Korfballexercises
Objective
- Score in one attempt in the other field within the lines.
- Two teams of up to four people.
- One ball.
- Two people stand in the field on each side, other players stand behind the baseline.
- Start with a simple underhand serve.
- We play underhand tennis, so the ball must go over the net in one attempt.
- A difficult ball may bounce once but must then be returned with: one hand, a foot, or the head.
- In case of an error: the player leaves the field to the baseline and a new player takes over.
Execution
- Sprint around the cones.
- Always through the middle cone.
Game Explanation
- There is one tagger, and the rest of the players try to grab the elastic bands and eventually the tennis ball along two sides of the square.
- If the tagger tags you, you must put the elastic band back and try again.
- Make the game more challenging by removing the player who is tagged from the game.
- Enlarge the square to make the game easier.
Execution
- Place three cones in a row.
- The players work in pairs or groups of three.
- The ball is placed progressively further on the hoop.
- When the ball is on the cone, a player must run behind it and return the ball to the other player.
- The other player can then place the ball further.
Execution
- The player jumps over the hurdle and then jumps from where they stand with one leg into the hoop and back for the next hurdle. Repeat this to the end.
- Jump sideways over the hurdle and then jump with one leg into the two hoops.
- When you reach the outer hoop, jump over the hoop back next to the hurdle.
- Jump sideways over one hurdle and back.
- With one large step, jump to the other hurdle and jump back over and back.
- Then sprint to the cone and subsequently over the ladder.
Execution
- The players run around the circle.
- Inside the circle, there are several balls, one fewer than the number of players.
- When the trainer shouts "YES", the players grab a ball as quickly as possible.
- The player who scores two goals first wins.
- The player without a ball continues running until someone finishes shooting.
Setup
- 1 attacker and 1 defender stand in one quarter of the field.
- The other 3 attackers and defenders also stand in their own quarters.
- Attackers may only stand in one box, together with their defender.
- There may never be two attackers in one box at the same time.
- Play 4-0 and switch boxes after each pass by the player who threw the ball.
- Optionally expand to 3-1 if it is too challenging, by setting up a rebound or a feed, for example.
Execution
- Divide the players into groups of 2 or 3 and position them on the left side of the field.
- Give each player a tennis ball.
- At the start signal, the first player from each group runs with a ball to the right side of the field.
- Upon reaching the other side, the player places the ball outside the line and runs back as quickly as possible.
- The next player in the group repeats the action with his or her ball.
- When all the balls are on the right side and the last player is back with the group, the relay is finished.
- The group whose last player returns first wins.
Execution
- Position the players in a line next to each other.
- Place a tennis ball on the ground approximately 1 metre in front of them.
- Have them stand with their feet slightly apart.
- Quick jogging - dribbling - on the spot.
- On the trainer's signal, while dribbling, they should:
- Hands on knees.
- Hands on toes.
- Hands on shoulders.
- Hands forward.
- Hands in the air.
- When the trainer shouts "Ball!", they should grab the ball as quickly as possible.
- Repeat and mix up the commands for variety.
Running-in Shot and Shot
- Work in groups of three or pairs at the korf.
- One person works for 2 minutes, two people for the rebound.
- Cones are placed in a square around the korf, at a distance of 4 metres.
- Player 1 starts at the first cone, runs inside for a running-in shot.
- Then proceed to the second cone for a shot.
- Go to the third cone for a running-in shot, and so on.
- After 1 minute, the player switches.
- Take feint shots for 2 minutes.
- Two feeders, each with a ball.
- After 2 minutes, one of the others becomes the shooter.
- Who among the trio is the best shooter? Optionally, a second turn to improve.
- Players stand in pairs, 12 metres apart.
- Throw the ball across to the other side and sprint after the ball.
- Repeat 10 times per person.
Setup
- Divide the players into two teams.
- Create two zones around the korf for shots from the outside.
- Each game requires 3 or 4 balls.
- Shooters stand outside the zone and each team has a rebounder inside the zone with the opponent's shooters.
- The shooters attempt to shoot from outside the zone to score a certain number of goals as quickly as possible.
- Rebounders catch the ball and pass it to their teammates in the other zone.
- The team that first reaches the agreed number of goals wins.
- Rebounders may not leave the zone, and shooters may not enter it.
- The rebounder must quickly assess where the balls are coming and efficiently pass them to teammates.
Setup
- Form two teams with an equal number of players. Each team has its own playing area.
- On the back line of each area, place tall cones upside down.
- The objective is to knock over the cones of the other team.
- Defend your own cones by blocking and guarding.
- The team that knocks over the most cones of the opponent wins.