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Korfball drills

In pairs. One declarer and one attacker.
Communicator stands under the basket, attacker stands in front of the basket.




  • The attacker runs wide left/right and gets the ball on the outside hand.
  • Try to catch and play back with one hand.
  • On the 4th pass the attacker is going to take a shot.
  • Swap after 2 turns.
  • Emphasis on solid passes, and acceleration after re-playing.
Game:
  • Team stands in a row at basket 1.
  • Participant 1 starts shooting, then participant 2 starts shooting immediately.
  • If participant 2 scores before participant 1 then participant 1 is off and goes to basket 2.
  • Participant 2 joins behind.
  • If participant 1 scores earlier, she goes to the back.
  • Participant 3 joins the shooting. If she shoots before participant 2, then she joins at the back and participant 2 goes to basket 2.
  • This game continues on all four baskets until there is a winner on basket 1.
Agreements
  • You may interfere defensively, but not knock the ball away.
drawing Shooting waste race
The goal of these drills is for threesomes/foursomes to keep moving at a steady pace and take turns taking a chance to score.
The shots come from all sides of the basket.
  • Scoring 40 through balls, the shooter catches the ball himself and 1 of the 2 others comes in for a chance. In case of a 4-pointer, the ball can be caught by another player.
  • Score 15 dodge balls. When the ball is caught, the third player immediately makes an evasive move and is played. Timing is important.
  • 20 distance shots from about 6-8 meters from the basket, again keep moving until you get the ball.
Finally, each player scores 5 penalty shots in a row. The others can stretch in that time if they want.
  • Set out a parcour of hats (= game board).
  • Per pair of players a pylon is needed (or a water bottle/shirt).
  • First exercise is the same for everyone, e.g. 20 balls. Then the game begins.
  • Dice is the number of hats ahead.
  • 1 through 5 are korfball drills, 6 = fitness task
  • If you land on the same pylon as another duo, you may give them an extra assignment.
  • Examples of korfball exercises:
    • walk-through balls
    • dodge
    • shots
    • penalty throw
    • 2 walk-through balls and then a penalty throw
    • pull-away balls
  • Examples of fitness exercises:
    • Squats
    • Push-ups (possibly on knees)
    • Jumping jacks
    • Lunges, first stepping out with the left, then with the right.
    • Burpees


Warm-up:

The goal is to get the Frisbee to the other side, in the box behind the playing field, by means of free running.
The attacking side gets a point when a teammate catches the Frisbee behind the line.
The player who is holding the Frisbee is not allowed to run with the Frisbee.
The defenders may not defend directly against the player who is holding the Frisbee, but they may hit the Frisbee to the ground.
The Frisbee is then for the defending side.
Therefore, if the Frisbee does not reach a teammate, it is always for the opposing team.






  1. The game is played in two teams of 4 players.
  2. The offensive team starts with the Frisbee in their hands.
  3. By overplaying, the attacking side tries to catch the Frisbee behind the backline. Is there a catch? Then the attacking side has a point.
  4. The defending side can get possession of the Frisbee by hitting it on the ground when it is loose.
  5. The team that scores 3 points first wins.

Too hard? At some point you can also choose to play in a square, where the Frisbee no longer needs to be brought behind the playing field only, but all sides earn a point

  • 1 pole
  • All players in a row at a good distance, not too close.
  • The first one starts shooting, when he has shot the 2nd may shoot.
  • If you score before the player behind you scores, give the ball to the next player and join the back of the row.
  • If the player behind you scores before you score, you're out. Both balls go to the next 2 in line.

Work with 3 teams

  • Score 10 goals after a move to the left. (run from front to side until about 5 metres next to the basket)
  • Score 10 goals after a move to the right. (run from side or back to right to about 5 metres from the basket)
  • Score 20 distance shots >/ 7 meters.
  • Score 10 sprint through balls.
  • Score 10 walk-throughs with running defender.
  • Score 10 penalty shots without missing.
  • The blue lady under the post passes a through ball to the front of the basket.
  • The red lady from the right catches the ball and hands it to the red lady from the opposite side.
  • Then the blue lady at the back of the pile intercepts and passes the ball to the first attacker.
  • In this exercise blue and red are walking the same line.
Which of these two teams will score first 25 x
drawing Through ball in + line
  • The ball is played into the support.
  • The taker feints to the left and pulls away to the right.
  • She receives the ball and shoots from that sideways movement.
  • The shot is caught by the third lady
    • She passes to the first attacker, who has run forward
    • Who plays in and pulls away to the left, after feinting.
  • The first shooter makes the catch.
Make 20 goals per team of 3
drawing Distance shot after sideways pull.
  1. Number 1 starts at about 4/5 meters in front of the basket, this is the shooter.
  2. Number 2 starts under the basket, this is the rebounder who is going to block.
  3. Number 3 starts in the space around the basket and will also try to rebound, but then from space.
  4. Number 2 is going to try to block number 3.
  5. The first player to win 3 rebounds, can start shooting.
Jumping exercise with 9 cones.
  • You sprint back and forth between 2 cones.
  • 30 seconds
  • 15 seconds rest
  • 30 seconds
  • 30 seconds rest
  • 30 seconds
  • Then take penalty throw directly
drawing Sprint
2 teams play a game
  • Instead of baskets you have to score by knocking over a cone.
  • This cone is in a circle where nobody is allowed to come.
Goal is to play together as attackers, and to intercept the ball as defenders.
drawing Skittles