound.
drawing Running deep lines
  • The ball enters the box in a 4-0 formation.
  • The player on the other side -for- cuts in for support.
  • At the moment the ball is played to the diagonal player makes a breakthrough or lateral move, gets the ball played to him and gets to the shot.
  • If no goal is scored, the support can shift attention to the other back, where breakthroughs or clearances can be made for the shot.
Note: The player on the side of the ball can also run in instead of the player in front. The action then comes from the other side of the box.

Exercise:
  • Score 5 through balls over left and over right
  • Score 5 clearance balls from the left and right.
drawing Action from rear
  • You lay down 9 hoops or baskets in a square.
  • You divide the team into 2 groups and have them start from a number of meters.
  • Here they are given 3 pawns.
  • The children must walk to the hoops and place their given pawn in one of the hoops to get butter cheese and eggs.

  • When all the pawns have been used up they must move the pawns.
drawing Butter, cheese and eggs
  • Take 5 walk-through balls.
  • Go zigzagging through the first 4 hats.
  • Then turn left and run forward with two feet between each hat each time.
  • At the end turn around and then run all the way across with two feet.
  • At the end back to the middle.
  • Finally, zigzag through the last 4 hats and take a through ball in full sprint.
Variation:
  • Do this same exercise again but then move toward the basket sideways forward and backward through the hats, the transverse side is again short strides.
  • Again take and/or score 5 through balls.
drawing walking ladder exercise with hats
These exercises over a maximum of 20 meters, at stop exercise 3 stops.
  • Side jump, as fierce as possible push off on left or right leg and away on 1 leg - side feint/ swerve
  • Cross-over side jump, find balance after each stride. Left and right.
  • Walk forward with stop, standing completely still.
  • Backward slide with sometimes left front and sometimes right front. Can be done on command.
  • Side hopping with connecting feet.
  • Walking backward.
  • Players line up on one side, in the middle a skipper.
  • The skipper gets to decide how the players cross over to the other side.
    • For example, in a frog jump or hopping.
  • Everyone does this including the skipper.
  • The skipper tries to tap as many children as possible.
You as the trainer start as the first skipper to set the example.
drawing Skipper may I sail across?
  • 1 player stands under the basket.
  • The shooter stands approximately 3/4 meters in front of the basket.
  • The shooter moves to the right and receives the ball on the outside hand.
  • Quickly stands properly for the shot and shoots from balance, this must be done quickly.
  • In the beginning this exercise still on two legs, possibly to 1 leg.
  • After the ball is caught, the player moves to the left and everything repeats itself.
  • Maximum of 5 shots per person and then switch.
drawing Warm up ball control and shooting
Goal of exercise:
With 4 players bring the ball to the hoops.
Trainer throws the ball into the field.

  • Opponents make free running difficult, but have hands on back.
  • The opponent defending around the player with the ball may use hands. The others don't.
  • Opponents try to intercept the ball and try to score.
Regularly correct on free running, speed up, directional changes, long pass instead of short, find space if corner is stuck.
Also be careful not to play over the basket and keep the space in front of the ball empty.
drawing Practice on working out