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Volleyball drills for technique setting / overarm technique

Some variations on the well known butterfly...:

  • Service-pass-catch on SU-position, running after the ball.
  • As everyone is chasing his/her ball, each player has a different task, but if desired, a player can have a fixed position.
  • Variation 1:
    • The SU plays a set-up to position 4, where an attacker stands to play a (placed) attack on the receiver.
    • The rotation then becomes: Service -passer -upper - attacker - off-side - service etc.
  • Variation 2:
    • the fixed SU plays a ball to a receiver 'somewhere' in the field, who makes himself known by calling 'here'.
    • The SU learns to react on sound, the receiver learns to communicate his position.
  • Variation 3:
    • The fixed SU plays the pass backwards to position 2, where the receiver, after an attacking movement, catches the ball and starts serving.
    • In the diagram is variation 1


butterfly-variation

  • 3 players in the middle play overhand for themselves.
  • 2 players outside also play overhand for themselves.
  • The outside players run around it.
  • And pass in between.
drawing Carousel
  • Learning to pass to playmaker (position 2) with movement towards the ball.
  • Line up at position 1.
  • Players there have a ball in their hands.
  • Player A plays to player B at position 3.
  • Player A moves sideways to position 6.
  • Player B plays the ball back to position 6.
  • Player A plays the ball (preferably) BH to the korf basket at position 2.
  • Player B catches the ball and joins the line at position 1.
  • Player C moves into position player B.
  • Player A moves to player C's position, position 3.
  • On the other side of the net you can practice the same.
  • Later on, alternate with player instead of basket, place of throw, position of return and position of pass.
  • To learn to always pass to the distributor.



drawing Pass to playmaker (M. Kool)

Aim: Players Setup from 1st time + targeted attack. 

  • T plays ball high over the net in the attack zone. 
  • Sv enters from pos.1 and sets up for -or backwards. 
  • A attacks on the mat/goal. 


Expand : Block, middle attack, ... 

drawing playmaker setup from 1st time attack
Practice on defense, technical attack and drop balls.

  • Practice defensive techniques.
  • Improve technical attack techniques.
  • Practice with drop balls.
  • 1 side with block.
drawing Attacking exercise with 1-man block
  • Two balls at once
  • Players at position 5 and 1 on two sides of the field, also 2 playmakers.
  • Ball from position 5 to server to position 1, to position 5 other side and so on.
  • Players run after their ball, except for the playmakers.
drawing Input and playmaker
  • Spikeball is a fun game you play with a net in the middle and a small ball.
  • 2 teams of 2 players play against each other.
  • Everything is allowed in terms of technique. This is easily adapted to volleyball, where after 3x games the ball may be played into a hoop.
  • After that it is the other team's turn.
  • It is a 360 degree field, so through the hoop the ball may go in any direction.

  • Always play the game 2 against 2.
  • Vary the level of difficulty for the players. For example: catch 1x for C youth, do not smash, and so on.
drawing Spikeball lite
  • 2-pairs
  • 1 with ball, 1 without ball lies on the ground
  • series of 30 seconds with 30 seconds rest

  • At start signal, player lying down stands up, gets ball thrown to him.
  • Player plays back overhand and goes back to the ground.
  • Again, explosive up, get ready, play and return to ground.
  • 30 seconds rest
  • Next series of 30 but pass underhand.
  • Then change and start again.
Organization:
  • Players without ball on P2, P3, P4, P5/6 and P1/6.
  • Other players with ball on P6
Execution:
  • Start with throwing, tossing or punting.
  • Later BH from the net and OH from the backfield.
  • From P6 pass the ball to P4 and run after it.
  • From P4 and P3 move the ball to P5/6 and P1/6 respectively and backward.
  • From P5/6 and P1/6 to P3 and P2 ball chase.
  • At P2 catch and connect to P6.
drawing Defending Zig-Zag
  • Players on the cabinets play a fast ball.
  • The net blocks and the back players pass the ball.
  • Play it out.
  • Bring balls to basket and distribute balls to cabinets.
drawing Defense and resolution
  • Throwing the ball high
  • Get under the ball
  • Playing the ball to the high hoop
drawing Overhead along the net
  • A keys the ball to B
  • B keys the ball back to A
  • A keys ball to C
  • C keys the ball to B
Optionally, the player can continue to follow the ball; otherwise after 5 passes.

drawing Key exercise