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Basketball drills for technique warming-up

  • 2 rows on the baseline.
  • Front player of one row without ball.
  • Player without ball walks around the pylon, receives pass from front player of other row and makes lay-up/shot.
  • Catch the ball from the back of the pylon.
  • Player who passed the ball goes around the pylon and gets the ball.
  • Adjustments:
    • Move the pylon further and further away.
drawing Warming up: lay-up and shots

For U12 first explain well which lines are used.
Standard killer with line touching, executing with ball and different commands.

  • Slowly build up speed as a warming up,
  • Possibly let a player determine what the assignments are.
  • Do take a rest now and then.


Tasks:

  • Left to go, right back
  • Left/right (cross)
  • Backwards (2 times left, 2 times right)
  • Put the ball down (under ball back, pick up ball back and next line)
  • With press-ups (2x on the line), jumping, abs ect.


Triplets with a ball.

  • Trainer throws ball against the board, team must rebound and choose outlet.
  • Trainer blocks off one side so they have to pick and ask for the ball!
  • Outlet dribbles to the middle and 3X0 completes with a layup (pace.)


  • Depending on the level of the U12 explain: outlet, ask for the ball (hands), fill in lines and run attack.
  • Trainer can be disruptive at the 2x1, pay attention to left and right handed dribbling.


  • The players start from one side of the ring with a zig-zag stepslide to the centre line.
  • From the cone at the half way line, they sprint to the goal, receive the pass and finish with a lay-up.
  • After the lay-up the players take their own rebound and take the place of the passer.
  • With enough players this exercise can also be done on a full court.
drawing Warm-up 3 (Zig-zag defence)
  • finger tip over head for chest cupboard.
  • around head, waist, knee
  • make between legs
  • release ball between legs and change hands to catch without impact.
  • throw ball behind back over shoulder left right.
  • 10x right dribble 10x left dribble. pushing hard on the ball and not looking at the ball.
  • 2x right cross to left 2x left cross ... Don't look at ball
  • Dribble an 8 through the legs and keep the ball low.
  • Keep dribbling the ball behind your back.
  • Dribble between the legs front and back
  • You slide over the back lines and over the middle line and sprint over the other lines.
  • You run an eight twice and then a rest and that 3 times.
  • You start in the corner
drawing figure eights
  1. Wave from mid-court. (Tempo)
  2. Free-throws 2x2 p.p. After 2 shots. Slides from back-court to mid. Sprint back. (Tempo)
  3. Shooting drill bucket. 2 rows under the basket. One with ball. Get ball from passer just outside bucket. Shooter rebounds own shot. Change rows. Pass-shot-rebound in quick order.
  4. If we run two line lay-ups. Always with an outlet. Tempo!

  1. Wave from mid-court. (Tempo)
  2. Free-throws 2x2 p.p. After 2 shots. Slides from back-court to mid. Sprint back. (Tempo)
  3. Shooting drill bucket. 2 rows under the basket. One with ball. Get ball from passer just outside bucket. Shooter rebounds own shot. Change rows. Pass-shot-rebound in quick order.
  4. If we run two line lay-ups. Always with an outlet. Tempo!
  5. Or 3 rows.
    • 1 (3) low. 1 with ball left or right side wing.
    • Pass row 2 to 1.
    • Row 3 (under basket?
      • rebound.
      • Rebounder (3) to 1.
      • Shooter/lay-up (1) to 2,
      • Passer (2) to 3.

  • The teacher chooses 2 tickers.
  • They have to stay inside their box (inside the 4 pawns) and knock the basketballs away from the runners when they want to cross.
  • The runners have to dribble to the other side without losing their basketball.
  • If a runner doesn't have his basketball with him, he's out and he automatically becomes a ticker.
  • A tip that you can give to the runners is that they should shield the ball with their body.
  • This means staying between the ball and the opponent.
  • The pupils may only cross again when everyone has been tagged or has reached the other side.
  • In the end, as the game progresses, you get more and more tickers and less and less runners.
  • The last remaining runner is the winner.


make-it-across

  • Set up a course with running boards, bridges, hoops and cones and have the kids dribble down the course.
  • You can make it as difficult as you like. The child who completes the course in the shortest time wins.
  • The teacher selects 2 taggers.
  • They have to stay within their box (within the 4 pilons) and tap the basketballs away from the runners if they want to cross.
  • So the runners have to dribble to the other side without losing their basketball.
  • If a runner doesn't have the basketball with him, he is finished and automatically becomes a tagger.
  • A tip you can give to the runners is that they shield the ball with their body.
  • This means keeping your body between the ball and the opponent.
  • The runners are not allowed to cross again until everyone has tapped or reached the other side.
  • In the end, as the game progresses, you get more and more taps and fewer runners.
  • The last remaining runner is the winner.


drawing Trying to run across
  • 3 Rows on the baseline.
  • The middle player has the ball and starts the weave with the 2 outer players.
  • On the other baseline are 2 players with a ball.
  • The middle man makes a lay up and the outside players get the ball from the players on the baseline and take a shot.
  • The player who ran the lay up runs the weave back with them.
drawing Weaving with shot