Volleyball drills
- make 3 teams, as many own teams as possible
- 2 teams against each other, 1 referee
- note: playing in 3 is bonus point
- 5 Â minutes per game
- 3rd team will play BH against the wall for 5 (or more if time allows) minutes
- how many times in a row?
- after 5 minutes 1 team will continue to play.
- write down the results, so that there is a winner.
- push-ups
- sit-ups
- lie flat
- knees up
- arms crossed
- raise shoulders +/- 15 cm
- lay down the mat
- row of players far from the mat
- players walk towards the mat and dive on their stomachs onto the mat
- high tempo, but pay attention to safety, that they do not dive on each other
now with ball
- trainer stands next to the mat
- Line of players with ball near the trainer
- player pushes ball into trainer's hands and joins the other row in front of the mat
- player from the other row walks towards the mat
- trainer throws up the ball
- player dives and catchesthe ball
- takes his own ball and joins the row trainer
now play underhand
- trainer1 stands next to the mat
- 1 row of players in front of the mat
- 1 player behind the mat to catch the ball.
- 1 row of players with the ball near the trainer1
- player pushes ball into hands of trainer1 and joins the other row in front of the mat
- player from the other row walks to the mat
- trainer1 throws up the ball
- player dives andplays the ball to trainer2
- trainer2 gives ball to player
- player connects with the ball to trainer1
- 2 teams
- overhead transfer
- first time for yourself up then to your teammate
- the system is:
- if 2 or 3 plays the first ball, 4 runs to the front of the team to set up a setup
- when 1 or 4 plays the first ball, 3 runs to the midfield to give a setup
- put the team on the right positions
- coach hits the ball and throws/serves the ball over the net to the team
- the first ball is claimed by a player (call LOS / I agree on that)
- As soon as the ball is played by the trainer, it is clear to 3 and 4 whether it must go to the front.
- So the player has to be in the position of the centre as soon as possible.
- if all goes well play on and set uppen ball along the net and 2nd ball over play
- if necessary put a hoop where the ball has to go in.
- if it does not go well stop and
- explain who should have called it loose etc
- Did the playmaker walk on time. etc
- after every good ball turn
- if there are enough players available (> 4), use someone to get the ball at the trainer's side and put it in the box
- PAY SPECIFIC ATTENTION TO:
- playmaker right leg in front
- body first in direction of 1 where the ball comes from
- then the body turns through energy from the left foot along the net
- eventually the knees point over the feet in the direction of play
- Row 1 players ready to stop ball
- Row 2 players behind trainer with ball
- Front pushes trainer ball in hand and joins row 1
- Trainer rolls ball and player from row 1:
- Stops ball with right hand
- Stops ball with left hand
- Stops ball with foot
- Runs around and sits in front of the ball, rolling the ball between the legs
- Runs around it and lies down in front of the ball, holding it still with outstretched arms
- High tempo!
- Divide the group in 4 and divide them equally over position 1,2,3 and 4.
- There they make rows
- Trainer throws ball to 1 (possibly hit ball as sign)
- 2 runs to the middle (because the ball comes from 1)
- 1 plays to midfielder
- after playing the ball 1 walks to row 2
- 2 plays the ball along the net
- when the ball is played, 2 goes to line at 3
- at the moment that 2 touches the ball 3 runs to the net
- 3 plays the ball quietly over the net to 4
- after play 3 connects with row 1
- 4 gives the ball to the trainer
- after a couple of rounds replace 4.
- PAY SPECIFIC ATTENTION TO:
- playmaker right leg in front
- body first in direction of 1 where the ball comes from
- then the body turns through energy from the left foot along the net
- eventually the knees point over the feet in the direction of play
- If necessary the next player in line 2 can check if the playmaker has his right foot in front during play.
- If yes: then this one calls "GOOD".
- If not: call out "FOOT".
- (only do this if the exercise runs smoothly on its own)
the two of us. 1 works, other has rest
- going up and down bench with 2 legs at the same time
- bench up and down, alternately left and right
- Push-ups, remember that their backs are straight.
- Absorbent muscle: arms crossed, legs up, shoulders up 20 cm
- Stand between 2 lines and move LAOW and touch the side lines
- Jump over buddy and after landing crawl through the legs of your buddy
- 4 (or 6) cones per team
- Have them put the cones in the right place in the field.
- Have them discuss when both teams have finished evaluating:
- Why did they put it this way?
- At the end of the day, make sure the cones are positioned correctly and throw a ball at certain spots
- Who is the ball for?
- Make clear that (in principle) only that person takes the ball.
- The rest is busy with the second ball.
- Catch the second ball and roll it to the trainer.
- This exercise is about insight and understanding.
- Performing well is more important than performing fast.
- 2 rows
- net in between
- make a very small field
- it is the intention to let all other players make mistakes
- to start the game 1st ball easy!
- all next balls can be as difficult as possible.
- If the ball goes well, the player at the end of the row again.
- If the ball goes wrong (in and out counts) player next to it.
- until there is 1 left.
all of us building the nets
- do this exercise 10 minutes
- if player plays OH 100 times, player enters CLUB of 100
- make a list with all players and 10 columns (10, 20, 30 etc)
- 2 players with 1 ball (preferably 2 players with the same milestone)
- player 1 as many keys as possible, player 2 counts
- if ball goes wrong, change
- at the end put a check mark behind his possible new milestone (10, 20, 30 etc)
with push-ups wedo more or less the same:
- let everyone in 1 session as many times as possible GOOD presses
- remember to have a straight back and nose (almost) on the ground
- they count each other again
- at the end of the session fill in any new PR in the column push-ups