Handball drills for ball control

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Players choose 2 positions from which to shoot. The possibilities are:

  • Left corner
    • There are 3 low hurdles here. Players go over the hurdles before finishing
    • While jumping over the hurdles, players look ahead, not to the ground
    • While jumping over the hurdles, players make a throwing motion with their ball
    • After the hurdles, they can finish, point of attention is that players jump well to the penalty spot

  • Left wing
    • Here are low hurdles. Players go over the hurdles before they pass and finish
    • When jumping over the hurdles, players look ahead, not to the ground
    • While jumping over the hurdles, players make sure they always land in a 0-swing
    • After landing in the last 0 pass, the player feints a move opposite a post (defender) and passes left or right between the post and the cap

  • Midfield
    • There is a ladder here. Players go through the ladder before finishing with a running shot
    • While going through the ladder, players look ahead, not to the ground
    • While going through the ladder, players make a throwing motion with their ball
    • After the last compartment of the ladder, the player brings the ball up from below to complete a running shot

  • Right wing
    • There is a pole (defender) on the 9 meter. Players finish with a distance shot
    • It is important that they are played in the run
    • Use the first 2 passes to gain speed, the last pass to move upwards
    • Point of attention is variation in the rounding.

1 goalkeeper - 1 defender(with vest) - 2 attackers
  • In front of the goal, on the circle, an area of 4 meters is marked with hats. In between stands 1 defender. (preferably starting on the 9 meter)
  • 2 players play towards the goal and try to outplay the defender. The defender tries to actively conquer the ball.
  • After a shot on goal, or conquering the ball, the next duo approaches the goal
  • After 3 to 4 rounds of play, the goalkeeper and defender must be switched.
Extension
  • Allow the defender to make physical contact according to the rules. So do not clamp down, do not hold on to the arms, but do hold on to the front of the body

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1 goalkeeper - 2 defenders (with cap) - 3 attackers
  • In front of the goal, on the circle, an area of 6 meters is marked with hats. In between are 2 defenders. (preferably starting on the 9 meter)
  • 3 Players play towards the goal and try to outplay the defender. The defenders try to actively conquer the ball.
  • After a shot on goal, or conquering the ball, the next trio approaches the goal
  • After 3 to 4 full rounds, goalkeeper and defender change places
  • 2 players on one side, about 10 metres apart (possibly mark with hats or pawns, 1 on the other side)
  • Of the 2 players, 1 dribbles to the other side and plays the ball, either directly or through the ground
  • The receiving player dribbles to the other side again and plays off, etc.
  • 2 teams - 2 mats (or 2 or 3 bicycle tyres) - many balls
  • Line up 10 metres apart, with a mat on each side and balls on the mats.
  • Teams take the balls and dribble to their own side as fast as they can.
  • Who has all the balls wins. (Good luck ;-)
  • Throwing over, pay attention to correct posture, elbow at shoulder height, left in front, etc.
  • Throwing over with a running movement (left-right-left)
  • Throwing over with the left side
  • Throwing over behind the back
  • Always aim for the right (catching) hand. Catch with 2 hands - via the ground
Catch: posture with w / bowl

From the E:
  • Passing with a jump shot
  • Passing underhand
  • Sideways pass

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Toss
  • Each player has a ball, puts it on the ground between his legs, except player 1
  • Player 1 plays the ball to nr 2,
    • runs behind
    • gets the ball back and passes it to 3 etc.
  • At the end player 1 joins the 3.
  • Player 2 starts running when player 1 is at the 3rd player.
drawing
Organization:
Children divide into groups of four, one of which is the attacking point

Catch:

- Children per foursome one ball
- Children stand in the width of the hall facing each other, distance about 4 meters
Command Throwing and Catching:
a. Attacking team plays the ball with bounce between the lines. Front players try to catch the ball.
b. Point of play plays the ball between the lines. Front players try to catch the ball.

. Combination of a. and b.
Point of attack may choose whether to play the ball directly or with the bounce.

. Rules
- When you have caught the ball, play the ball back to the attacking point and join the line up.
- Change attacking point regularly.

throw-and-catch-1
-oefening-gooien-en-vangen.webp 103 KB

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  1. Dribble around 4 hats (past the goal)
  2. 3 Rolls with the ball on the mat
  3. Jump with 2 feet over 3 double hats
  4. Dribble over the 9 meter line to the side goal, pass the ball to the trainer, catch it again and shoot at pawns in the goal.

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