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Volleyball drills for technique attack / smash / spike / hitting

  • tr to the pass
  • build up
  • tr gives high pass the play must try to attack
  • then finish the course to get back to the buildup
drawing Attack TR throwing in
  • With ball along one side.
  • The other reception to the pass.
  • The pass catches.
  • Then make it a little harder by playing pass straight.
drawing Reception to pass
  • Per 2 income in the field
  • The TR stands along the other side and throws in a ball.
  • The 2 in the field build up and step aside for the next 2.
drawing Throw-in construction
Setup:
Which team brings in most gold pieces/ pits?
  • 1 bank & one-against-all
  • 2-4 gangs of thieves
  • 1-2 guards.
Game consists of 4 rounds of play:

Game Round 1:
  • Thief - attacker: per post only 1 active & 1 gold piece at a time try to steal from bank.
  • Collect in own vault -hoop-.
  • Guard - defender- may only defend outside the bank.
  • If the thief is caught so tapped, he must leave the gold piece in the police station -under a cone.
  • Which team was able to steal most gold pieces?
Game Round 2:
  • Divide gold pieces equally among the thieves.
  • Thieves: safely move your gold pieces 1-for-1 to other safe -from one hoop to another.
  • Thief -attacker: walk around your cone without the guard catching you.
  • Agent -defender: in this case may only defend inside the bank.
  • If the thief is caught -attacked, he must leave the gold piece in the police station -under a cone.
  • Which team was able to transfer most gold pieces safely?

Game Round 3:
  • Thieves: for x time, steal as many gold pieces as possible from other safe.
  • Thief -attacker: mandatory back & forth through bank = watch for guard inside bank.
  • Guard may only defend inside bank.
  • If the thief is caught so tapped, he must leave the gold piece in the police station -under a cone.

Game round 4:
Same as game round 3, but with double guard 1 guard outside & 1 guard inside the bank.

Which team will have the most gold pieces in their possession after 4 rounds of play?

  • Freeball pass to the libero who plays high for attack +/- 4m from the net
  • If practice goes well, play the ball from further +/- 6m with technical attack
  • If too long silent and waiting = switch on blocker with active participation
drawing Free inspelen pos 4 to Libero
Organization:
  • Field A. 2 players in pass P4 and P3.
  • Sv on P2.
  • Field B. Block on P2 and P3.
  • Serve P1 and defend P4 and P5.
Execution:
  • Service on P3 and P4. Then defend on P1.
  • Attack hard if possible and tap otherwise.
  • Change after 5 services.
drawing Defending on tap balls
  • 3 triplets:
    • 1 throws balls to
    • 1 provides ball security
    • 1 goes to work
  • Ball is attacked in the straight on thrown on ball.
  • This ball is caught and thrown back to the person who threw it.
  • The attacker meanwhile goes around the pawn in the backfield and comes back to attack again.
  • 10 balls and then change.
  • Each trio starts at the same time.
  • Create sequences of 3
  • Build up the sequences in difficulty
drawing Group sparring with inset ball & pass through

Hand
  • knock on the ball - turn hand through 25 x
  • Tap on ball - OH wrist up 25 x then hold up as many times as possible
  • Knock on ball - BH wrist held up 25 x then hold up as many times as possible
  • knock on the ball quickly 25 x clash
  • tapping on the ball quickly 25 x letting it collide, whip and snap , on the ground exercise holding balls up
  • swing through

Armswing
  • dry practice 25 x
  • hitting ball that person is holding 25 x
  • throwing with tennis ball & catching 25 x
  • hitting with volleyball against wall 25 x

Open to setter
On raise - skirting - and put down mat to come down on.
  • get ready, jump off do no move 25 x

Open tosetter and hit
  • hit from elevation at the net, over the net 25 x everyone get their own ball

Run-up 1 step
  • dry to the net start on 1 leg 25 x

game run-up
  • 2 teams
  • 1 does approach from 1 step hitting the ball
  • other tries to hit the ball

Throw up the ball per 2
  • throw up with your striking arm, calmly hitting each other
  • H-M-L
  • L-M-R
Throw up the ball, run up and hit it over the net at position 4
  • Trailing the ball
2 vs. 6

  • Trainer starts by throwing to player/setter at 2,5.
  • Setter plays ball to attacker at 4.
6-setter defends fully and plays out the rally.

  • block
  • block coverage
  • move without ball
  • switch with center back
variation:

  • attack on 3 and on 2
  • exchange with players
  • Everyone has a ball.
  • You throw the ball up in front of yourself as high as possible with 1 hand.
  • Then you hit the ball over the net.
  • Pay attention to your technique: arm outstretched, pick up the ball at the highest point, keep stepping with your foot.
  • Throw the ball lower and lower until it is nice for you to hit.
  • Now throw the ball up again as high as possible with one hand but slightly forward, so that you can hit the ball from a jump.
  • Again you are going to throw lower and lower but you keep making sure you can jump.
  • Trainers throw high to the aerial and you have to attack it with a jump!
drawing Attacks on timing
  • Ball is passed over the net.
  • Afterwards, player runs under net.
  • Player takes reception and passes to 3.
  • Setter passes to 4 and catches the ball.
Expansion with attack.

drawing Construction beginners